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It is difficult to design a visually appealing layout for common users, which takes time even for professional designers. In this paper, we present an interactive layout design system with shadow guidance and layout retrieval to help users…

Human-Computer Interaction · Computer Science 2022-12-27 Jiahao Weng , Haoran Xie

Differentiable rendering methods promise the ability to optimize various parameters of 3d scenes to achieve a desired result. However, lighting design has so far received little attention in this field. In this paper, we introduce a method…

Graphics · Computer Science 2024-05-07 Lukas Lipp , David Hahn , Pierre Ecormier-Nocca , Florian Rist , Michael Wimmer

Diffusion models have emerged as a formidable tool for training-free conditional generation.However, a key hurdle in inference-time guidance techniques is the need for compute-heavy backpropagation through the diffusion network for…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Nithin Gopalakrishnan Nair , Vishal M Patel

Navigating and visualizing multilayered knowledge graphs remains a challenging, unresolved problem in information systems design. Building on our earlier study, which engaged end users in both the design and population of a domain-specific…

Human-Computer Interaction · Computer Science 2025-05-05 Stanislava Gardasevic , Manika Lamba , Jasmine S. Malone

We explore computational approaches for visual guidance to aid in creating aesthetically pleasing art and graphic design. Our work complements and builds on previous work that developed models for how humans look at images. Our approach…

Computer Vision and Pattern Recognition · Computer Science 2021-07-14 Qingyuan Zheng , Zhuoru Li , Adam Bargteil

Transferring appearance to 3D assets using different representations of the appearance object - such as images or text - has garnered interest due to its wide range of applications in industries like gaming, augmented reality, and digital…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Sayan Deb Sarkar , Sinisa Stekovic , Vincent Lepetit , Iro Armeni

Advancements in generative artificial intelligence (AI) have introduced various AI models capable of producing impressive visual design outputs. However, when it comes to AI models in the design process, prioritizing outputs that align with…

Human-Computer Interaction · Computer Science 2023-12-06 Seung Won Lee , Jiin Choi , Kyung Hoon Hyun

Selecting appropriate sensors and actuators is a pivotal aspect of design and engineering, particularly in projects involving interactive systems. This article introduces the Design Thinking Based Iterative Sensor and Actuator Selection…

Human-Computer Interaction · Computer Science 2024-03-19 İhsan Ozan Yıldırım , Ege Keskin , Yağmur Kocaman , Murat Kuşcu , Oğuzhan Özcan

We introduce differentiable indirection -- a novel learned primitive that employs differentiable multi-scale lookup tables as an effective substitute for traditional compute and data operations across the graphics pipeline. We demonstrate…

Graphics · Computer Science 2023-11-21 Sayantan Datta , Carl Marshall , Derek Nowrouzezahrai , Zhao Dong , Zhengqin Li

One of the open questions in the field of interaction design is "what inputs or interaction techniques should be used with augmented reality devices?" The transition from a touchpad and a keyboard to a multi-touch device was relatively…

Human-Computer Interaction · Computer Science 2021-05-28 Adam S. Williams , Francisco R. Ortega

Large-scale generative models are capable of producing high-quality images from detailed text descriptions. However, many aspects of an image are difficult or impossible to convey through text. We introduce self-guidance, a method that…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Dave Epstein , Allan Jabri , Ben Poole , Alexei A. Efros , Aleksander Holynski

Recent approaches for 3D relighting have shown promise in integrating 2D image relighting generative priors to alter the appearance of a 3D representation while preserving the underlying structure. Nevertheless, generative priors used for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Yehonathan Litman , Fernando De la Torre , Shubham Tulsiani

Visualization linters are end-user facing evaluators that automatically identify potential chart issues. These spell-checker like systems offer a blend of interpretability and customization that is not found in other forms of automated…

Human-Computer Interaction · Computer Science 2024-08-01 Andrew McNutt , Maureen C. Stone , Jeffrey Heer

Walk-based models have shown their advantages in knowledge graph (KG) reasoning by achieving decent performance while providing interpretable decisions. However, the sparse reward signals offered by the KG during traversal are often…

Artificial Intelligence · Computer Science 2020-10-07 Deren Lei , Gangrong Jiang , Xiaotao Gu , Kexuan Sun , Yuning Mao , Xiang Ren

Flexible and accurate drag-based editing is a challenging task that has recently garnered significant attention. Current methods typically model this problem as automatically learning "how to drag" through point dragging and often produce…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Xing Cui , Peipei Li , Zekun Li , Xuannan Liu , Yueying Zou , Zhaofeng He

An aesthetics evaluation model is at the heart of predicting users' aesthetic experience and developing user interfaces with higher quality. However, previous methods on aesthetic evaluation largely ignore the interpretability of the model…

Human-Computer Interaction · Computer Science 2022-02-10 Xiaoran Wu

Results from a triple-blind mixed-method user study into the effectiveness of mixed-initiative tools for the procedural generation of game levels are presented. A tool which generates levels using interactive evolutionary optimisation was…

Neural and Evolutionary Computing · Computer Science 2021-06-03 Sean P. Walton , Alma A. M. Rahat , James Stovold

During the early stages of interface design, designers need to produce multiple sketches to explore a design space. Design tools often fail to support this critical stage, because they insist on specifying more details than necessary.…

Human-Computer Interaction · Computer Science 2026-03-31 Aryan Garg , Yue Jiang , Antti Oulasvirta

Data-driven conceptual design methods and tools aim to inspire human ideation for new design concepts by providing external inspirational stimuli. In prior studies, the stimuli have been limited in terms of coverage, granularity, and…

Social and Information Networks · Computer Science 2022-10-20 Jianxi Luo , Serhad Sarica , Kristin Wood

Creating high-quality anime illustrations presents notable challenges, particularly for beginners, due to the intricate styles and fine details inherent in anime art. We present an interactive drawing guidance system specifically designed…

Graphics · Computer Science 2025-07-15 Chuang Chen , Xiaoxuan Xie , Yongming Zhang , Tianyu Zhang , Haoran Xie
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