Related papers: An Empirical Study on Leveraging Scene Graphs for …
Fact-based Visual Question Answering (FVQA), a challenging variant of VQA, requires a QA-system to include facts from a diverse knowledge graph (KG) in its reasoning process to produce an answer. Large KGs, especially common-sense KGs, are…
Scene graphs are powerful representations that parse images into their abstract semantic elements, i.e., objects and their interactions, which facilitates visual comprehension and explainable reasoning. On the other hand, commonsense…
A graph neural network (GNN) for image understanding based on multiple cues is proposed in this paper. Compared to traditional feature and decision fusion approaches that neglect the fact that features can interact and exchange information,…
Visual question answering (VQA) has been gaining a lot of traction in the machine learning community in the recent years due to the challenges posed in understanding information coming from multiple modalities (i.e., images, language). In…
Most TextVQA approaches focus on the integration of objects, scene texts and question words by a simple transformer encoder. But this fails to capture the semantic relations between different modalities. The paper proposes a Scene Graph…
In this paper, we study the problem of parsing structured knowledge graphs from textual descriptions. In particular, we consider the scene graph representation that considers objects together with their attributes and relations: this…
In this paper, we present ENTER, an interpretable Video Question Answering (VideoQA) system based on event graphs. Event graphs convert videos into graphical representations, where video events form the nodes and event-event relationships…
Answering questions about complex situations in videos requires not only capturing the presence of actors, objects, and their relations but also the evolution of these relationships over time. A situation hyper-graph is a representation…
Generating realistic images of complex visual scenes becomes challenging when one wishes to control the structure of the generated images. Previous approaches showed that scenes with few entities can be controlled using scene graphs, but…
Visual Question Answering (VQA) attracts much attention from both industry and academia. As a multi-modality task, it is challenging since it requires not only visual and textual understanding, but also the ability to align cross-modality…
Scene graphs provide a rich, structured representation of a scene by encoding the entities (objects) and their spatial relationships in a graphical format. This representation has proven useful in several tasks, such as question answering,…
Fact-based Visual Question Answering (FVQA) requires external knowledge beyond visible content to answer questions about an image, which is challenging but indispensable to achieve general VQA. One limitation of existing FVQA solutions is…
The Visual Question Answering (VQA) task combines challenges for processing data with both Visual and Linguistic processing, to answer basic `common sense' questions about given images. Given an image and a question in natural language, the…
We investigate the incorporation of visual relationships into the task of supervised image caption generation by proposing a model that leverages detected objects and auto-generated visual relationships to describe images in natural…
Paragraph-style image captions describe diverse aspects of an image as opposed to the more common single-sentence captions that only provide an abstract description of the image. These paragraph captions can hence contain substantial…
Text-based games are becoming commonly used in reinforcement learning as real-world simulation environments. They are usually imperfect information games, and their interactions are only in the textual modality. To challenge these games, it…
To truly understand the visual world our models should be able not only to recognize images but also generate them. To this end, there has been exciting recent progress on generating images from natural language descriptions. These methods…
Training scene graph classification models requires a large amount of annotated image data. Meanwhile, scene graphs represent relational knowledge that can be modeled with symbolic data from texts or knowledge graphs. While image annotation…
This report presents SceneNet and KnowledgeNet, our approaches developed for the HD-EPIC VQA Challenge 2025. SceneNet leverages scene graphs generated with a multi-modal large language model (MLLM) to capture fine-grained object…
In multi-modal reasoning tasks, such as visual question answering (VQA), there have been many modeling and training paradigms tested. Previous models propose different methods for the vision and language tasks, but which ones perform the…