Related papers: Canonical Surface Mapping via Geometric Cycle Cons…
We tackle the tasks of: 1) predicting a Canonical Surface Mapping (CSM) that indicates the mapping from 2D pixels to corresponding points on a canonical template shape, and 2) inferring the articulation and pose of the template…
Canonical surface mapping generalizes keypoint detection by assigning each pixel of an object to a corresponding point in a 3D template. Popularised by DensePose for the analysis of humans, authors have since attempted to apply the concept…
We tackle the problem of learning the geometry of multiple categories of deformable objects jointly. Recent work has shown that it is possible to learn a unified dense pose predictor for several categories of related objects. However,…
We propose the Canonical 3D Deformer Map, a new representation of the 3D shape of common object categories that can be learned from a collection of 2D images of independent objects. Our method builds in a novel way on concepts from…
We present the first utterly self-supervised network for dense correspondence mapping between non-isometric shapes. The task of alignment in non-Euclidean domains is one of the most fundamental and crucial problems in computer vision. As 3D…
In this work, we introduce the novel problem of identifying dense canonical 3D coordinate frames from a single RGB image. We observe that each pixel in an image corresponds to a surface in the underlying 3D geometry, where a canonical frame…
We propose a weakly-supervised multi-view learning approach to learn category-specific surface mapping without dense annotations. We learn the underlying surface geometry of common categories, such as human faces, cars, and airplanes, given…
As Deep Neural Network models for face processing tasks approach human-like performance, their deployment in critical applications such as law enforcement and access control has seen an upswing, where any failure may have far-reaching…
Defining and reliably finding a canonical orientation for 3D surfaces is key to many Computer Vision and Robotics applications. This task is commonly addressed by handcrafted algorithms exploiting geometric cues deemed as distinctive and…
In this work, we focus on the task of learning and representing dense correspondences in deformable object categories. While this problem has been considered before, solutions so far have been rather ad-hoc for specific object types (i.e.,…
The goal of many computer vision systems is to transform image pixels into 3D representations. Recent popular models use neural networks to regress directly from pixels to 3D object parameters. Such an approach works well when supervision…
Perception is an essential part of robotic manipulation in a semi-structured environment. Traditional approaches produce a narrow task-specific prediction (e.g., object's 6D pose), that cannot be adapted to other tasks and is ill-suited for…
Conventional and deep learning-based methods have shown great potential in the medical imaging domain, as means for deriving diagnostic, prognostic, and predictive biomarkers, and by contributing to precision medicine. However, these…
In this paper we address three different computer vision tasks using a single basic architecture: depth prediction, surface normal estimation, and semantic labeling. We use a multiscale convolutional network that is able to adapt easily to…
Image feature matching is a fundamental part of many geometric computer vision applications, and using multiple images can improve performance. In this work, we formulate multi-image matching as a graph embedding problem then use a Graph…
We propose 3D Congealing, a novel problem of 3D-aware alignment for 2D images capturing semantically similar objects. Given a collection of unlabeled Internet images, our goal is to associate the shared semantic parts from the inputs and…
Visual Imitation learning has achieved remarkable progress in robotic manipulation, yet generalization to unseen objects, scene layouts, and camera viewpoints remains a key challenge. Recent advances address this by using 3D point clouds,…
We propose a fast, accurate matching method for estimating dense pixel correspondences across scenes. It is a challenging problem to estimate dense pixel correspondences between images depicting different scenes or instances of the same…
We propose a method for self-supervised image representation learning under the guidance of 3D geometric consistency. Our intuition is that 3D geometric consistency priors such as smooth regions and surface discontinuities may imply…
3D morphable models (3DMMs) are a powerful tool to represent the possible shapes and appearances of an object category. Given a single test image, 3DMMs can be used to solve various tasks, such as predicting the 3D shape, pose, semantic…