Related papers: Semi-Lagrangian Vlasov simulation on GPUs
This paper introduces a second-order method for solving general elliptic partial differential equations (PDEs) on irregular domains using GPU acceleration, based on Ying's kernel-free boundary integral (KFBI) method. The method addresses…
This paper presents GPU performance optimization and scaling results for inference models of the Sparse Deep Neural Network Challenge 2020. Demands for network quality have increased rapidly, pushing the size and thus the memory…
Sparse triangular solve (SpTRSV) is widely used in various domains. Numerous studies have been conducted using CPUs, GPUs, and specific hardware accelerators, where dataflows can be categorized into coarse and fine granularity. Coarse…
We consider the numerical solution of parameterized linear systems where the system matrix, the solution, and the right-hand side are parameterized by a set of uncertain input parameters. We explore spectral methods in which the solutions…
This work deals with the numerical solution of the Vlasov equation. This equation gives a kinetic description of the evolution of a plasma, and is coupled with Poisson's equation for the computation of the self-consistent electric field.…
This paper focuses on the parallel implementation of a direct $N$-body method~(particle-particle algorithm) and the application of multiple GPUs for galactic dynamics simulations. Application of a hybrid OpenMP-CUDA technology is considered…
We present a new line-based discontinuous Galerkin (DG) discretization scheme for first- and second-order systems of partial differential equations. The scheme is based on fully unstructured meshes of quadrilateral or hexahedral elements,…
We consider differential Lyapunov and Riccati equations, and generalized versions thereof. Such equations arise in many different areas and are especially important within the field of optimal control. In order to approximate their…
Classical molecular dynamics (MD) simulations are important tools in life and material sciences since they allow studying chemical and biological processes in detail. However, the inherent scalability problem of particle-particle…
Discrete variational methods show excellent performance in numerical simulations of different mechanical systems. In this paper, we introduce an iterative procedure for the solution of discrete variational equations for boundary value…
The shallow water equations (SWE) are a commonly used model to study tsunamis, tides, and coastal ocean circulation. However, there exist various approaches to discretize and solve them efficiently. Which of them is best for a certain…
Matrix Factorization (MF) on large scale data takes substantial time on a Central Processing Unit (CPU). While Graphical Processing Unit (GPU)s could expedite the computation of MF, the available memory on a GPU is finite. Leveraging GPUs…
We propose a new arbitrary high order accurate semi-implicit space-time discontinuous Galerkin (DG) method for the solution of the two and three dimensional compressible Euler and Navier-Stokes equations on staggered unstructured curved…
Graphics Processing Units (GPUs) are high performance co-processors originally intended to improve the use and quality of computer graphics applications. Once, researchers and practitioners noticed the potential of using GPU for general…
A high-order quasi-conservative discontinuous Galerkin (DG) method is proposed for the numerical simulation of compressible multi-component flows. A distinct feature of the method is a predictor-corrector strategy to define the grid…
This paper is concerned with developing accurate and efficient discontinuous Galerkin methods for fully nonlinear second order elliptic and parabolic partial differential equations (PDEs) in the case of one spatial dimension. The primary…
Explicit, unconditionally stable, high-order schemes for the approximation of some first- andsecond-order linear, time-dependent partial differential equations (PDEs) are proposed.The schemes are based on a weak formulation of a…
The entropy-stable discontinuous Galerkin method for compressible Euler equations with buoyancy is implemented on graphics processing unit (GPU) hardware. We measure the performance of the solver on three-dimensional problems: the rising…
Classical machine learning models such as deep neural networks are usually trained by using Stochastic Gradient Descent-based (SGD) algorithms. The classical SGD can be interpreted as a discretization of the stochastic gradient flow. In…
Discontinuous Galerkin (dG) methods on meshes consisting of polygonal/polyhedral (henceforth, collectively termed as \emph{polytopic}) elements have received considerable attention in recent years. Due to the physical frame basis functions…