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Reinforcement learning agents can learn to solve sequential decision tasks by interacting with the environment. Human knowledge of how to solve these tasks can be incorporated using imitation learning, where the agent learns to imitate…

Artificial Intelligence · Computer Science 2019-09-24 Ruohan Zhang , Faraz Torabi , Lin Guan , Dana H. Ballard , Peter Stone

Building an AI agent that can design on its own has been a goal since the 1980s. Recently, deep learning has shown the ability to learn from large-scale data, enabling significant advances in data-driven design. However, learning over prior…

Machine Learning · Computer Science 2022-11-29 Ayush Raina , Jonathan Cagan , Christopher McComb

Engineering design problems often involve large state and action spaces along with highly sparse rewards. Since an exhaustive search of those spaces is not feasible, humans utilize relevant domain knowledge to condense the search space.…

Artificial Intelligence · Computer Science 2021-10-12 Ayush Raina , Lucas Puentes , Jonathan Cagan , Christopher McComb

We present a framework for learning human user models from joint-action demonstrations that enables the robot to compute a robust policy for a collaborative task with a human. The learning takes place completely automatically, without any…

Robotics · Computer Science 2017-06-15 Stefanos Nikolaidis , Keren Gu , Ramya Ramakrishnan , Julie Shah

To coordinate actions with an interaction partner requires a constant exchange of sensorimotor signals. Humans acquire these skills in infancy and early childhood mostly by imitation learning and active engagement with a skilled partner.…

Machine Learning · Computer Science 2019-10-15 Judith Bütepage , Ali Ghadirzadeh , Özge Öztimur Karadag , Mårten Björkman , Danica Kragic

In deep learning, performance is strongly affected by the choice of architecture and hyperparameters. While there has been extensive work on automatic hyperparameter optimization for simple spaces, complex spaces such as the space of deep…

Machine Learning · Statistics 2017-05-01 Renato Negrinho , Geoff Gordon

Learning by observation can be of key importance whenever agents sharing similar features want to learn from each other. This paper presents an agent architecture that enables software agents to learn by direct observation of the actions…

Artificial Intelligence · Computer Science 2014-02-05 Paulo Roberto Costa , Luís Miguel Botelho

Recent work has described neural-network-based agents that are trained with reinforcement learning (RL) to execute language-like commands in simulated worlds, as a step towards an intelligent agent or robot that can be instructed by human…

Computation and Language · Computer Science 2020-05-20 Felix Hill , Sona Mokra , Nathaniel Wong , Tim Harley

In the early stages of the design process, designers explore opportunities by discovering unmet needs and developing innovative concepts as potential solutions. From a human-centered design perspective, designers must develop empathy with…

Human-Computer Interaction · Computer Science 2023-05-16 Qihao Zhu , Jianxi Luo

Design patterns have been used in various fields of inquiry and endeavour to externalize procedural knowledge in a form that supports human reasoning and coordination. In this paper, we show that contemporary Large Language Model…

Human-Computer Interaction · Computer Science 2026-02-05 Joseph Corneli , Charles J. Danoff , Raymond S. Puzio , Sridevi Ayloo , Sergio Belich , Andre Wilkinson , Mary Tedeschi , Pauline Mosley

Over the years, computer vision researchers have spent an immense amount of effort on designing image features for the visual object recognition task. We propose to incorporate this valuable experience to guide the task of training deep…

Computer Vision and Pattern Recognition · Computer Science 2016-11-15 Ming-Yu Liu , Arun Mallya , Oncel C. Tuzel , Xi Chen

Instructional designers face an overwhelming array of design choices, making it challenging to identify the most effective interventions. To address this issue, I propose the concept of a Model Human Learner, a unified computational model…

Human-Computer Interaction · Computer Science 2025-05-13 Christopher J. MacLellan

Modeling agent behavior is central to understanding the emergence of complex phenomena in multiagent systems. Prior work in agent modeling has largely been task-specific and driven by hand-engineering domain-specific prior knowledge. We…

Multiagent Systems · Computer Science 2018-08-02 Aditya Grover , Maruan Al-Shedivat , Jayesh K. Gupta , Yura Burda , Harrison Edwards

When limited by their own morphologies, humans and some species of animals have the remarkable ability to use objects from the environment toward accomplishing otherwise impossible tasks. Robots might similarly unlock a range of additional…

Robotics · Computer Science 2023-11-03 Ziang Liu , Stephen Tian , Michelle Guo , C. Karen Liu , Jiajun Wu

Generative model-based imitation learning methods have recently achieved strong results in learning high-complexity motor skills from human demonstrations. However, imitation learning of interactive policies that coordinate with humans in…

Robotics · Computer Science 2025-11-18 Max M. Sun , Todd Murphey

This paper proposes a reinforcement learning framework for performance-driven structural design that combines bottom-up design generation with learned strategies to efficiently search large combinatorial design spaces. Motivated by the…

Computational Engineering, Finance, and Science · Computer Science 2025-07-31 Chloe S. H. Hong , Keith J. Lee , Caitlin T. Mueller

Humans can leverage hierarchical structures to split a task into sub-tasks and solve problems efficiently. Both imitation and reinforcement learning or a combination of them with hierarchical structures have been proven to be an efficient…

Robotics · Computer Science 2020-12-15 Yaru Niu , Yijun Gu

To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of…

Machine Learning · Computer Science 2019-02-13 Dilip Arumugam , Jun Ki Lee , Sophie Saskin , Michael L. Littman

Formation strategy is one of the most important parts of many multi-agent systems with many applications in real world problems. In this paper, a framework for learning this task in a limited domain (restricted environment) is proposed. In…

Agent-based modelling is a powerful tool when simulating human systems, yet when human behaviour cannot be described by simple rules or maximising one's own profit, we quickly reach the limits of this methodology. Machine learning has the…

Multiagent Systems · Computer Science 2022-01-21 Georg Jäger , Daniel Reisinger
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