Related papers: Faster Deterministic Distributed Coloring Through …
Vizing's theorem states that any $n$-vertex $m$-edge graph of maximum degree $\Delta$ can be {\em edge colored} using at most $\Delta + 1$ different colors [Diskret.~Analiz, '64]. Vizing's original proof is algorithmic and shows that such…
Vizing's Theorem from 1964 states that any $n$-vertex $m$-edge graph with maximum degree $\Delta$ can be {\em edge colored} using at most $\Delta + 1$ colors. For over 40 years, the state-of-the-art running time for computing such a…
This paper provides an algorithmic framework for obtaining fast distributed algorithms for a highly-dynamic setting, in which *arbitrarily many* edge changes may occur in each round. Our algorithm significantly improves upon prior work in…
Locally finding a solution to symmetry-breaking tasks such as vertex-coloring, edge-coloring, maximal matching, maximal independent set, etc., is a long-standing challenge in distributed network computing. More recently, it has also become…
We consider the problem of designing deterministic graph algorithms for the model of Massively Parallel Computation (MPC) that improve with the sparsity of the input graph, as measured by the notion of arboricity. For the problems of…
The {Congested Clique} is a distributed-computing model for single-hop networks with restricted bandwidth that has been very intensively studied recently. It models a network by an $n$-vertex graph in which any pair of vertices can…
We consider the problem of coloring graphs of maximum degree $\Delta$ with $\Delta$ colors in the distributed setting with limited bandwidth. Specifically, we give a $\mathsf{poly}\log\log n$-round randomized algorithm in the CONGEST model.…
We present a new technique to efficiently sample and communicate a large number of elements from a distributed sampling space. When used in the context of a recent LOCAL algorithm for $(\operatorname{degree}+1)$-list-coloring (D1LC), this…
A celebrated result of Johansson in graph theory states that every triangle-free graph of maximum degree $\Delta$ can be properly colored with $O(\Delta/\ln\Delta)$ colors, improving upon the "greedy bound" of $\Delta+1$ coloring in general…
We show the first conditionally optimal deterministic algorithm for $3$-coloring forests in the low-space massively parallel computation (MPC) model. Our algorithm runs in $O(\log \log n)$ rounds and uses optimal global space. The best…
We study the problem of bi-chromatic coloring of hypergraphs in the LOCAL distributed model of computation. This problem can easily be solved by a randomized local algorithm with no communication. However, it is not known how to solve it…
We study the communication complexity of $(\Delta + 1)$ vertex coloring, where the edges of an $n$-vertex graph of maximum degree $\Delta$ are partitioned between two players. We provide a randomized protocol which uses $O(n)$ bits of…
A recent palette sparsification theorem of Assadi, Chen, and Khanna [SODA'19] states that in every $n$-vertex graph $G$ with maximum degree $\Delta$, sampling $O(\log{n})$ colors per each vertex independently from $\Delta+1$ colors almost…
We present ${\rm poly\log\log n}$-round randomized distributed algorithms to compute vertex splittings, a partition of the vertices of a graph into $k$ parts such that a node of degree $d(u)$ has $\approx d(u)/k$ neighbors in each part. Our…
Given a graph, an edge coloring assigns colors to edges so that no pairs of adjacent edges share the same color. We are interested in edge coloring algorithms under the W-streaming model. In this model, the algorithm does not have enough…
A distributed algorithm is self-stabilizing if after faults and attacks hit the system and place it in some arbitrary global state, the systems recovers from this catastrophic situation without external intervention in finite time.…
This paper is centered on the complexity of graph problems in the well-studied LOCAL model of distributed computing, introduced by Linial [FOCS '87]. It is widely known that for many of the classic distributed graph problems (including…
Graph spanners are fundamental graph structures with a wide range of applications in distributed networks. We consider a standard synchronous message passing model where in each round $O(\log n)$ bits can be transmitted over every edge (the…
This paper presents significantly improved deterministic algorithms for some of the key problems in the area of distributed graph algorithms, including network decomposition, hitting sets, and spanners. As the main ingredient in these…
We obtain the following new coloring results: * A 3-colorable graph on $n$ vertices with maximum degree~$\Delta$ can be colored, in polynomial time, using $O((\Delta \log\Delta)^{1/3} \cdot\log{n})$ colors. This slightly improves an…