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Interactive Machine Learning (IML) is an iterative learning process that tightly couples a human with a machine learner, which is widely used by researchers and practitioners to effectively solve a wide variety of real-world application…

Machine Learning · Computer Science 2018-11-13 Liu Jiang , Shixia Liu , Changjian Chen

The New York Times Connections game has emerged as a popular and challenging pursuit for word puzzle enthusiasts. We collect 438 Connections games to evaluate the performance of state-of-the-art large language models (LLMs) against expert…

Computation and Language · Computer Science 2024-10-15 Prisha Samadarshi , Mariam Mustafa , Anushka Kulkarni , Raven Rothkopf , Tuhin Chakrabarty , Smaranda Muresan

This article is devoted to the tactical game theoretical interpretation of dialectics. Dialectical games are considered as abstractly as well as models of the internal dialogue and reflection. The models related to the representation theory…

General Mathematics · Mathematics 2007-05-23 Denis V. Juriev

Existing reasoning evaluation paradigms suffer from different limitations: fixed benchmarks are increasingly saturated and vulnerable to contamination, while preference-based evaluations rely on subjective judgments. We argue that a core…

Artificial Intelligence · Computer Science 2026-05-19 Baoqing Yue , Zihan Zhu , Yutong Han , Brian Fan , Qian Sun , Jichen Feng , Hufei Yang , Yifan Zhang , Mengdi Wang

Playing games is inherently human, and a lot of games are created to challenge different human characteristics. However, these tasks are often left out when evaluating the human-like nature of artificial models. The objective of this work…

Computer Vision and Pattern Recognition · Computer Science 2025-09-04 Nuria Alabau-Bosque , Jorge Vila-Tomás , Paula Daudén-Oliver , Pablo Hernández-Cámara , Jose Manuel Jaén-Lorites , Valero Laparra , Jesús Malo

We present a perspective on quantum games that focuses on the physical aspects of the quantities that are used to implement a game. If a game is to be played, it has to be played with objects and actions that have some physical existence.…

Quantum Physics · Physics 2012-02-23 Simon J. D. Phoenix , Faisal Shah Khan

The paper presents a software tool for analysis and interactive engagement in various logical reasoning tasks. A first feature of the program consists in providing an interface for working with logic-specific repositories of formal…

Computers and Society · Computer Science 2015-07-15 Ştefan Minică

Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…

Logic in Computer Science · Computer Science 2008-12-18 Samuel Mimram

This paper presents an interactive technique to explain visual patterns in network visualizations to analysts who do not understand these visualizations and who are learning to read them. Learning a visualization requires mastering its…

Human-Computer Interaction · Computer Science 2024-08-05 Xinhuan Shu , Alexis Pister , Junxiu Tang , Fanny Chevalier , Benjamin Bach

We discuss the extent to which game semantics is implicit in the formalism of linear logic and in the intuitions underlying linear logic.

Logic · Mathematics 2008-02-03 Andreas Blass

We looked at a method for estimating the complexity measure of game tree size (the number of legal games). It seems effective for a number of children's games such as Tic-Tac-Toe, Connect Four and Othello.

History and Overview · Mathematics 2019-02-01 Alexander Yong , David Yong

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

Computer Science and Game Theory · Computer Science 2016-09-12 Tatsuya Iwase , Takahiro Shiga

Riddles are concise linguistic puzzles that describe an object or idea through indirect, figurative, or playful clues. They are a longstanding form of creative expression, requiring the solver to interpret hints, recognize patterns, and…

Computation and Language · Computer Science 2026-01-28 Niharika Sri Parasa , Chaitali Diwan , Srinath Srinivasa

In this article, we start with a two-player game that models communication under adverse circumstances in everyday life and study it from the perspective of a modal logic of graphs, where links can be deleted locally according to…

Logic in Computer Science · Computer Science 2019-03-06 Dazhu Li

Probabilistic logic programs are logic programs where some facts hold with a specified probability. Here, we investigate these programs with a causal framework that allows counterfactual queries. Learning the program structure from…

Logic in Computer Science · Computer Science 2023-08-31 Kilian Rückschloß , Felix Weitkämper

I draw attention to statistical, probabilistic, computer science aspects of the highly related topics of the Bell game and of a possible future Quantum Internet.

Quantum Physics · Physics 2022-05-30 Richard D. Gill

Collectible card games are challenging, widely played games that have received increasing attention from the AI research community in recent years. Despite important breakthroughs, the field still poses many unresolved challenges. This work…

Artificial Intelligence · Computer Science 2024-12-11 Ronaldo e Silva Vieira , Anderson Rocha Tavares , Luiz Chaimowicz

The objective of this book is to give a comprehensive presentation of the research field concerned with infinite duration games on graphs. Historically, these game models appeared in the study of automata and logic, and they later became…

Reasoning is not just about solving problems -- it is also about evaluating which problems are worth solving at all. Evaluations of artificial intelligence (AI) systems primarily focused on problem solving, historically by studying how…

The present paper gives a mathematical, in particular, syntax-independent, formulation of intensionality and dynamics of computation in terms of games and strategies. Specifically, we give a game semantics for a higher-order programming…

Logic in Computer Science · Computer Science 2021-02-10 Norihiro Yamada , Samson Abramsky