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Related papers: Graph-Structured Visual Imitation

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Imitation learning has gained immense popularity because of its high sample-efficiency. However, in real-world scenarios, where the trajectory distribution of most of the tasks dynamically shifts, model fitting on continuously aggregated…

Machine Learning · Computer Science 2023-07-04 Kiran Lekkala , Sami Abu-El-Haija , Laurent Itti

We propose a self-supervised framework that learns to group visual entities based on their rate of co-occurrence in space and time. To model statistical dependencies between the entities, we set up a simple binary classification problem in…

Machine Learning · Computer Science 2015-11-24 Phillip Isola , Daniel Zoran , Dilip Krishnan , Edward H. Adelson

How does one adapt a pre-trained visual model to novel downstream tasks without task-specific finetuning or any model modification? Inspired by prompting in NLP, this paper investigates visual prompting: given input-output image example(s)…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Amir Bar , Yossi Gandelsman , Trevor Darrell , Amir Globerson , Alexei A. Efros

Inspired by the fact that human eyes continue to develop tracking ability in early and middle childhood, we propose to use tracking as a proxy task for a computer vision system to learn the visual representations. Modelled on the Catch game…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Guangting Wang , Yizhou Zhou , Chong Luo , Wenxuan Xie , Wenjun Zeng , Zhiwei Xiong

An important goal of computer vision is to build systems that learn visual representations over time that can be applied to many tasks. In this paper, we investigate a vision-language embedding as a core representation and show that it…

Computer Vision and Pattern Recognition · Computer Science 2017-10-17 Tanmay Gupta , Kevin Shih , Saurabh Singh , Derek Hoiem

This work presents an unsupervised learning based approach to the ubiquitous computer vision problem of image matching. We start from the insight that the problem of frame-interpolation implicitly solves for inter-frame correspondences.…

Computer Vision and Pattern Recognition · Computer Science 2016-03-30 Gucan Long , Laurent Kneip , Jose M. Alvarez , Hongdong Li

Animals (especially humans) have an amazing ability to learn new tasks quickly, and switch between them flexibly. How brains support this ability is largely unknown, both neuroscientifically and algorithmically. One reasonable supposition…

Machine Learning · Computer Science 2017-06-23 Kevin T. Feigelis , Daniel L. K. Yamins

Natural language is perhaps the most flexible and intuitive way for humans to communicate tasks to a robot. Prior work in imitation learning typically requires each task be specified with a task id or goal image -- something that is often…

Robotics · Computer Science 2021-07-09 Corey Lynch , Pierre Sermanet

Visual place recognition is an important subproblem of mobile robot localization. Since it is a special case of image retrieval, the basic source of information is the pairwise similarity of image descriptors. However, the embedding of the…

Computer Vision and Pattern Recognition · Computer Science 2021-02-03 Stefan Schubert , Peer Neubert , Peter Protzel

The vast majority of visual animals actively control their eyes, heads, and/or bodies to direct their gaze toward different parts of their environment. In contrast, recent applications of reinforcement learning in robotic manipulation…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Youssef Zaky , Gaurav Paruthi , Bryan Tripp , James Bergstra

What is the right supervisory signal to train visual representations? Current approaches in computer vision use category labels from datasets such as ImageNet to train ConvNets. However, in case of biological agents, visual representation…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Lerrel Pinto , Dhiraj Gandhi , Yuanfeng Han , Yong-Lae Park , Abhinav Gupta

We train embodied agents to play Visual Hide and Seek where a prey must navigate in a simulated environment in order to avoid capture from a predator. We place a variety of obstacles in the environment for the prey to hide behind, and we…

Artificial Intelligence · Computer Science 2019-10-18 Boyuan Chen , Shuran Song , Hod Lipson , Carl Vondrick

Research in scene graph generation has quickly gained traction in the past few years because of its potential to help in downstream tasks like visual question answering, image captioning, etc. Many interesting approaches have been proposed…

Computer Vision and Pattern Recognition · Computer Science 2020-08-11 Sandeep Inuganti , Vineeth N Balasubramanian

In image morphing, a sequence of plausible frames are synthesized and composited together to form a smooth transformation between given instances. Intermediates must remain faithful to the input, stand on their own as members of the set,…

Graphics · Computer Science 2020-05-05 Noa Fish , Richard Zhang , Lilach Perry , Daniel Cohen-Or , Eli Shechtman , Connelly Barnes

Learning physical interaction skills, such as dancing, handshaking, or sparring, remains a fundamental challenge for agents operating in human environments, particularly when the agent's morphology differs significantly from that of the…

Robotics · Computer Science 2025-08-05 Tianyu Li , Hengbo Ma , Sehoon Ha , Kwonjoon Lee

Research in child development has shown that embodied experience handling physical objects contributes to many cognitive abilities, including visual learning. One characteristic of such experience is that the learner sees the same object…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Deepayan Sanyal , Joel Michelson , Yuan Yang , James Ainooson , Maithilee Kunda

Today robots must be safe, versatile, and user-friendly to operate in unstructured and human-populated environments. Dynamical system-based imitation learning enables robots to perform complex tasks stably and without explicit programming,…

Robotics · Computer Science 2025-03-11 Sayantan Auddy , Antonio Paolillo , Justus Piater , Matteo Saveriano

We study a generalized setup for learning from demonstration to build an agent that can manipulate novel objects in unseen scenarios by looking at only a single video of human demonstration from a third-person perspective. To accomplish…

Machine Learning · Computer Science 2019-11-22 Pratyusha Sharma , Deepak Pathak , Abhinav Gupta

Robots can use Visual Imitation Learning (VIL) to learn manipulation tasks from video demonstrations. However, translating visual observations into actionable robot policies is challenging due to the high-dimensional nature of video data.…

Robotics · Computer Science 2025-01-22 Ananth Jonnavittula , Sagar Parekh , Dylan P. Losey

We describe the task of Visual Understanding and Narration, in which a robot (or agent) generates text for the images that it collects when navigating its environment, by answering open-ended questions, such as 'what happens, or might have…

Computation and Language · Computer Science 2019-09-25 Stephanie M. Lukin , Claire Bonial , Clare R. Voss
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