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We study deterministic games of infinite duration played on graphs and focus on the strategy complexity of quantitative objectives. Such games are known to admit optimal memoryless strategies over finite graphs, but require infinite-memory…

Computer Science and Game Theory · Computer Science 2024-06-26 Sougata Bose , Rasmus Ibsen-Jensen , David Purser , Patrick Totzke , Pierre Vandenhove

Everyone learns to code nowadays. Writing code, however, does not go without testing, which unfortunately rarely seems to be taught explicitly. Testing is often not deemed important enough or is just not perceived as sufficiently exciting.…

Software Engineering · Computer Science 2024-04-16 Philipp Straubinger , Lena Bloch , Gordon Fraser

Markov logic uses weighted formulas to compactly encode a probability distribution over possible worlds. Despite the use of logical formulas, Markov logic networks (MLNs) can be difficult to interpret, due to the often counter-intuitive…

Artificial Intelligence · Computer Science 2015-06-09 Ondrej Kuzelka , Jesse Davis , Steven Schockaert

Algebraic characterization of logic programs has received increasing attention in recent years. Researchers attempt to exploit connections between linear algebraic computation and symbolic computation in order to perform logical inference…

Logic in Computer Science · Computer Science 2020-09-23 Tuan Nguyen Quoc , Katsumi Inoue , Chiaki Sakama

Effectively combining logic reasoning and probabilistic inference has been a long-standing goal of machine learning: the former has the ability to generalize with small training data, while the latter provides a principled framework for…

Machine Learning · Computer Science 2019-09-24 Yuyu Zhang , Xinshi Chen , Yuan Yang , Arun Ramamurthy , Bo Li , Yuan Qi , Le Song

The goal of neural-symbolic computation is to integrate the connectionist and symbolist paradigms. Prior methods learn the neural-symbolic models using reinforcement learning (RL) approaches, which ignore the error propagation in the…

Machine Learning · Statistics 2020-07-29 Qing Li , Siyuan Huang , Yining Hong , Yixin Chen , Ying Nian Wu , Song-Chun Zhu

We attempt to trace the history and development of Markov chain Monte Carlo (MCMC) from its early inception in the late 1940s through its use today. We see how the earlier stages of Monte Carlo (MC, not MCMC) research have led to the…

Computation · Statistics 2012-01-10 Christian Robert , George Casella

Today, cheap numerical hardware offers huge amounts of parallel computing power, much of which is used for the task of fitting neural networks to data. Adoption of this hardware to accelerate statistical Markov chain Monte Carlo (MCMC)…

Computation · Statistics 2024-11-08 Pavel Sountsov , Colin Carroll , Matthew D. Hoffman

The human brain is naturally equipped to comprehend and interpret visual information rapidly. When confronted with complex problems or concepts, we use flowcharts, sketches, and diagrams to aid our thought process. Leveraging this inherent…

Computer Vision and Pattern Recognition · Computer Science 2023-11-17 Fanxu Meng , Haotong Yang , Yiding Wang , Muhan Zhang

Symbolic computation, powered by modern computer algebra systems, has important applications in mathematical reasoning through exact deep computations. The efficiency of symbolic computation is largely constrained by such deep computations…

Symbolic Computation · Computer Science 2026-01-21 Rui-Juan Jing , Yuegang Zhao , Changbo Chen

Markov chain Monte Carlo (MCMC) is a powerful tool for sampling from complex probability distributions. Despite its versatility, MCMC often suffers from strong autocorrelation and the negative sign problem, leading to slowing down the…

Statistical Mechanics · Physics 2024-12-05 Synge Todo

The works of (Daskalakis et al., 2009, 2022; Jin et al., 2022; Deng et al., 2023) indicate that computing Nash equilibria in multi-player Markov games is a computationally hard task. This fact raises the question of whether or not…

Computer Science and Game Theory · Computer Science 2023-05-30 Fivos Kalogiannis , Ioannis Panageas

Quantum mechanics courses focus mostly on its computational aspects. This alone does not provide the same depth of understanding as most physicists have of classical mechanics. The understanding of classical mechanics is significantly…

Physics Education · Physics 2007-05-23 Tarun Biswas

Understanding how children design and what they value in AI interfaces that allow them to explicitly train their models such as teachable machines, could help increase such activities' impact and guide the design of future technologies. In…

Human-Computer Interaction · Computer Science 2023-09-28 Utkarsh Dwivedi , Salma Elsayed-ali , Elizabeth Bonsignore , Hernisa Kacorri

Probabilistic logical models are a core component of neurosymbolic AI and are important in their own right for tasks that require high explainability. Unlike neural networks, logical theories that underlie the model are often handcrafted…

Artificial Intelligence · Computer Science 2025-10-07 Jonathan Feldstein , Dominic Phillips , Efthymia Tsamoura

In Education, is constant the searching of techniques to strengthen and extend the educational strategies in order to achieve that students get knowledge received in classroom, training personal courses and workshops. Serious games are part…

Physics Education · Physics 2019-09-26 Luis Ortegano , Esmitt Ramirez

Quantum Computing (QC) is often challenging for beginners due to its abstract concepts and mathematical foundations. This paper explores the use of gamification to support the learning of introductory QC concepts. To investigate this,…

Computers and Society · Computer Science 2026-04-28 Bella Hill , Miguel Morales-Trujillo

For any odd integer $n\geq3$ a board (of size $n$) is a square array of $n\times n$ positions with a simple rule of how to move between positions. The goal of the game we introduce is to find a path from the upper left corner of a board to…

Combinatorics · Mathematics 2025-03-05 Ary Shaviv

The game of Gyan Chauper or snakes and ladders exists in many forms throughout history as a board game of varying size, structure, and game elements of snakes and ladders associated with various vices and virtues inscribed within the board.…

Physics and Society · Physics 2023-06-30 Eleanor A. Dauenhauer , Paul J. Dauenhauer

Kids have an amazing capacity to use modern electronic devices such as tablets, smartphones, etc. This has been incredibly boosted by the ease of access of these devices given the expansion of such devices through the world, reaching even…

Computer Vision and Pattern Recognition · Computer Science 2021-05-27 Rafael Baldasso Audibert , Vinicius Marinho Maschio
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