Related papers: Beyond Imitation: Generative and Variational Chore…
Music-to-dance generation aims to synthesize human dance motion conditioned on musical input. Despite recent progress, significant challenges remain due to the semantic gap between music and dance motion, as music offers only abstract cues,…
We propose Lodge++, a choreography framework to generate high-quality, ultra-long, and vivid dances given the music and desired genre. To handle the challenges in computational efficiency, the learning of complex and vivid global…
In this paper we start with a simple question, how is it possible that humans can recognize different movements over skin with only a prior visual experience of them? Or in general, what is the representation of spatial sequences that are…
We propose a computational framework to learn stylisation patterns from example drawings or writings, and then generate new trajectories that possess similar stylistic qualities. We particularly focus on the generation and stylisation of…
Animation elevates digital documents into immersive experiences, yet creating custom motion paths remains cumbersome, requiring designers to manually select presets, plot B\'ezier points, and configure timing properties. We introduce…
Videos make exercise instruction widely available, but they rely on visual demonstrations that blind and low vision (BLV) learners cannot see. While audio descriptions (AD) can make videos accessible, describing movements remains…
Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive most recent advances through deep learning and deep…
Human motion prediction is an essential component for enabling closer human-robot collaboration. The task of accurately predicting human motion is non-trivial. It is compounded by the variability of human motion, both at a skeletal level…
The study of music-generated dance is a novel and challenging Image generation task. It aims to input a piece of music and seed motions, then generate natural dance movements for the subsequent music. Transformer-based methods face…
Robots operating in human environments need various skills, like slow and fast walking, turning, side-stepping, and many more. However, building robot controllers that can exhibit such a large range of behaviors is a challenging problem…
Recent studies have demonstrated the power of recurrent neural networks for machine translation, image captioning and speech recognition. For the task of capturing temporal structure in video, however, there still remain numerous open…
We address goal-based imitation learning, where the aim is to output the symbolic goal from a third-person video demonstration. This enables the robot to plan for execution and reproduce the same goal in a completely different environment.…
With the rapid advancement of game and film production, generating interactive motion from texts has garnered significant attention due to its potential to revolutionize content creation processes. In many practical applications, there is a…
A big challenge in algorithmic composition is to devise a model that is both easily trainable and able to reproduce the long-range temporal dependencies typical of music. Here we investigate how artificial neural networks can be trained on…
Conditional motion generation has been extensively studied in computer vision, yet two critical challenges remain. First, while masked autoregressive methods have recently outperformed diffusion-based approaches, existing masking models…
Most existing sequence generation models produce outputs in one pass, usually left-to-right. However, this is in contrast with a more natural approach that humans use in generating content; iterative refinement and editing. Recent work has…
Humans and animals excel in combining information from multiple sensory modalities, controlling their complex bodies, adapting to growth, failures, or using tools. These capabilities are also highly desirable in robots. They are displayed…
Choreographies are global descriptions of interactions among concurrent components, most notably used in the settings of verification (e.g., Multiparty Session Types) and synthesis of correct-by-construction software (Choreographic…
We introduce Multimodal DuetDance (MDD), a diverse multimodal benchmark dataset designed for text-controlled and music-conditioned 3D duet dance motion generation. Our dataset comprises 620 minutes of high-quality motion capture data…
This study proposes a novel imitation learning approach for the stochastic generation of human-like rhythmic wave gestures and their modulation for effective non-verbal communication through a probabilistic formulation using joint angle…