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Reconstructing the hand mesh from one single RGB image is a challenging task because hands are often occluded by other objects. Most previous works attempt to explore more additional information and adopt attention mechanisms for improving…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Zixun Jiao , Xihan Wang , Zhaoqiang Xia , Lianhe Shao , Quanli Gao

We propose a novel method to reconstruct the 3D shapes of transparent objects using hand-held captured images under natural light conditions. It combines the advantage of explicit mesh and multi-layer perceptron (MLP) network, a hybrid…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Jiamin Xu , Zihan Zhu , Hujun Bao , Weiwei Xu

Existing lifting networks for regressing 3D human poses from 2D single-view poses are typically constructed with linear layers based on graph-structured representation learning. In sharp contrast to them, this paper presents Grid…

Computer Vision and Pattern Recognition · Computer Science 2023-02-20 Yangyuxuan Kang , Yuyang Liu , Anbang Yao , Shandong Wang , Enhua Wu

We present Deep Mesh Denoising Network (DMD-Net), an end-to-end deep learning framework, for solving the mesh denoising problem. DMD-Net consists of a Graph Convolutional Neural Network in which aggregation is performed in both the primal…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Aalok Gangopadhyay , Shashikant Verma , Shanmuganathan Raman

Inferring 3D locations and shapes of multiple objects from a single 2D image is a long-standing objective of computer vision. Most of the existing works either predict one of these 3D properties or focus on solving both for a single object.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-08 Feng Liu , Xiaoming Liu

Deep learning has enabled remarkable improvements in grasp synthesis for previously unseen objects from partial object views. However, existing approaches lack the ability to explicitly reason about the full 3D geometry of the object when…

Robotics · Computer Science 2020-03-19 Mark Van der Merwe , Qingkai Lu , Balakumar Sundaralingam , Martin Matak , Tucker Hermans

We present a robust learning algorithm to detect and handle collisions in 3D deforming meshes. Our collision detector is represented as a bilevel deep autoencoder with an attention mechanism that identifies colliding mesh sub-parts. We use…

Computer Vision and Pattern Recognition · Computer Science 2021-10-18 Qingyang Tan , Zherong Pan , Breannan Smith , Takaaki Shiratori , Dinesh Manocha

Reconstructing high-fidelity 3D hands from egocentric monocular videos remains a challenge due to the limitations in capturing high-resolution geometry, hand-object interactions, and complex objects on hands. Additionally, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Haoyu Zhu , Yi Zhang , Lei Yao , Lap-pui Chau , Yi Wang

Hand mesh reconstruction from the monocular image is a challenging task due to its depth ambiguity and severe occlusion, there remains a non-unique mapping between the monocular image and hand mesh. To address this, we develop DiffHand, the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Lijun Li , Li'an Zhuo , Bang Zhang , Liefeng Bo , Chen Chen

Purpose: An end-to-end deep convolutional neural network (CNN) based on deep residual network (ResNet) was proposed to efficiently reconstruct reliable T2 mapping from single-shot OverLapping-Echo Detachment (OLED) planar imaging. Methods:…

Computer Vision and Pattern Recognition · Computer Science 2017-08-18 Congbo Cai , Yiqing Zeng , Chao Wang , Shuhui Cai , Jun Zhang , Zhong Chen , Xinghao Ding , Jianhui Zhong

In this paper, we introduce OmniHands, a universal approach to recovering interactive hand meshes and their relative movement from monocular or multi-view inputs. Our approach addresses two major limitations of previous methods: lacking a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Dixuan Lin , Yuxiang Zhang , Mengcheng Li , Wei Jing , Qi Yan , Qianying Wang , Yebin Liu , Hongwen Zhang

We propose an end-to-end deep learning architecture that produces a 3D shape in triangular mesh from a single color image. Limited by the nature of deep neural network, previous methods usually represent a 3D shape in volume or point cloud,…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Nanyang Wang , Yinda Zhang , Zhuwen Li , Yanwei Fu , Wei Liu , Yu-Gang Jiang

We present to recover the complete 3D facial geometry from a single depth view by proposing an Attention Guided Generative Adversarial Networks (AGGAN). In contrast to existing work which normally requires two or more depth views to recover…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Xiaoxu Cai , Hui Yu , Jianwen Lou , Xuguang Zhang , Gongfa Li , Junyu Dong

Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete vertex tokens, they are often constrained by limited face…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Ruowen Zhao , Junliang Ye , Zhengyi Wang , Guangce Liu , Yiwen Chen , Yikai Wang , Jun Zhu

While surface-based view synthesis algorithms are appealing due to their low computational requirements, they often struggle to reproduce thin structures. In contrast, more expensive methods that model the scene's geometry as a volumetric…

Computer Vision and Pattern Recognition · Computer Science 2024-02-20 Christian Reiser , Stephan Garbin , Pratul P. Srinivasan , Dor Verbin , Richard Szeliski , Ben Mildenhall , Jonathan T. Barron , Peter Hedman , Andreas Geiger

We present in this work the first end-to-end deep learning based method that predicts both 3D hand shape and pose from RGB images in the wild. Our network consists of the concatenation of a deep convolutional encoder, and a fixed…

Computer Vision and Pattern Recognition · Computer Science 2019-02-12 Adnane Boukhayma , Rodrigo de Bem , Philip H. S. Torr

We propose a method for reconstructing 3D shapes from 2D sketches in the form of line drawings. Our method takes as input a single sketch, or multiple sketches, and outputs a dense point cloud representing a 3D reconstruction of the input…

Computer Vision and Pattern Recognition · Computer Science 2017-10-02 Zhaoliang Lun , Matheus Gadelha , Evangelos Kalogerakis , Subhransu Maji , Rui Wang

Current popular methods for Magnetic Resonance Fingerprint (MRF) recovery are bottlenecked by the heavy storage and computation requirements of a dictionary-matching (DM) step due to the growing size and complexity of the fingerprint…

Machine Learning · Computer Science 2018-11-06 Mohammad Golbabaee , Dongdong Chen , Pedro A. Gómez , Marion I. Menzel , Mike E. Davies

The malformed hands in the AI-generated images seriously affect the authenticity of the images. To refine malformed hands, existing depth-based approaches use a hand depth estimator to guide the refinement of malformed hands. Due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Chen-Bin Feng , Kangdao Liu , Jian Sun , Jiping Jin , Yiguo Jiang , Chi-Man Vong

Reconstructing 3D human shapes from 2D images has received increasing attention recently due to its fundamental support for many high-level 3D applications. Compared with natural images, freehand sketches are much more flexible to depict…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Fei Wang , Kongzhang Tang , Hefeng Wu , Baoquan Zhao , Hao Cai , Teng Zhou