Related papers: When Human-Computer Interaction Meets Community Ci…
We present a systematic literature review of cryptocurrency and blockchain research in Human-Computer Interaction (HCI) published between 2014 and 2021. We aim to provide an overview of the field, consolidate existing knowledge, and chart…
Human collaboration with systems within the Computational Creativity (CC) field is often restricted to shallow interactions, where the creative processes, of systems and humans alike, are carried out in isolation, without any (or little)…
Active Inference is a closed-loop computational theoretical basis for understanding behaviour, based on agents with internal probabilistic generative models that encode their beliefs about how hidden states in their environment cause their…
Intelligent systems have traditionally been designed as tools rather than collaborators, often lacking critical characteristics that collaboration partnerships require. Recent advances in large language model (LLM) agents open new…
Human-machine interactions are being increasingly explored to create alternative ways of communication and to improve our daily life. Based on a classification of the user's intention from the user's underlying neural activity,…
Social physics is an active and diverse field in which many scientists with formal training in physics study a broad class of complex social phenomena. Social physics investigates societal problems but most often does not count on the…
As Artificial Intelligence (AI) increasingly becomes an active collaborator in co-creation, understanding the distribution and dynamic of agency is paramount. The Human-Computer Interaction (HCI) perspective is crucial for this analysis, as…
The opaque nature of many intelligent systems violates established usability principles and thus presents a challenge for human-computer interaction. Research in the field therefore highlights the need for transparency, scrutability,…
It is suggested that a new area of CSCR (Computer Supported Collaborative Research) is distinguished from CSCW (Computer Supported Collaborative Work) and CSCL (Computer Supported Collaborative Learning) and that the demarcation between the…
The History of HCI is briefly reviewed together with three HCI models and structure including CSCW, CSCL and CSCR. It is shown that a number of authorities consider HCI to be a fragmented discipline with no agreed set of unifying design…
The traditional user-centered design process can hardly keep up with the ever faster technical development and increasingly diverse user preferences. As a solution, we propose to augment the tried-and-tested approach of conducting user…
Cooperation is one of the behavioral traits that define human beings, however we are still trying to understand why humans cooperate. Behavioral experiments have been largely conducted to shed light into the mechanisms behind cooperation…
Computational models of how users perceive and act within a virtual or physical environment offer enormous potential for the understanding and design of user interactions. Cognition models have been used to understand the role of attention…
The increasing generation and collection of personal data has created a complex ecosystem, often collaborative but sometimes combative, around companies and individuals engaging in the use of these data. We propose that the interactions…
Community Informatics (CI) is the application of information and communications technologies (ICTs) to enable community processes and the achievement of community objectives. CI goes beyond the "Digital Divide" to making ICT access usable…
With the advances in robotic technology, research in human-robot collaboration (HRC) has gained in importance. For robots to interact with humans autonomously they need active decision making that takes human partners into account. However,…
There have been initiatives that take advantage of information and communication technologies to serve civic purposes, referred to as civic technologies (Civic Tech). In this paper, we present a review of 224 papers from the ACM Digital…
The recent emergence of online citizen science is illustrative of an efficient and effective means to harness the crowd in order to achieve a range of scientific discoveries. Fundamentally, citizen science projects draw upon crowds of…
In this paper we focus on the International Journal of Human-Computer Studies (IJHCS) as a domain of analysis, to gain insights about its evolution in the past 50 years and what this evolution tells us about the research landscape…
Synesthesia, conceived as a neuropsychological condition, may prove valuable in studying the interaction between humans and machines by analyzing the co-occurrence of sensory or cognitive responses triggered by a stimulus. In our approach,…