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We consider the problem of sorting a densely cluttered pile of unknown objects using a robot. This yet unsolved problem is relevant in the robotic waste sorting business. By extending previous active learning approaches to grasping, we show…

Robotics · Computer Science 2016-09-06 Janne V. Kujala , Tuomas J. Lukka , Harri Holopainen

The availability of data is limited in some fields, especially for object detection tasks, where it is necessary to have correctly labeled bounding boxes around each object. A notable example of such data scarcity is found in the domain of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Matteo Paiano , Stefano Martina , Carlotta Giannelli , Filippo Caruso

Recent advances in multi-fingered robotic grasping have enabled fast 6-Degrees-Of-Freedom (DOF) single object grasping. Multi-finger grasping in cluttered scenes, on the other hand, remains mostly unexplored due to the added difficulty of…

Robotics · Computer Science 2025-01-09 Jens Lundell , Francesco Verdoja , Ville Kyrki

In vision-based robot manipulation, a single camera view can only capture one side of objects of interest, with additional occlusions in cluttered scenes further restricting visibility. As a result, the observed geometry is incomplete, and…

Robotics · Computer Science 2025-12-19 Abhishek Kashyap , Yuxuan Yang , Henrik Andreasson , Todor Stoyanov

Objects within a category are often similar in their shape and usage. When we---as humans---want to grasp something, we transfer our knowledge from past experiences and adapt it to novel objects. In this paper, we propose a new approach for…

Robotics · Computer Science 2018-09-17 Diego Rodriguez , Sven Behnke

Autonomous systems that efficiently utilize tools can assist humans in completing many common tasks such as cooking and cleaning. However, current systems fall short of matching human-level of intelligence in terms of adapting to novel…

Robotics · Computer Science 2024-09-10 Carl Qi , Yilin Wu , Lifan Yu , Haoyue Liu , Bowen Jiang , Xingyu Lin , David Held

Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert

Language-driven dexterous grasp generation requires the models to understand task semantics, 3D geometry, and complex hand-object interactions. While vision-language models have been applied to this problem, existing approaches directly map…

Robotics · Computer Science 2026-04-28 Junha Lee , Eunha Park , Minsu Cho

This article presents a method for grasping novel objects by learning from experience. Successful attempts are remembered and then used to guide future grasps such that more reliable grasping is achieved over time. To generalise the learned…

Robotics · Computer Science 2020-09-18 Timothy Patten , Kiru Park , Markus Vincze

Robots acting in open environments need to be able to handle novel objects. Based on the observation that objects within a category are often similar in their shapes and usage, we propose an approach for transferring grasping skills from…

Robotics · Computer Science 2018-09-17 Diego Rodriguez , Corbin Cogswell , Seongyong Koo , Sven Behnke

Reliable object grasping is a crucial capability for autonomous robots. However, many existing grasping approaches focus on general clutter removal without explicitly modeling objects and thus only relying on the visible local geometry. We…

Robotics · Computer Science 2024-04-08 Eugenio Chisari , Nick Heppert , Tim Welschehold , Wolfram Burgard , Abhinav Valada

Generating dexterous grasping has been a long-standing and challenging robotic task. Despite recent progress, existing methods primarily suffer from two issues. First, most prior arts focus on a specific type of robot hand, lacking the…

Robotics · Computer Science 2023-03-07 Puhao Li , Tengyu Liu , Yuyang Li , Yiran Geng , Yixin Zhu , Yaodong Yang , Siyuan Huang

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

Grasping unseen objects in unconstrained, cluttered environments is an essential skill for autonomous robotic manipulation. Despite recent progress in full 6-DoF grasp learning, existing approaches often consist of complex sequential…

Robotics · Computer Science 2021-03-29 Martin Sundermeyer , Arsalan Mousavian , Rudolph Triebel , Dieter Fox

Object handover is an important skill that we use daily when interacting with other humans. To deploy robots in collaborative setting, like houses, being able to receive and handing over objects safely and efficiently becomes a crucial…

Robotics · Computer Science 2025-06-23 Daniel Frau-Alfaro , Julio Castaño-Amoros , Santiago Puente , Pablo Gil , Roberto Calandra

We present a new approach to transfer grasp configurations from prior example objects to novel objects. We assume the novel and example objects have the same topology and similar shapes. We perform 3D segmentation on these objects using…

Robotics · Computer Science 2018-10-30 Hao Tian , Changbo Wang , Dinesh Manocha , Xinyu Zhang

Deep learning methods have typically been trained on large datasets in which many training examples are available. However, many real-world product datasets have only a small number of images available for each product. We explore the use…

Computer Vision and Pattern Recognition · Computer Science 2015-07-31 David Held , Sebastian Thrun , Silvio Savarese

This paper describes a method for generating robot grasps by jointly considering stability and other task and object-specific constraints. We introduce a three-level representation that is acquired for each object class from a small number…

Robotics · Computer Science 2022-03-22 Mark Robson , Mohan Sridharan

Training deep learning models on embedded devices is typically avoided since this requires more memory, computation and power over inference. In this work, we focus on lowering the amount of memory needed for storing all activations, which…

Computer Vision and Pattern Recognition · Computer Science 2020-09-22 Robby Neven , Marian Verhelst , Tinne Tuytelaars , Toon Goedemé

Deep generative models come with the promise to learn an explainable representation for visual objects that allows image sampling, synthesis, and selective modification. The main challenge is to learn to properly model the independent…

Computer Vision and Pattern Recognition · Computer Science 2019-10-24 Patrick Esser , Johannes Haux , Björn Ommer