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Classifier guidance -- using the gradients of an image classifier to steer the generations of a diffusion model -- has the potential to dramatically expand the creative control over image generation and editing. However, currently…
Digital art portfolios serve as impactful mediums for artists to convey their visions, weaving together visuals, audio, interactions, and narratives. However, without technical backgrounds, design students often find it challenging to…
The proliferation of scientific literature presents an increasingly significant challenge for researchers. While Large Language Models (LLMs) offer promise, existing tools often provide verbose summaries that risk replacing, rather than…
Sequential dense retrieval models utilize advanced sequence learning techniques to compute item and user representations, which are then used to rank relevant items for a user through inner product computation between the user and all item…
Automated assessment of open-ended student responses is a critical capability for scaling personalized feedback in education. While large language models (LLMs) have shown promise in grading tasks via in-context learning (ICL), their…
Language Models (LMs) have been widely used in recommender systems to incorporate textual information of items into item IDs, leveraging their advanced language understanding and generation capabilities. Recently, generative recommender…
Sketching out Graphical User Interface (GUI) layout is part of the pipeline of designing a GUI and a crucial task for the success of a software application. Arranging all components inside a GUI layout manually is a time-consuming task. In…
Despite recent advances, diffusion-based text-to-image models still struggle with accurate text rendering. Several studies have proposed fine-tuning or training-free refinement methods for accurate text rendering. However, the critical…
Design study is an established approach of conducting problem-driven visualization research. The academic visualizationcommunity has produced a large body of work for reporting on design studies, informed by a handful of theoretical…
Participatory design effectively engages stakeholders in technology development but is often constrained by small, resource-intensive activities. This study explores a scalable complementary method, enabling broad pattern identification in…
Existing deep interactive colorization models have focused on ways to utilize various types of interactions, such as point-wise color hints, scribbles, or natural-language texts, as methods to reflect a user's intent at runtime. However,…
We present a LiDAR-based and real-time capable 3D perception system for automated driving in urban domains. The hierarchical system design is able to model stationary and movable parts of the environment simultaneously and under real-time…
Recommender Systems have proliferated as general-purpose approaches to model a wide variety of consumer interaction data. Specific instances make use of signals ranging from user feedback, item relationships, geographic locality, social…
Visual-prompt-guided edit transfer aims to learn image transformations directly from example pairs, offering more precise and controllable editing than purely text-driven approaches. However, existing diffusion transformer-based methods…
We introduce ProcGen3D, a new approach for 3D content creation by generating procedural graph abstractions of 3D objects, which can then be decoded into rich, complex 3D assets. Inspired by the prevalent use of procedural generators in…
Game development is a complex task involving multiple disciplines and technologies. Developers and researchers alike have suggested that AI-driven game design assistants may improve developer workflow. We present a recommender system for…
GUI design is an integral part of software development. The process of designing a mobile application typically starts with the ideation and inspiration search from existing designs. However, existing information-retrieval based, and…
Pre-defined 3D object templates are widely used in 3D reconstruction of hand-object interactions. However, they often require substantial manual efforts to capture or source, and inherently restrict the adaptability of models to…
Graphical User Interface (or simply UI) is a primary mean of interaction between users and their devices. In this paper, we discuss three complementary Artificial Intelligence (AI) approaches for triggering the creativity of app designers…
We present an interactive visualisation tool for recommending travel trajectories. This system is based on new machine learning formulations and algorithms for the sequence recommendation problem. The system starts from a map-based…