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We consider the $k$-server problem on trees and HSTs. We give an algorithm based on Bregman projections. This algorithm has a competitive ratios that match some of the recent results given by Bubeck et al. (STOC 2018), whose algorithm was…

Data Structures and Algorithms · Computer Science 2018-12-21 Niv Buchbinder , Anupam Gupta , Marco Molinaro , Joseph , Naor

We improve the best known competitive ratio (from 1/4 to 1/2), for the online multi-unit allocation problem, where the objective is to maximize the single-price revenue. Moreover, the competitive ratio of our algorithm tends to 1, as the…

Computer Science and Game Theory · Computer Science 2009-01-13 Sourav Chakraborty , Nikhil Devanur

The online Dial-a-Ride problem is a fundamental online problem in a metric space, where transportation requests appear over time and may be served in any order by a single server with unit speed. Restricted to the real line, online…

Optimization and Control · Mathematics 2019-01-15 Alexander Birx , Yann Disser

The performance of many large-scale and data-intensive distributed systems critically depends on the capacity of the interconnecting network. This paper is motivated by the vision of self-adjusting infrastructures whose resources can be…

Data Structures and Algorithms · Computer Science 2023-04-21 Harald Räcke , Stefan Schmid , Ruslan Zabrodin

We consider three related problems of robot movement in arbitrary dimensions: coverage, search, and navigation. For each problem, a spherical robot is asked to accomplish a motion-related task in an unknown environment whose geometry is…

Computational Geometry · Computer Science 2011-10-13 Joshua Brown Kramer , Lucas Sabalka

We provide a general framework for getting expected linear time constant factor approximations (and in many cases FPTASs) to several well-known problems in Computational Geometry, such as $k$-center clustering and farthest nearest neighbor.…

Computational Geometry · Computer Science 2026-03-04 Sariel Har-Peled , Banjamin Raichel

We consider k-Facility Location games, where n strategic agents report their locations on the real line, and a mechanism maps them to k facilities. Each agent seeks to minimize his connection cost, given by a nonnegative increasing function…

Computer Science and Game Theory · Computer Science 2013-05-16 Dimitris Fotakis , Christos Tzamos

We consider the open, non-preemptive online Dial-a-Ride problem on the real line, where transportation requests appear over time and need to be served by a single server. We give a lower bound of 2.0585 on the competitive ratio, which is…

Optimization and Control · Mathematics 2019-07-08 Alexander Birx , Yann Disser , Kevin Schewior

We give algorithms for geometric graph problems in the modern parallel models inspired by MapReduce. For example, for the Minimum Spanning Tree (MST) problem over a set of points in the two-dimensional space, our algorithm computes a…

Data Structures and Algorithms · Computer Science 2014-01-07 Alexandr Andoni , Aleksandar Nikolov , Krzysztof Onak , Grigory Yaroslavtsev

This paper studies a new online problem, referred to as \emph{min-cost perfect matching with delays (MPMD)}, defined over a finite metric space (i.e., a complete graph with positive edge weights obeying the triangle inequality)…

Data Structures and Algorithms · Computer Science 2016-03-10 Yuval Emek , Shay Kutten , Roger Wattenhofer

Electricity cost is a dominant and rapidly growing expense in data centers. Unfortunately, much of the consumed energy is wasted because servers are idle for extended periods of time. We study a capacity management problem that dynamically…

Data Structures and Algorithms · Computer Science 2021-08-02 Susanne Albers , Jens Quedenfeld

In the Time-Windows TSP (TW-TSP) we are given requests at different locations on a network; each request is endowed with a reward and an interval of time; the goal is to find a tour that visits as much reward as possible during the…

Data Structures and Algorithms · Computer Science 2023-04-05 Shuchi Chawla , Dimitris Christou

A speed scaling problem is considered, where time is divided into slots, and jobs with payoff $v$ arrive at the beginning of the slot with associated deadlines $d$. Each job takes one slot to be processed, and multiple jobs can be processed…

Data Structures and Algorithms · Computer Science 2017-11-15 Goonwanth Reddy , Rahul Vaze

Serverless computing adopts a pay-as-you-go billing model where applications are executed in stateless and shortlived containers triggered by events, resulting in a reduction of monetary costs and resource utilization. However, existing…

Networking and Internet Architecture · Computer Science 2025-01-27 Chen Chen , Peiyuan Guan , Ziru Chen , Amir Taherkordi , Fen Hou , Lin X. Cai

The generalized 2-server problem is an online optimization problem where a sequence of requests has to be served at minimal cost. Requests arrive one by one and need to be served instantly by at least one of two servers. We consider the…

Data Structures and Algorithms · Computer Science 2013-11-28 Rene Sitters

We present prior robust algorithms for a large class of resource allocation problems where requests arrive one-by-one (online), drawn independently from an unknown distribution at every step. We design a single algorithm that, for every…

Data Structures and Algorithms · Computer Science 2019-03-12 Nikhil R. Devanur , Kamal Jain , Balasubramanian Sivan , Christopher A. Wilkens

In submodular $k$-secretary problem, the goal is to select $k$ items in a randomly ordered input so as to maximize the expected value of a given monotone submodular function on the set of selected items. In this paper, we introduce a…

Data Structures and Algorithms · Computer Science 2018-09-18 Shipra Agrawal , Mohammad Shadravan , Cliff Stein

This paper introduces a new resource allocation problem in distributed computing called distributed serving with mobile servers (DSMS). In DSMS, there are $k$ identical mobile servers residing at the processors of a network. At arbitrary…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-10-16 Abdolhamid Ghodselahi , Fabian Kuhn , Volker Turau

We consider a multi-stage facility reallocation problems on the real line, where a facility is being moved between time stages based on the locations reported by $n$ agents. The aim of the reallocation algorithm is to minimise the social…

Computer Science and Game Theory · Computer Science 2021-03-25 Bart de Keijzer , Dominik Wojtczak

Motivated by a variety of online matching platforms, we consider demand and supply units which are located i.i.d. in [0,1]^d, and each demand unit needs to be matched with a supply unit. The goal is to minimize the expected average distance…

Probability · Mathematics 2023-10-10 Yash Kanoria