English
Related papers

Related papers: Preliminary model for student ownership of project…

200 papers

Agile methods, and Scrum in particular, are widely taught in software engineering education; however, there is limited empirical evidence on how these practices function in long-running, student-led projects under academic and hybrid work…

Software Engineering · Computer Science 2026-01-08 Nadia Damianova , Santiago Berrezueta-Guzman

Evaluation of students' performance for the completion of courses has been a major problem for both students and faculties during the work-from-home period in this COVID pandemic situation. To this end, this paper presents an in-depth…

Machine Learning · Computer Science 2020-09-08 Vipul Bansal , Himanshu Buckchash , Balasubramanian Raman

Social computing is the study of how technology shapes human social interactions. This topic has become increasingly relevant to secondary school students (ages 11--18) as more of young people's everyday social experiences take place…

Computers and Society · Computer Science 2024-01-19 Kianna Bolante , Kevin Chen , Quan Ze Chen , Amy Zhang

In an increasingly data-driven world, facility with statistics is more important than ever for our students. At institutions without a statistician, it often falls to the mathematics faculty to teach statistics courses. This paper presents…

Other Statistics · Statistics 2021-09-01 David White

Scientific software projects evolve rapidly in their initial development phase, yet at the end of a funding period, the completion of a research project, thesis, or publication, further engagement in the project may slow down or cease…

General Literature · Computer Science 2021-05-10 Jörg Fehr , Christian Himpe , Stephan Rave , Jens Saak

Considering learner engagement has a mutual benefit for both learners and instructors. Instructors can help learners increase their attention, involvement, motivation, and interest. On the other hand, instructors can improve their…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Somayeh Malekshahi , Javad M. Kheyridoost , Omid Fatemi

The acquisition of non-proprietary and proprietary learning management system has provided a richer learning experience to users and raised interest among education providers. This study aims to assess student adoption of Canvas as a new…

Computers and Society · Computer Science 2021-05-27 Julius G. Garcia , Mark Gil T. Gangan , Marita N. Tolentino , Marc Ligas , Shirley D. Moraga , Amelia A. Pasilan

Concept inventories are standardized assessments that evaluate student understanding of key concepts within academic disciplines. While prevalent across STEM fields, their development lags for advanced computer science topics like dynamic…

Peer grading is an educational system in which students assess each other's work. It is commonly applied under Massive Open Online Course (MOOC) and offline classroom settings. With this system, instructors receive a reduced grading…

Applications · Statistics 2025-10-01 Giuseppe Mignemi , Yunxiao Chen , Irini Moustaki

CONTRIBUTION: This paper presents an empirical study of an introductory-level programming course with students using multiple monitors and compares their performance and self-reported experiences versus students using a single monitor.…

Computers and Society · Computer Science 2021-08-18 Matthew Stephan

Context: Empirical studies in software engineering are typically centered on human subjects, ranging from novice to experienced developers. The experience of these individuals is a key context factor that should be properly characterized…

Software Engineering · Computer Science 2021-10-07 Rafael de Mello , Matheus Coelho

We describe an undergraduate course where physics students are asked to conceive an outreach project of their own. The course alternates between the project conception and teachings about pedagogy and outreach, and ends in a public show. We…

Physics Education · Physics 2016-05-03 Julien Bobroff , Frédéric Bouquet

This paper describes a network of teachers and students who form a living system of education at all levels and achieve high standards. The key process of the network is the process of effective learning by inquiry. Physics is distinguished…

Physics and Society · Physics 2007-05-23 Stanislaw D. Glazek

As generative AI tools become integrated into design workflows, students increasingly engage with these tools not just as aids, but as collaborators. This study analyzes reflections from 33 student teams in an HCI design course to examine…

Human-Computer Interaction · Computer Science 2025-05-15 Suchismita Naik , Prakash Shukla , Ike Obi , Jessica Backus , Nancy Rasche , Paul Parsons

To study body ownership and control, illusions that elicit these feelings in non-body objects are widely used. Classically introduced with the Rubber Hand Illusion, these illusions have been replicated more recently in virtual reality and…

Neurons and Cognition · Quantitative Biology 2016-06-17 Luke Bashford , Carsten Mehring

Interactive simulations allow students to discover the underlying principles of a scientific phenomenon through their own exploration. Unfortunately, students often struggle to learn effectively in these environments. Classifying students'…

Computers and Society · Computer Science 2022-07-05 Jade Maï Cock , Mirko Marras , Christian Giang , Tanja Käser

This paper explores the pedagogical potential of "teacher pre-prompting" as a means of guiding student collaboration in programming education. In particular, we investigate how brief teacher-initiated questions posed before students engage…

Computers and Society · Computer Science 2025-06-26 Johan Petersson

As artificial intelligence (AI) increasingly shapes decision-making across domains, there is a growing need to support AI literacy among learners beyond computer science. However, many current approaches rely on programming-heavy tools or…

Computers and Society · Computer Science 2025-11-10 Aparna Maya Warrier , Arav Agarwal , Jaromir Savelka , Christopher Bogart , Heather Burte

This study investigates differences in student participation rates between in-class and online administrations of research-based assessments. A sample of 1,310 students from 25 sections of 3 different introductory physics courses over two…

Physics Education · Physics 2017-11-17 Manher Jariwala , Jayson Nissen , Xochith Herrera , Eleanor W. Close , Ben Van Dusen

Research-based active learning approaches are critical for the teaching and learning of undergraduate STEM majors. Course-based undergraduate research experiences (CUREs) are becoming more commonplace in traditional, in-person academic…

Physics Education · Physics 2024-05-27 Justin Hom , Jennifer Patience , Karen Knierman , Molly N. Simon , Ara Austin