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Can we allow humans to pick among different, yet reasonably similar, decisions? Are we able to construct optimization problems whose outcome are sets of feasible, close-to-optimal decisions for human users to pick from, instead of a single,…

Optimization and Control · Mathematics 2024-03-07 Andrea Simonetto

What should I work on first? What can wait until later? Which projects should I prioritize and which tasks are not worth my time? These are challenging questions that many people face every day. People's intuitive strategy is to prioritize…

Artificial Intelligence · Computer Science 2021-08-05 Jugoslav Stojcheski , Valkyrie Felso , Falk Lieder

Group-buying websites represented by Groupon.com are very popular in electronic commerce and online shopping nowadays. They have multiple slots to provide deals with significant discounts to their visitors every day. The current user…

Computer Science and Game Theory · Computer Science 2013-12-18 Weihao Kong , Jian Li , Tao Qin , Tie-Yan Liu

Code generation has been greatly enhanced by the profound advancements in Large Language Models (LLMs) recently. Nevertheless, such LLM-based code generation approaches still struggle to generate error-free code in a few tries when faced…

Artificial Intelligence · Computer Science 2024-08-13 Zhi-Cun Lyu , Xin-Ye Li , Zheng Xie , Ming Li

We consider the problem of fairly and efficiently allocating indivisible items (goods or bads) under capacity constraints. In this setting, we are given a set of categorized items. Each category has a capacity constraint (the same for all…

Computer Science and Game Theory · Computer Science 2023-03-01 Hila Shoshan , Erel Segal-Halevi , Noam Hazon

We formulate and study the algorithmic mechanism design problem for a general class of resource allocation settings, where the center redistributes the private resources brought by individuals. Money transfer is forbidden. Distinct from the…

Computer Science and Game Theory · Computer Science 2015-03-24 Qipeng Liu , Yicheng Liu , Pingzhong Tang

In this paper we consider a mechanism design problem in the context of large-scale crowdsourcing markets such as Amazon's Mechanical Turk, ClickWorker, CrowdFlower. In these markets, there is a requester who wants to hire workers to…

Computer Science and Game Theory · Computer Science 2014-08-14 Nima Anari , Gagan Goel , Afshin Nikzad

We consider a model of bilateral trade with private values. The value of the buyer and the cost of the seller are jointly distributed. The true joint distribution is unknown to the designer, however, the marginal distributions of the value…

Theoretical Economics · Economics 2023-01-02 Komal Malik

This paper introduces a systematic methodological framework to design and analyze distributed algorithms for optimization and games over networks. Starting from a centralized method, we identify an aggregation function involving all the…

Optimization and Control · Mathematics 2025-05-26 Guido Carnevale , Nicola Mimmo , Giuseppe Notarstefano

Collaboration may be understood as the execution of coordinated tasks (in the most general sense) by groups of users, who cooperate for achieving a common goal. Collaboration is a fundamental assumption and requirement for the correct…

Computer Science and Game Theory · Computer Science 2012-07-26 Agustín Santos Méndez , Antonio Fernández Anta , Luis López Fernández

We study a general model on reusable resource allocation under model uncertainty. A heterogeneous population of customers arrive at the decision maker's (DM's) platform sequentially. Upon observing a customer's type, the DM selects an…

Optimization and Control · Mathematics 2022-12-07 Xilin Zhang , Wang Chi Cheung

Incentive mechanisms for crowdsourcing have been extensively studied under the framework of all-pay auctions. Along a distinct line, this paper proposes to use Tullock contests as an alternative tool to design incentive mechanisms for…

Computer Science and Game Theory · Computer Science 2017-01-06 T. Luo , S. S. Kanhere , H-P. Tan , F. Wu , H. Wu

Faced with data-driven policies, individuals will manipulate their features to obtain favorable decisions. While earlier works cast these manipulations as undesirable gaming, recent works have adopted a more nuanced causal framing in which…

Machine Learning · Computer Science 2023-02-22 Tom Yan , Shantanu Gupta , Zachary Lipton

Most people struggle with prioritizing work. While inexact heuristics have been developed over time, there is still no tractable principled algorithm for deciding which of the many possible tasks one should tackle in any given day, month,…

Artificial Intelligence · Computer Science 2021-09-16 Saksham Consul , Jugoslav Stojcheski , Valkyrie Felso , Falk Lieder

We characterize optimal mechanisms for the multiple-good monopoly problem and provide a framework to find them. We show that a mechanism is optimal if and only if a measure $\mu$ derived from the buyer's type distribution satisfies certain…

Computer Science and Game Theory · Computer Science 2017-09-07 Constantinos Daskalakis , Alan Deckelbaum , Christos Tzamos

The development of the Internet of Things (IoT) generates a significant amount of data that contains valuable knowledge for system operations and business opportunities. Since the data is the property of the IoT data owners, the access to…

Databases · Computer Science 2020-06-02 Tao Zhang , Quanyan Zhu

In order to accommodate the increasing amounts of renewable generation in power distribution systems, system operators are facing the problem of how to upgrade transmission capacities. Since line and transformer upgrades are costly,…

Optimization and Control · Mathematics 2018-09-18 Sandro Merkli , Alexander Domahidi , Juan Jerez , Roy S. Smith

In this paper, we consider a recent cellular network connection paradigm, known as user-provided network (UPN), where users share their connectivity and act as an access point for other users. To incentivize user participation in this…

Networking and Internet Architecture · Computer Science 2016-10-27 Beatriz Lorenzo , F. Javier Gonzalez-Castano

We consider a mechanism design setting with a single item and a single buyer who is uncertain about the value of the item. Both the buyer and the seller have a common model for the buyer's value, but the buyer discovers her true value only…

Computer Science and Game Theory · Computer Science 2025-07-08 Saeed Alaei , Shuchi Chawla , Zhiyi Huang , Ali Makhdoumi , Azarakhsh Malekian

We study fair and efficient allocation of divisible goods, in an online manner, among $n$ agents. The goods arrive online in a sequence of $T$ time periods. The agents' values for a good are revealed only after its arrival, and the online…

Computer Science and Game Theory · Computer Science 2021-09-03 Siddharth Barman , Arindam Khan , Arnab Maiti