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In the spirit of "multi-culturalism", we use four kinds of computations: simulation, numeric, symbolic, and "conceptual" to explore some "games of pure chance" inspired by children board games like "Snakes and Ladders" (aka as "Chutes and…

Combinatorics · Mathematics 2019-09-26 Thotsaporn "Aek" Thanatipanonda , Doron Zeilberger

Markov chains are an important example for a course on stochastic processes because simple board games can be used to illustrate the fundamental concepts. For example, a looping board game (like Monopoly) consists of all recurrent states,…

Other Statistics · Statistics 2014-10-07 Roger Bilisoly

In late May of 2014 I received an email from a colleague introducing to me a non-transitive game developed by Walter Penney. This paper explores this probability game from the perspective of a coin tossing game, and further discusses some…

Probability · Mathematics 2014-06-10 James Brofos

Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject…

Computers and Society · Computer Science 2020-05-11 Hannah M. Dee , Jordi Freixenet , Xavier Cufi , Eduard Muntaner Perich , Valentina Poggioni , Marius Marian , Alfredo Milani

We use Markov chains and numerical linear algebra -- and several CPU hours -- to determine the expected number of coins in a person's possession under certain conditions. We identify the spending strategy that results in the minimum…

History and Overview · Mathematics 2016-05-16 Lara Pudwell , Eric Rowland

We propose an algebraic model of computation which formally relates symbolic listings, complexity of Boolean functions, and low depth arithmetic circuit complexity. In this model algorithms are arithmetic formula expressing symbolic…

Discrete Mathematics · Computer Science 2024-03-26 Hamilton Sawczuk , Edinah Gnang

We provide two methodologies in the area of computation theory to solve optimal strategies for board games such as Xi Gua Qi and Go. From experimental results, we find relevance to graph theory, matrix representation, and mathematical…

History and Overview · Mathematics 2025-03-05 Chun-Kai Hwang , John Reuben Gilbert , Tsung-Ren Huang , Chen-An Tsai , Yen-Jen Oyang

In this lecture I will talk about three mathematical puzzles involving mathematics and computation that have preoccupied me over the years. The first puzzle is to understand the amazing success of the simplex algorithm for linear…

Combinatorics · Mathematics 2018-01-09 Gil Kalai

The New York Times (NYT) games have found widespread popularity in recent years and reportedly account for an increasing fraction of the newspaper's readership. In this paper, we bring the computational lens to the study of New York Times…

Computational Complexity · Computer Science 2025-09-16 Alessandro Giovanni Alberti , Flavio Chierichetti , Mirko Giacchini , Daniele Muscillo , Alessandro Panconesi , Erasmo Tani

This paper presents Cooking Code, a VR-based serious game designed to introduce programming concepts to students (ages 12-16) through an immersive, scenario-driven experience. Set in a futuristic world where humans and machines coexist,…

Human-Computer Interaction · Computer Science 2025-04-15 I. Rodriguez , A. Puig

Markov chain Monte Carlo (MCMC) methods are a very versatile and widely used tool to compute integrals and expectations. In this short survey we focus on error bounds, rules for choosing the burn in, high dimensional problems and…

Statistics Theory · Mathematics 2014-12-03 Erich Novak , Daniel Rudolf

Symbolic equations are at the core of scientific discovery. The task of discovering the underlying equation from a set of input-output pairs is called symbolic regression. Traditionally, symbolic regression methods use hand-designed…

Machine Learning · Computer Science 2021-06-14 Luca Biggio , Tommaso Bendinelli , Alexander Neitz , Aurelien Lucchi , Giambattista Parascandolo

Markov Chain Monte Carlo (MCMC) algorithms are often used for approximate inference inside learning, but their slow mixing can be difficult to diagnose and the approximations can seriously degrade learning. To alleviate these issues, we…

Machine Learning · Computer Science 2015-02-25 Jacob Steinhardt , Percy Liang

The power of symbolic computation, as opposed to mere numerical computation, is illustrated with efficient algorithms for studying the generalized gambler's ruin problem in one and two dimensions. We also consider a new generalization of…

Combinatorics · Mathematics 2026-02-05 Lucy Martinez

Iteratively building and testing machine learning models can help children develop creativity, flexibility, and comfort with machine learning and artificial intelligence. We explore how children use machine teaching interfaces with a team…

Machine Learning · Computer Science 2021-09-29 Utkarsh Dwivedi , Jaina Gandhi , Raj Parikh , Merijke Coenraad , Elizabeth Bonsignore , Hernisa Kacorri

Markov chains are a class of probabilistic models that have achieved widespread application in the quantitative sciences. This is in part due to their versatility, but is compounded by the ease with which they can be probed analytically.…

Machine Learning · Computer Science 2023-12-18 Eddie Seabrook , Laurenz Wiskott

Using Symbolic Computation with Maple, we can discover lots of (rigorously-proved!) facts about Standard Young Tableaux, in particular the distribution of the entries in any specific cell, and the sorting probabilities.

Combinatorics · Mathematics 2023-03-31 Shalosh B. Ekhad , Doron Zeilberger

Reasoning is not just about solving problems -- it is also about evaluating which problems are worth solving at all. Evaluations of artificial intelligence (AI) systems primarily focused on problem solving, historically by studying how…

We encounter mathematical problems in various forms in our lives, thus making mathematical thinking an important human ability. In this paper, we present Bublz!, a simple, click-driven game for children to engage in and develop mathematical…

Human-Computer Interaction · Computer Science 2015-09-01 Dhruv Chand , Karthik Gopalakrishnan , Nisha KK , Mudit Sinha , Shreya Sriram

The sudoku puzzles have a long history, with variations going back more than a hundred years, but its current and perhaps surprising world-wide prominence goes back to certain initiatives and then puzzle-generating computer programmes from…

Other Statistics · Statistics 2026-04-29 Nils Lid Hjort
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