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This paper develops a mathematical argument and algorithms for building representations of data from event-based cameras, that we call Fast Feature Field ($\text{F}^3$). We learn this representation by predicting future events from past…
Existing state-of-the-art crowd counting algorithms rely excessively on location-level annotations, which are burdensome to acquire. When only count-level (weak) supervisory signals are available, it is arduous and error-prone to regress…
State-of-the-art methods for counting people in crowded scenes rely on deep networks to estimate crowd density. While effective, these data-driven approaches rely on large amount of data annotation to achieve good performance, which stops…
Recently the crowd counting has received more and more attention. Especially the technology of high-density environment has become an important research content, and the relevant methods for the existence of extremely dense crowd are not…
In this paper, we aim at tackling the problem of crowd counting in extremely high-density scenes, which contain hundreds, or even thousands of people. We begin by a comprehensive analysis of the most widely used density map-based methods,…
Crowd understanding has aroused the widespread interest in vision domain due to its important practical significance. Unfortunately, there is no effort to explore crowd understanding in multi-modal domain that bridges natural language and…
As the size of the datasets getting larger, accurately annotating such datasets is becoming more impractical due to the expensiveness on both time and economy. Therefore, crowd-sourcing has been widely adopted to alleviate the cost of…
To model dense crowds, the usual recourse to oversimplified (circular) pedestrian shapes and contact forces shows limitations. To help modellers overcome these limitations, we propose an open-source numerical tool. It consists of a Python…
This paper presents two novel approaches for people counting in crowded and open environments that combine the information gathered by multiple views. Multiple camera are used to expand the field of view as well as to mitigate the problem…
Mobile on-body sensing has distinct advantages for the analysis and understanding of crowd dynamics: sensing is not geographically restricted to a specific instrumented area, mobile phones offer on-body sensing and they are already deployed…
The process of gathering ground truth data through human annotation is a major bottleneck in the use of information extraction methods for populating the Semantic Web. Crowdsourcing-based approaches are gaining popularity in the attempt to…
We introduce Torch-Points3D, an open-source framework designed to facilitate the use of deep networks on3D data. Its modular design, efficient implementation, and user-friendly interfaces make it a relevant tool for research and…
Crowd sensing is a new paradigm which leverages the pervasive smartphones to efficiently collect and upload sensing data, enabling numerous novel applications. To achieve good service quality for a crowd sensing application, incentive…
Internet-connected smart devices are increasing at an exponential rate. These powerful devices have created a yet-untapped pool of idle resources that can be utilised, among others, for processing data in resource-depleted environments. The…
Estimating crowd count in densely crowded scenes is an extremely challenging task due to non-uniform scale variations. In this paper, we propose a novel end-to-end cascaded network of CNNs to jointly learn crowd count classification and…
Deep metric learning algorithms have a wide variety of applications, but implementing these algorithms can be tedious and time consuming. PyTorch Metric Learning is an open source library that aims to remove this barrier for both…
Automated crowd counting from images/videos has attracted more attention in recent years because of its wide application in smart cities. But modelling the dense crowd heads is challenging and most of the existing works become less…
In this work, we propose a novel crowd counting network that progressively generates crowd density maps via residual error estimation. The proposed method uses VGG16 as the backbone network and employs density map generated by the final…
We propose a Multi-Task Learning (MTL) paradigm based deep neural network architecture, called MTCNet (Multi-Task Crowd Network) for crowd density and count estimation. Crowd count estimation is challenging due to the non-uniform scale…
This paper describes a pipeline for collecting acoustic scene data by using crowdsourcing. The detailed process of crowdsourcing is explained, including planning, validation criteria, and actual user interfaces. As a result of data…