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We study the curing of epidemics of a network contagion, which is modelled using a variation of the classical Polya urn process that takes into account spatial infection among neighbouring nodes. We introduce several quantities for…

Optimization and Control · Mathematics 2017-11-09 Mikhail Hayhoe , Fady Alajaji , Bahman Gharesifard

This paper investigates optimization policies for resource distribution in network epidemics using a model that derives from the classical Polya process. The basic mechanics of this model, called the Polya network contagion process, are…

Optimization and Control · Mathematics 2020-08-06 Greg Harrington , Fady Alajaji , Bahman Gharesifard

A network epidemics model based on the classical Polya urn scheme is investigated. Temporal contagion processes are generated on the network nodes using a modified Polya sampling scheme that accounts for spatial infection among neighbouring…

Social and Information Networks · Computer Science 2017-12-12 Mikhail Hayhoe , Fady Alajaji , Bahman Gharesifard

In this paper, we develop a mean-field game model for SEIR epidemics on heterogeneous contact networks, where individuals choose state-dependent contact effort to balance infection losses against the social and economic costs of isolation.…

Populations and Evolution · Quantitative Biology 2026-03-06 Weinan Wang

We investigate an SIR model of epidemic propagation on networks in the context of mean-field games. In a real epidemic, individuals adjust their behavior depending on the epidemic level and the impact it might have on them in the future.…

Physics and Society · Physics 2025-01-27 Louis Bremaud , Olivier Giraud , Denis Ullmo

Individual behaviors play an essential role in the dynamics of transmission of infectious diseases, including COVID--19. This paper studies a dynamic game model that describes the social distancing behaviors during an epidemic, assuming a…

Computer Science and Game Theory · Computer Science 2021-05-27 Ioannis Kordonis , Athanasios-Rafail Lagos , George P. Papavassilopoulos

In this paper we consider non-atomic games in populations that are provided with a choice of preventive policies to act against a contagion spreading amongst interacting populations, be it biological organisms or connected computing…

Computer Science and Game Theory · Computer Science 2025-03-04 Yi Zhang , Sanjiv Kapoor

We consider the spread of infectious diseases through a Mean Field Game version of a SIR compartmental model with social structure, in which individuals are grouped by their age class and interact together in different settings. In our game…

Physics and Society · Physics 2022-12-14 Louis Bremaud , Denis Ullmo

In this paper, we present a game-theoretic model describing voluntary social distancing during the spread of an epidemic. The payoffs of the agents depend on the social distancing they practice and on the probability of getting infected. We…

Computer Science and Game Theory · Computer Science 2021-04-06 Ioannis Kordonis , Athanasios-Rafail Lagos , George P. Papavassilopoulos

We study proliferation of an action in binary action network coordination games that are generalized to include global effects. This captures important aspects of proliferation of a particular action or narrative in online social networks,…

Theoretical Economics · Economics 2023-08-02 John Higgins , Tarun Sabarwal

We consider a class of Nash games, termed as aggregative games, being played over a networked system. In an aggregative game, a player's objective is a function of the aggregate of all the players' decisions. Every player maintains an…

Optimization and Control · Mathematics 2016-06-10 Jayash Koshal , Angelia Nedić , Uday V. Shanbhag

Motivated by game-theoretic models of crowd motion dynamics, this paper analyzes a broad class of distributed games with jump diffusions within the recently developed $\alpha$-potential game framework. We demonstrate that analyzing the…

Optimization and Control · Mathematics 2026-04-17 Xin Guo , Xinyu Li , Yufei Zhang

A recent body of experimental literature has studied empirical game-theoretical analysis, in which we have partial knowledge of a game, consisting of observations of a subset of the pure-strategy profiles and their associated payoffs to…

Computer Science and Game Theory · Computer Science 2014-02-13 John Fearnley , Martin Gairing , Paul Goldberg , Rahul Savani

The recently defined class of integer programming games (IPG) models situations where multiple self-interested decision makers interact, with their strategy sets represented by a finite set of linear constraints together with integer…

Computer Science and Game Theory · Computer Science 2023-04-25 Margarida Carvalho , Andrea Lodi , João Pedro Pedroso

This paper considers a distributed gossip approach for finding a Nash equilibrium in networked games on graphs. In such games a player's cost function may be affected by the actions of any subset of players. An interference graph is…

Computer Science and Game Theory · Computer Science 2020-04-10 Farzad Salehisadaghiani , Lacra Pavel

Congestion games constitute an important class of games to model resource allocation by different users. As computing an exact or even an approximate pure Nash equilibrium is in general PLS-complete, Caragiannis et al. (2011) present a…

Computer Science and Game Theory · Computer Science 2020-08-03 Alexander Skopalik , Vipin Ravindran Vijayalakshmi

We consider a gossip approach for finding a Nash equilibrium in a distributed multi-player network game. We extend previous results on Nash equilibrium seeking to the case when the players' cost functions may be affected by the actions of…

Systems and Control · Computer Science 2017-05-09 Farzad Salehisadaghiani , Lacra Pavel

Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…

Computer Science and Game Theory · Computer Science 2022-07-05 Aline Goeminne , Nicolas Markey , Ocan Sankur

In this paper, we consider the competitive diffusion game, and study the existence of its pure-strategy Nash equilibrium when defined over general undirected networks. We first determine the set of pure-strategy Nash equilibria for two…

Computer Science and Game Theory · Computer Science 2015-06-09 Seyed Rasoul Etesami , Tamer Basar

One of the natural objectives of the field of the social networks is to predict agents' behaviour. To better understand the spread of various products through a social network arXiv:1105.2434 introduced a threshold model, in which the nodes…

Computer Science and Game Theory · Computer Science 2013-04-09 Sunil Simon , Krzysztof R. Apt
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