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This paper aims to reduce randomness in football by analysing the role of lineups in final scores using machine learning prediction models we have developed. Football clubs invest millions of dollars on lineups and knowing how individual…

Machine Learning · Computer Science 2023-01-18 George Peters , Diogo Pacheco

Recommender systems aim to fulfill the user's daily demands. While most existing research focuses on maximizing the user's engagement with the system, it has recently been pointed out that how frequently the users come back for the service…

Information Retrieval · Computer Science 2024-06-11 Ziru Liu , Shuchang Liu , Bin Yang , Zhenghai Xue , Qingpeng Cai , Xiangyu Zhao , Zijian Zhang , Lantao Hu , Han Li , Peng Jiang

Interactions between pieces of information (entities) play a substantial role in the way an individual acts on them: adoption of a product, the spread of news, strategy choice, etc. However, the underlying interaction mechanisms are often…

Machine Learning · Computer Science 2022-02-02 Gaël Poux-Médard , Julien Velcin , Sabine Loudcher

Cybersecurity games are an attractive and popular method of active learning. However, the majority of current games are created for advanced players, which often leads to frustration in less experienced learners. Therefore, we decided to…

Computers and Society · Computer Science 2017-12-11 Valdemar Švábenský , Jan Vykopal

We extract and use player position time-series data, tagged along with the action types, to build a competent model for representing team tactics behavioral patterns and use this representation to predict the outcome of arbitrary movements.…

Machine Learning · Computer Science 2021-09-17 Omid Shokrollahi , Bahman Rohani , Amin Nobakhti

The video game industry is larger than both the film and music industries combined. Recommender systems for video games have received relatively scant academic attention, despite the uniqueness of the medium and its data. In this paper, we…

Information Retrieval · Computer Science 2018-08-21 Hal Cooper , Garud Iyengar , Ching-Yung Lin

How to take multiple factors into account when evaluating a Game with a Purpose? How is player behaviour or participation influenced by different incentives? How does player engagement impact their accuracy in solving tasks? In this paper,…

Human-Computer Interaction · Computer Science 2018-11-21 Gloria Re Calegari , Irene Celino

A central question in multi-agent strategic games deals with learning the underlying utilities driving the agents' behaviour. Motivated by the increasing availability of large data-sets, we develop an unifying data-driven technique to…

Optimization and Control · Mathematics 2024-05-27 Anna M. Maddux , Nicolò Pagan , Giuseppe Belgioioso , Florian Dörfler

Recent years, there has been growing interests in experience-driven procedural level generation. Various metrics have been formulated to model player experience and help generate personalised levels. In this work, we question whether…

Artificial Intelligence · Computer Science 2022-07-06 Keyuan Zhang , Jiayu Bai , Jialin Liu

Prospective display advertising poses a great challenge for large advertising platforms as the strongest predictive signals of users are not eligible to be used in the conversion prediction systems. To that end efforts are made to collect…

Machine Learning · Computer Science 2019-11-14 Djordje Gligorijevic , Jelena Gligorijevic , Aaron Flores

Players of a free-to-play game are divided into three main groups: non-paying active users, paying active users and inactive users. A State Space time series approach is then used to model the daily conversion rates between the different…

Applications · Statistics 2021-04-06 Ana Fernández del Río , Anna Guitart , África Periáñez

Game designers use human playtesting to gather feedback about game design elements when iteratively improving a game. Playtesting, however, is expensive: human testers must be recruited, playtest results must be aggregated and interpreted,…

Artificial Intelligence · Computer Science 2019-08-06 Alexander Zook , Eric Fruchter , Mark O. Riedl

Course selection is a crucial activity for students as it directly impacts their workload and performance. It is also time-consuming, prone to subjectivity, and often carried out based on incomplete information. This task can, nevertheless,…

Human-Computer Interaction · Computer Science 2021-04-02 Gonzalo Gabriel Méndez , Luis Galárraga , Katherine Chiluiza

Traditional user profiling techniques rely on browsing history or purchase records to identify users' willingness to pay. This enables sellers to offer personalized prices to profiled users while charging only a uniform price to…

Computer Science and Game Theory · Computer Science 2026-02-17 Qinqi Lin , Lingjie Duan , Jianwei Huang

We developed an artificial intelligence approach to predict the transfer fee of a football player. This model can help clubs make better decisions about which players to buy and sell, which can lead to improved performance and increased…

Machine Learning · Computer Science 2024-01-31 Daniil Sulimov

Personalization despite being an effective solution to the problem information overload remains tricky on account of multiple dimensions to consider. Furthermore, the challenge of avoiding overdoing personalization involves estimation of a…

Information Retrieval · Computer Science 2017-11-09 Arjumand Younus , Muhammad Atif Qureshi

Predicting player behavior in strategic games, especially complex ones like chess, presents a significant challenge. The difficulty arises from several factors. First, the sheer number of potential outcomes stemming from even a single…

Machine Learning · Computer Science 2025-04-09 Benny Skidanov , Daniel Erbesfeld , Gera Weiss , Achiya Elyasaf

To which degree can abstract gameplay metrics capture the player experience in a general fashion within a game genre? In this comprehensive study we address this question across three different videogame genres: racing, shooter, and…

Human-Computer Interaction · Computer Science 2021-10-05 David Melhart , Antonios Liapis , Georgios N. Yannakakis

Cooperation is a fundamental social mechanism, whose effects on human performance have been investigated in several environments. Online games are modern-days natural settings in which cooperation strongly affects human behavior. Every day,…

Social and Information Networks · Computer Science 2019-08-22 Anna Sapienza , Palash Goyal , Emilio Ferrara

Click-Through Rate (CTR) prediction is a core task in online personalization platform. A key step for CTR prediction is to learn accurate user representation to capture their interests. Generally, the interest expressed by a user is…

Information Retrieval · Computer Science 2025-11-11 Xian-Jin Gui
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