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Imitation Learning (IL) is a machine learning approach to learn a policy from a dataset of demonstrations. IL can be useful to kick-start learning before applying reinforcement learning (RL) but it can also be useful on its own, e.g. to…

Offline inverse reinforcement learning (Offline IRL) aims to recover the structure of rewards and environment dynamics that underlie observed actions in a fixed, finite set of demonstrations from an expert agent. Accurate models of…

Machine Learning · Computer Science 2024-03-01 Siliang Zeng , Chenliang Li , Alfredo Garcia , Mingyi Hong

Policy gradient and actor-critic algorithms form the basis of many commonly used training techniques in deep reinforcement learning. Using these algorithms in multiagent environments poses problems such as nonstationarity and instability.…

Training a policy in a source domain for deployment in the target domain under a dynamics shift can be challenging, often resulting in performance degradation. Previous work tackles this challenge by training on the source domain with…

Machine Learning · Computer Science 2024-11-18 Yihong Guo , Yixuan Wang , Yuanyuan Shi , Pan Xu , Anqi Liu

Game theory provides a quantitative framework for analyzing the behavior of rational agents. The Iterated Prisoner's Dilemma in particular has become a standard model for studying cooperation and cheating, with cooperation often emerging as…

Populations and Evolution · Quantitative Biology 2015-06-18 Alexander J. Stewart , Joshua B. Plotkin

This paper deals with modeling of network's dynamic using evolutionary games approach. Today there are many different protocols for data transmission through the Internet, providing users with better or worse service. The process of…

Computer Science and Game Theory · Computer Science 2017-08-02 Oleksii Ignatenko , Oleksandr Synetskyi

Imitation Learning (IL) is an effective learning paradigm exploiting the interactions between agents and environments. It does not require explicit reward signals and instead tries to recover desired policies using expert demonstrations. In…

Machine Learning · Computer Science 2021-12-14 Yang Liu , Yongzhe Chang , Shilei Jiang , Xueqian Wang , Bin Liang , Bo Yuan

There is a broad recognition that commitment-based mechanisms can promote coordination and cooperative behaviours in both biological populations and self-organised multi-agent systems by making individuals' intentions explicit prior to…

Computer Science and Game Theory · Computer Science 2025-09-15 Ndidi Bianca Ogbo , Zhao Song , The Anh Han

Evolutionary game theory assumes that players replicate a highly scored player's strategy through genetic inheritance. However, when learning occurs culturally, it is often difficult to recognize someone's strategy just by observing the…

Populations and Evolution · Quantitative Biology 2021-07-01 Minjae Kim , Jung-Kyoo Choi , Seung Ki Baek

Limited data has become a major bottleneck in scaling up offline imitation learning (IL). In this paper, we propose enhancing IL performance under limited expert data by introducing a pre-training stage that learns dynamics representations,…

Robotics · Computer Science 2025-08-21 Haitong Ma , Bo Dai , Zhaolin Ren , Yebin Wang , Na Li

This tutorial article puts forth a framework to analyze the noncooperative strategic interactions among the members of a large population of bounded rationality agents. Our approach hinges on, unifies and generalizes existing methods and…

Optimization and Control · Mathematics 2020-07-15 Shinkyu Park , Nuno C. Martins , Jeff S. Shamma

Imitation Learning (IL) is an important paradigm within the broader reinforcement learning (RL) methodology. Unlike most of RL, it does not assume availability of reward-feedback. Reward inference and shaping are known to be difficult and…

Machine Learning · Computer Science 2023-08-25 Rishabh Agrawal , Nathan Dahlin , Rahul Jain , Ashutosh Nayyar

Evolutionary game theory classically investigates which behavioral patterns are evolutionarily successful in a single game. More recently, a number of contributions have studied the evolution of preferences instead: which subjective…

Computer Science and Game Theory · Computer Science 2015-05-27 Paolo Galeazzi , Michael Franke

Decision-making individuals are often considered to be either imitators who copy the action of their most successful neighbors or best-responders who maximize their benefit against the current actions of their neighbors. In the context of…

Dynamical Systems · Mathematics 2023-08-03 Nazanin Hasheminejad , Pouria Ramazi

We propose a consensus opinion model based on the evolutionary game. In our model, both of the two connected agents receive a benefit if they have the same opinion, otherwise they both pay a cost. Agents update their opinions by comparing…

Physics and Society · Physics 2018-02-14 Han-Xin Yang

What does it mean to fully understand the behavior of a network of adaptive agents? The golden standard typically is the behavior of learning dynamics in potential games, where many evolutionary dynamics, e.g., replicator, are known to…

Computer Science and Game Theory · Computer Science 2016-10-04 Ioannis Panageas , Georgios Piliouras

The uniform distribution is an important counterexample in game theory as many of the canonical game dynamics have been shown not to converge to the equilibrium in certain cases. In particular none of the canonical game dynamics converge to…

Computer Science and Game Theory · Computer Science 2012-07-03 Dashiell E. A. Fryer

We introduce Iterative Dual Reinforcement Learning (IDRL), a new method that takes an optimal discriminator-weighted imitation view of solving RL. Our method is motivated by a simple experiment in which we find training a discriminator…

Machine Learning · Computer Science 2025-04-21 Haoran Xu , Shuozhe Li , Harshit Sikchi , Scott Niekum , Amy Zhang

Reinforcement learning algorithms are typically designed for discrete-time dynamics, even though the underlying real-world control systems are often continuous in time. In this paper, we study the problem of continuous-time reinforcement…

Machine Learning · Computer Science 2026-03-03 Klemens Iten , Lenart Treven , Bhavya Sukhija , Florian Dörfler , Andreas Krause

We introduce a model, based on the Evolutionary Game Theory, for studying the dynamics of group formation. The latter constitutes a relevant phenomenon observed in different animal species, whose individuals tend to cluster together forming…

Populations and Evolution · Quantitative Biology 2018-02-07 Marco Alberto Javarone , Daniele Marinazzo
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