Related papers: Very fast construction of bounded-degree spanning …
Graph reconstruction can efficiently detect the underlying topology of massive networks such as the Internet. Given a query oracle and a set of nodes, the goal is to obtain the edge set by performing as few queries as possible. An algorithm…
Let $F$ be a probability distribution with support on the non-negative integers. Four methods for generating a simple undirected graph with (approximate) degree distribution $F$ are described and compared. Two methods are based on the so…
We consider a modified random walk which uses unvisited edges whenever possible, and makes a simple random walk otherwise. We call such a walk an edge-process. We assume there is a rule A, which tells the walk which unvisited edge to use…
We show how to construct an overlay network of constant degree and diameter $O(\log n)$ in time $O(\log n)$ starting from an arbitrary weakly connected graph. We assume a synchronous communication network in which nodes can send messages to…
We describe a new method for the random sampling of connected networks with a specified degree sequence. We consider both the case of simple graphs and that of loopless multigraphs. The constraints of fixed degrees and of connectedness are…
We present a general approach connecting biased Maker-Breaker games and problems about local resilience in random graphs. We utilize this approach to prove new results and also to derive some known results about biased Maker-Breaker games.…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. Begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed is…
Graph generation generally aims to create new graphs that closely align with a specific graph distribution. Existing works often implicitly capture this distribution through the optimization of generators, potentially overlooking the…
Constructing a spanning tree of a graph is one of the most basic tasks in graph theory. Motivated by several recent studies of local graph algorithms, we consider the following variant of this problem. Let G be a connected bounded-degree…
We develop a new framework for generalizing approximation algorithms from the structural graph algorithm literature so that they apply to graphs somewhat close to that class (a scenario we expect is common when working with real-world…
We present faster algorithms for approximate maximum flow in undirected graphs with good separator structures, such as bounded genus, minor free, and geometric graphs. Given such a graph with $n$ vertices, $m$ edges along with a recursive…
An algorithm observes the trajectories of random walks over an unknown graph $G$, starting from the same vertex $x$, as well as the degrees along the trajectories. For all finite connected graphs, one can estimate the number of edges $m$ up…
Motivated by the problem of routing reliably and scalably in a graph, we introduce the notion of a splicer, the union of spanning trees of a graph. We prove that for any bounded-degree n-vertex graph, the union of two random spanning trees…
We study a family online influence maximization problems where in a sequence of rounds $t=1,\ldots,T$, a decision maker selects one from a large number of agents with the goal of maximizing influence. Upon choosing an agent, the decision…
Given a graph, we can form a spanning forest by first sorting the edges in some order, and then only keep edges incident to a vertex which is not incident to any previous edge. The resulting forest is dependent on the ordering of the edges,…
The mincut graph bisection problem involves partitioning the n vertices of a graph into disjoint subsets, each containing exactly n/2 vertices, while minimizing the number of "cut" edges with an endpoint in each subset. When considered over…
We study the problem of maximizing the number of full degree vertices in a spanning tree $T$ of a graph $G$; that is, the number of vertices whose degree in $T$ equals its degree in $G$. In cubic graphs, this problem is equivalent to…
We give an algorithm for finding the arboricity of a weighted, undirected graph, defined as the minimum number of spanning forests that cover all edges of the graph, in $\sqrt{n} m^{1+o(1)}$ time. This improves on the previous best bound of…
In this paper we describe a randomized algorithm which returns a maximal spanning forest of an unknown {\em weighted} undirected graph making $O(n)$ $\mathsf{CUT}$ queries in expectation. For weighted graphs, this is optimal due to a result…
We consider the following budget-constrained random graph process introduced by Frieze, Krivelevich and Michaeli. A player, called Builder, is presented with $t$ distinct edges of $K_n$ one by one, chosen uniformly at random. Builder may…