Related papers: A reverse Aldous/Broder algorithm
We show that an algorithmic construction of sequences of recursive trees leads to a direct proof of the convergence of random recursive trees in an associated Doob-Martin compactification; it also gives a representation of the limit in…
We give a deterministic algorithm to construct a graph with no loops (a tree or a forest) whose vertices are the points of a d-dimensional stationary Poisson process S, subset of R^d. The algorithm is independent of the origin of…
A Random walk labeling of a graph $G$ is any labeling of $G$ that could have been obtained by performing a random walk on $G$. Continuing two recent works, we calculate the number of random walk labelings of perfect trees, combs, and double…
Let $b$ be an integer greater than 1 and let $W^{\ee}=(W^{\ee}_n; n\geq 0)$ be a random walk on the $b$-ary rooted tree $\U_b$, starting at the root, going up (resp. down) with probability $1/2+\epsilon$ (resp. $1/2 -\epsilon$), $\epsilon…
We propose a novel exact algorithm for generating connected Erdos-Renyi random graphs $G(n,p)$. The method couples the graph exploration process to an inhomogeneous Poisson random walk, which yields an exact sampler that runs in $O(n)$ time…
For each $n \ge 1$, let $\mathrm{d}^n=(d^{n}(i),1 \le i \le n)$ be a sequence of positive integers with even sum $\sum_{i=1}^n d^n(i) \ge 2n$. Let $(G_n,T_n,\Gamma_n)$ be uniformly distributed over the set of simple graphs $G_n$ with degree…
We study the problem of maintaining a breadth-first spanning tree and the induced BFS ordering in a directed graph under edge updates. While semi-dynamic algorithms are known, maintaining the spanning tree, level information, and numbering…
We investigate a process of joining $k$ random spanning trees on a fixed clique $K_n$. The joined trees may not be disjoint and multiple edges are replaced by one simple edge. This process produces a simple graph $G$ on $n$~vertices with an…
We develop a novel method for measuring the similarity between complete weighted graphs, which are probed by means of discrete-time quantum walks. Directly probing complete graphs using discrete-time quantum walks is intractable due to the…
Graph embedding based on random-walks supports effective solutions for many graph-related downstream tasks. However, the abundance of embedding literature has made it increasingly difficult to compare existing methods and to identify…
Graph embedding methods represent nodes in a continuous vector space, preserving information from the graph (e.g. by sampling random walks). There are many hyper-parameters to these methods (such as random walk length) which have to be…
We apply the power-of-two-choices paradigm to a random walk on a graph: rather than moving to a uniform random neighbour at each step, a controller is allowed to choose from two independent uniform random neighbours. We prove that this…
We consider the minimum spanning tree problem with predictions, using the weight-arrival model, i.e., the graph is given, together with predictions for the weights of all edges. Then the actual weights arrive one at a time and an…
We present a randomized algorithm that computes a constant approximation of a graph's arboricity, using $\tilde{O}(n/\lambda)$ queries to adjacency lists and in the same time bound. Here, $n$ and $\lambda$ denote the number of nodes and the…
We study a discrete time self interacting random process on graphs, which we call Greedy Random Walk. The walker is located initially at some vertex. As time evolves, each vertex maintains the set of adjacent edges touching it that have not…
We study discrete-time random walks on arbitrary networks with first-passage resetting processes. To the end, a set of nodes are chosen as observable nodes, and the walker is reset instantaneously to a given resetting node whenever it hits…
Researchers have designed many algorithms to measure the distances between graph nodes, such as average hitting times of random walks, cosine distances from DeepWalk, personalized PageRank, etc. Successful although these algorithms are,…
We introduce a general recursive method to construct continuum random trees (CRTs) from independent copies of a random string of beads, that is, any random interval equipped with a random discrete probability measure, and from related…
Novel Markov Chain Monte Carlo (MCMC) methods have enabled the generation of large ensembles of redistricting plans through graph partitioning. However, existing algorithms such as Reversible Recombination (RevReCom) and Metropolized Forest…
We provide proofs of the following theorems by considering the entropy of random walks: Theorem 1.(Alon, Hoory and Linial) Let G be an undirected simple graph with n vertices, girth g, minimum degree at least 2 and average degree d: Odd…