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Similarity search is a fundamental algorithmic primitive, widely used in many computer science disciplines. There are several variants of the similarity search problem, and one of the most relevant is the $r$-near neighbor ($r$-NN) problem:…
Motivated by applications in computer vision and databases, we introduce and study the Simultaneous Nearest Neighbor Search (SNN) problem. Given a set of data points, the goal of SNN is to design a data structure that, given a collection of…
In the polytope membership problem, a convex polytope $K$ in $R^d$ is given, and the objective is to preprocess $K$ into a data structure so that, given a query point $q \in R^d$, it is possible to determine efficiently whether $q \in K$.…
The question of list decoding error-correcting codes over finite fields (under the Hamming metric) has been widely studied in recent years. Motivated by the similar discrete structure of linear codes and point lattices in R^N, and their…
We provide an efficient reduction from the problem of querying approximate multiplicatively weighted farthest neighbors in a metric space to the unweighted problem. Combining our techniques with core-sets for approximate unweighted farthest…
We consider the popular $k$-means problem in $d$-dimensional Euclidean space. Recently Friggstad, Rezapour, Salavatipour [FOCS'16] and Cohen-Addad, Klein, Mathieu [FOCS'16] showed that the standard local search algorithm yields a…
Approximate matrix multiplication with limited space has received ever-increasing attention due to the emergence of large-scale applications. Recently, based on a popular matrix sketching algorithm -- frequent directions, previous work has…
A new Hardy space Hardy space approach of Dirichlet type problem based on Tikhonov regularization and Reproducing Hilbert kernel space is discussed in this paper, which turns out to be a typical extremal problem located on the upper…
We describe a new data structure for dynamic nearest neighbor queries in the plane with respect to a general family of distance functions. These include $L_p$-norms and additively weighted Euclidean distances. Our data structure supports…
Sphere decoding (SD) is a low complexity maximum likelihood (ML) detection algorithm, which has been adapted for different linear channels in digital communications. The complexity of the SD has been shown to be exponential in some cases,…
Hyperspherical Prototypical Learning (HPL) is a supervised approach to representation learning that designs class prototypes on the unit hypersphere. The prototypes bias the representations to class separation in a scale invariant and known…
We propose a data structure in $d$-dimensional hyperbolic space that can be considered a natural counterpart to quadtrees in Euclidean spaces. Based on this data structure we propose a so-called L-order for hyperbolic point sets, which is…
The indexing algorithms for the high-dimensional nearest neighbor search (NNS) with the best worst-case guarantees are based on the randomized Locality Sensitive Hashing (LSH), and its derivatives. In practice, many heuristic approaches…
Similarity search (nearest neighbor search) is a problem of pursuing the data items whose distances to a query item are the smallest from a large database. Various methods have been developed to address this problem, and recently a lot of…
The densest local packing (DLP) problem in d-dimensional Euclidean space Rd involves the placement of N nonoverlapping spheres of unit diameter near an additional fixed unit-diameter sphere such that the greatest distance from the center of…
Recently, Venkatesh improved the best known lower bound for lattice sphere packings by a factor $\log\log n$ for infinitely many dimensions $n$. Here we prove an effective version of this result, in the sense that we exhibit, for the same…
Existing methods for retrieving k-nearest neighbours suffer from the curse of dimensionality. We argue this is caused in part by inherent deficiencies of space partitioning, which is the underlying strategy used by most existing methods. We…
Efficiently solving the Shortest Vector Problem (SVP) in two-dimensional lattices holds practical significance in cryptography and computational geometry. While simpler than its high-dimensional counterpart, two-dimensional SVP motivates…
This paper gives poly-logarithmic-round, distributed D-approximation algorithms for covering problems with submodular cost and monotone covering constraints (Submodular-cost Covering). The approximation ratio D is the maximum number of…
In this paper, we study an efficient algorithm for constructing node sets of high-quality quasi-Monte Carlo integration rules for weighted Korobov, Walsh, and Sobolev spaces. The algorithm presented is a reduced fast successive coordinate…