Related papers: Jo: The Smart Journal
Users review about an app is a crucial component for open mobile application market, such as the AppStore and the Google play. Analyzing these reviews can reveal user's sentiment towards a feature in the app. There exist several analytical…
Events are fundamental for understanding how people experience their lives. It is challenging, however, to automatically record all events in daily life. An understanding of multimedia signals allows recognizing events of daily living and…
This paper sets out a process of app analysis intended to support understanding of use but also redesign. From usage logs we infer activity patterns - Markov models - and employ probabilistic formal analysis to ask questions about the use…
People have the ability to make sensible assumptions about other people's emotional states by being sympathetic, and because of our common sense of knowledge and the ability to think visually. Over the years, much research has been done on…
Seniors represent a growing user base for mobile applications; however, many apps fail to adequately address their accessibility challenges and usability preferences. To investigate this issue, we conducted an exploratory focus group study…
Since its conception, smart app market has grown exponentially. Success in the app market depends on many factors among which the quality of the app is a significant contributor, such as energy use. Nevertheless, smartphones, as a subset of…
Social movements supporting the UN's Sustainable Development Goals (SDGs) play a vital role in improving human lives. If journalists were aware of the relationship between social movements and external events, they could provide more…
Multiview representation learning of data can help construct coherent and contextualized users' representations on social media. This paper suggests a joint embedding model, incorporating users' social and textual information to learn…
To achieve people's well-being with AI systems, we should enable each user to be guided to a healthier lifestyle in a way that is appropriate for her or him. However, there is a dilemma between general well-being as defined in academic and…
The tremendous amount of increase in the quantity of information resources available on the web has made the total time that the user spends on a single page very minimal. Users revisiting the same page would be able to fetch the required…
We conducted a 4-week field study with 101 smartphone users who self-organized into 22 small groups of family, friends, and neighbors to use ``CO-oPS,'' a mobile app for co-managing mobile privacy and security. We differentiated between…
Humans have a selective memory, remembering relevant episodes and forgetting the less relevant information. Possessing awareness of event memorability for a user could help intelligent systems in more accurate user modelling, especially for…
The SmartAbility Android Application recommends Assistive Technology (AT) for people with reduced physical ability, by focusing on the actions (abilities) that can be performed independently. The Application utilises built-in sensor…
Screen use pervades daily life, shaping work, leisure, and social connections while raising concerns for digital wellbeing. Yet, reducing screen time alone risks oversimplifying technology's role and neglecting its potential for meaningful…
Leveraging social media data to understand people's lifestyle choices is an exciting domain to explore but requires a multiview formulation of the data. In this paper, we propose a joint embedding model based on the fusion of neural…
YOLO is a social robot designed and developed to stimulate creativity in children through storytelling activities. Children use it as a character in their stories. This article details the artificial intelligence software developed for…
The wide adoption of smartphones and mobile applications has brought significant changes to not only how individuals behave in the real world, but also how groups of users interact with each other when organizing group events. Understanding…
The iPhone was introduced only a decade ago in 2007 but has fundamentally changed the way we interact with online information. Mobile devices differ radically from classic command-based and point-and-click user interfaces, now allowing for…
In the context of social well-being and context awareness several eHealth applications have been focused on tracking activities, such as sleep or specific fitness habits, with the purpose of promoting physical well-being with increasing…
The global aging trend compels older adults to navigate the evolving digital landscape, presenting a substantial challenge in mastering smartphone applications. While Augmented Reality (AR) holds promise for enhancing learning and user…