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Virtual reality has proved to be useful in applications in several fields ranging from gaming, medicine, and training to development of interfaces that enable human-robot collaboration. It empowers designers to explore applications outside…

Human-Computer Interaction · Computer Science 2023-07-24 Debasmita Mukherjee , Ritwik Singhai , Homayoun Najjaran

Tendon-driven robots, a type of continuum robot, have the potential to reduce the invasiveness of surgery by enabling access to difficult-to-reach anatomical targets. In the future, the automation of surgical tasks for these robots may help…

Robotics · Computer Science 2021-10-18 Yixuan Huang , Michael Bentley , Tucker Hermans , Alan Kuntz

Imitation Learning can train robots to perform complex and diverse manipulation tasks, but learned policies are brittle with observations outside of the training distribution. 3D scene representations that incorporate observations from…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Albert Wilcox , Mohamed Ghanem , Masoud Moghani , Pierre Barroso , Benjamin Joffe , Animesh Garg

For robots to be useful outside labs and specialized factories we need a way to teach them new useful behaviors quickly. Current approaches lack either the generality to onboard new tasks without task-specific engineering, or else lack the…

Pose estimation is a widely explored problem, enabling many robotic tasks such as grasping and manipulation. In this paper, we tackle the problem of pose estimation for objects that exhibit rotational symmetry, which are common in man-made…

Computer Vision and Pattern Recognition · Computer Science 2018-10-16 Enric Corona , Kaustav Kundu , Sanja Fidler

Robot skills systems are meant to reduce robot setup time for new manufacturing tasks. Yet, for dexterous, contact-rich tasks, it is often difficult to find the right skill parameters. One strategy is to learn these parameters by allowing…

Robotics · Computer Science 2022-08-03 Matthias Mayr , Carl Hvarfner , Konstantinos Chatzilygeroudis , Luigi Nardi , Volker Krueger

Imitation learning is a promising approach to end-to-end training of autonomous vehicle controllers. Typically the driving process with such approaches is entirely automatic and black-box, although in practice it is desirable to control the…

Robotics · Computer Science 2020-11-23 Renhao Wang , Adam Scibior , Frank Wood

Generalizable object manipulation skills are critical for intelligent and multi-functional robots to work in real-world complex scenes. Despite the recent progress in reinforcement learning, it is still very challenging to learn a…

Robotics · Computer Science 2022-09-14 Hao Shen , Weikang Wan , He Wang

Quadruped robots have emerged as an evolving technology that currently leverages simulators to develop a robust controller capable of functioning in the real-world without the need for further training. However, since it is impossible to…

Robotics · Computer Science 2023-11-14 Giovanni Minelli , Vassilis Vassiliades

Autonomy is a key challenge for future space exploration endeavours. Deep Reinforcement Learning holds the promises for developing agents able to learn complex behaviours simply by interacting with their environment. This paper investigates…

Robotics · Computer Science 2025-05-02 Matteo El Hariry , Andrea Cini , Giacomo Mellone , Alessandro Balossino

In this work we propose an approach to learn a robust policy for solving the pivoting task. Recently, several model-free continuous control algorithms were shown to learn successful policies without prior knowledge of the dynamics of the…

Robotics · Computer Science 2017-03-03 Rika Antonova , Silvia Cruciani , Christian Smith , Danica Kragic

Robotic manipulation of unfamiliar objects in new environments is challenging and requires extensive training or laborious pre-programming. We propose a new skill transfer framework, which enables a robot to transfer complex object…

We present TrueRMA, a data-efficient, model-free method to learn cost-optimized robot trajectories over a wide range of starting points and endpoints. The key idea is to calculate trajectory waypoints in Cartesian space by recursively…

Robotics · Computer Science 2020-06-08 Jonas C. Kiemel , Pascal Meißner , Torsten Kröger

This paper addresses non-prehensile rearrangement planning problems where a robot is tasked to rearrange objects among obstacles on a planar surface. We present an efficient planning algorithm that is designed to impose few assumptions on…

Robotics · Computer Science 2019-01-14 Joshua A. Haustein , Isac Arnekvist , Johannes Stork , Kaiyu Hang , Danica Kragic

Learning to manipulate objects efficiently, particularly those involving sustained contact (e.g., pushing, sliding) and articulated parts (e.g., drawers, doors), presents significant challenges. Traditional methods, such as robot-centric…

Robotics · Computer Science 2025-03-18 Shijie Fang , Wenchang Gao , Shivam Goel , Christopher Thierauf , Matthias Scheutz , Jivko Sinapov

Learning controllers that reproduce legged locomotion in nature has been a long-time goal in robotics and computer graphics. While yielding promising results, recent approaches are not yet flexible enough to be applicable to legged systems…

Robotics · Computer Science 2022-07-26 Daniel Ordonez-Apraez , Antonio Agudo , Francesc Moreno-Noguer , Mario Martin

Humans have impressive generalization capabilities when it comes to manipulating objects and tools in completely novel environments. These capabilities are, at least partially, a result of humans having internal models of their bodies and…

Robotics · Computer Science 2021-06-28 Sarah Bechtle , Neha Das , Franziska Meier

Human-centered environments are rich with a wide variety of spatial relations between everyday objects. For autonomous robots to operate effectively in such environments, they should be able to reason about these relations and generalize…

Robotics · Computer Science 2017-07-25 Oier Mees , Nichola Abdo , Mladen Mazuran , Wolfram Burgard

In this paper, we study imitation learning under the challenging setting of: (1) only a single demonstration, (2) no further data collection, and (3) no prior task or object knowledge. We show how, with these constraints, imitation learning…

Robotics · Computer Science 2023-10-19 Pietro Vitiello , Kamil Dreczkowski , Edward Johns

Action representation is an important yet often overlooked aspect in end-to-end robot learning with deep networks. Choosing one action space over another (e.g. target joint positions, or Cartesian end-effector poses) can result in…

Robotics · Computer Science 2022-03-07 Aditya Ganapathi , Pete Florence , Jake Varley , Kaylee Burns , Ken Goldberg , Andy Zeng
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