Related papers: Artificial Intelligence: A Child's Play
Governance efforts for artificial intelligence (AI) are taking on increasingly more concrete forms, drawing on a variety of approaches and instruments from hard regulation to standardisation efforts, aimed at mitigating challenges from…
Consciousness is notoriously hard to define with objective terms. An objective definition of consciousness is critically needed so that we might accurately understand how consciousness and resultant choice behaviour may arise in biological…
As artificial intelligence systems become increasingly prevalent in education, a fundamental challenge emerges: how can we verify if an AI truly understands how students think and reason? Traditional evaluation methods like measuring…
We want artificial intelligence (AI) to be beneficial. This is the grounding assumption of most of the attitudes towards AI research. We want AI to be "good" for humanity. We want it to help, not hinder, humans. Yet what exactly this…
The idea of augmented or hybrid intelligence offers a compelling vision for combining human and AI capabilities, especially in tasks where human wisdom, expertise, or common sense are essential. Unfortunately, human reasoning can be flawed…
This paper proposes that Artificial Intelligence (AI) progresses through several overlapping generations: AI 1.0 (Information AI), AI 2.0 (Agentic AI), AI 3.0 (Physical AI), and now a speculative AI 4.0 (Conscious AI). Each of these AI…
Artificial Intelligence (AI), defined in its most simple form, is a technological tool that makes machines intelligent. Since learning is at the core of intelligence, machine learning poses itself as a core sub-field of AI. Then there comes…
Artificial Neural Networks have reached Grandmaster and even super-human performance across a variety of games: from those involving perfect-information (such as Go) to those involving imperfect-information (such as Starcraft). Such…
Since Alan Turing envisioned Artificial Intelligence (AI) [1], a major driving force behind technical progress has been competition with human cognition. Historical milestones have been frequently associated with computers matching or…
Artificial Intelligence (AI) is about making computers that do the sorts of things that minds can do, and as we progress towards this goal, we tend to increasingly delegate human tasks to machines. However, AI systems usually do these tasks…
In recent years, there has been a stimulating discussion on how artificial intelligence (AI) can support the science and engineering of intelligent educational applications. Many studies in the field are proposing actionable data mining…
Amidst the race to create more intelligent machines there is a risk that we will rely on AI in ways that reduce our own agency as humans. To reduce this risk, we could aim to create tools that prioritize and enhance the human role in…
From early days, a key and controversial question inside the artificial intelligence community was whether Artificial General Intelligence (AGI) is achievable. AGI is the ability of machines and computer programs to achieve human-level…
Many theorists of creativity maintain that intentional agency is a necessary condition of creativity. We argue that this requirement, which we call the Intentional Agency Condition (IAC), should be rejected as a general condition of…
Generative AIs produce creative outputs in the style of human expression. We argue that encounters with the outputs of modern generative AI models are mediated by the same kinds of aesthetic judgments that organize our interactions with…
Neither artificial intelligence designed to play Turing's imitation game, nor augmented intelligence built to maximize the human manipulation of information are tuned to accelerate innovation and improve humanity's collective advance…
As the use of artificial intelligence (AI) in high-stakes decision-making increases, the ability to contest such decisions is being recognised in AI ethics guidelines as an important safeguard for individuals. Yet, there is little guidance…
What constitutes human creativity, and is it possible for computers to exhibit genuine creativity? We argue that achieving human-level intelligence in computers, or so-called Artificial General Intelligence, necessitates attaining also…
We introduce here the concept of Artificial General Creatures (AGC) which encompasses "robotic or virtual agents with a wide enough range of capabilities to ensure their continued survival". With this in mind, we propose a research line…
Nature has found one method of organizing living matter, but maybe other options exist -- not yet discovered -- on how to create life. To study the life "as it could be" is the objective of an interdisciplinary field called Artificial Life…