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The analysis of equilibrium points in random games has been of great interest in evolutionary game theory, with important implications for understanding of complexity in a dynamical system, such as its behavioural, cultural or biological…

Analysis of PDEs · Mathematics 2018-07-09 Manh Hong Duong , Hoang Minh Tran , The Anh Han

We study evolutionary game dynamics in a well-mixed populations of finite size, N. A well-mixed population means that any two individuals are equally likely to interact. In particular we consider the average abundances of two strategies, A…

Populations and Evolution · Quantitative Biology 2009-02-24 Tibor Antal , Martin A. Nowak , Arne Traulsen

It is well known that a non-cooperative game may have multiple equilibria. In this paper we consider the efficiency of games, measured by the ratio between the aggregate payoff over all Nash equilibria and that over all admissible controls.…

Computer Science and Game Theory · Computer Science 2025-08-20 Jianfeng Zhang

In this paper, we formulate an evolutionarymultiple access control game with continuousvariable actions and coupled constraints. We characterize equilibria of the game and show that the pure equilibria are Pareto optimal and also resilient…

Computer Science and Game Theory · Computer Science 2015-03-19 Quanyan Zhu , Hamidou Tembine , Tamer Basar

Competitive analysis of online algorithms has commonly been applied to understand the behaviour of real-time systems during overload conditions. While competitive analysis provides insight into the behaviour of certain algorithms, it is…

Performance · Computer Science 2018-06-06 Sathish Gopalakrishnan

This paper introduces a model based upon games on an evolving network, and develops three clustering algorithms according to it. In the clustering algorithms, data points for clustering are regarded as players who can make decisions in…

Machine Learning · Computer Science 2010-03-22 Qiang Li , Zhuo Chen , Yan He , Jing-ping Jiang

In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count),…

Computer Science and Game Theory · Computer Science 2014-06-02 Nina Narodytska , Toby Walsh

The evaluation function for imperfect information games is always hard to define but owns a significant impact on the playing strength of a program. Deep learning has made great achievements these years, and already exceeded the top human…

Artificial Intelligence · Computer Science 2019-06-10 Shiqi Gao , Fuminori Okuya , Yoshihiro Kawahara , Yoshimasa Tsuruoka

Many games are reliant on creating new and engaging content constantly to maintain the interest of their player-base. One such example are puzzle games, in such it is common to have a recurrent need to create new puzzles. Creating new…

Neural and Evolutionary Computing · Computer Science 2023-02-23 Karine Levonyan , Jesse Harder , Fernando De Mesentier Silva

Here we study the effects of adopting different strategies against different opponent instead of adopting the same strategy against all of them in the prisoner dilemma structured in well-mixed populations. We consider an evolutionary…

Physics and Society · Physics 2015-05-14 Lucas Wardil , Jafferson K. L. da Silva

In this paper we introduce adaptation mechanism based on genetic algorithms in minority games. If agents find their performances too low, they modify their strategies in hope to improve their performances and become more successful. One aim…

Statistical Mechanics · Physics 2009-11-10 Marko Sysi-Aho , Anirban Chakraborti , Kimmo Kaski

Evolutionary $2 \times 2$ games are studied with players located on a square lattice. During the evolution the randomly chosen neighboring players try to maximize their collective income by adopting a random strategy pair with a probability…

Populations and Evolution · Quantitative Biology 2010-08-23 Gyorgy Szabo , Attila Szolnoki , Melinda Varga , Livia Hanusovszky

We study the quality of outcomes in repeated games when the population of players is dynamically changing and participants use learning algorithms to adapt to the changing environment. Game theory classically considers Nash equilibria of…

Computer Science and Game Theory · Computer Science 2020-05-25 Thodoris Lykouris , Vasilis Syrgkanis , Eva Tardos

Traditionally, reconfiguration problems ask the question whether a given solution of an optimization problem can be transformed to a target solution in a sequence of small steps that preserve feasibility of the intermediate solutions. In…

Discrete Mathematics · Computer Science 2019-01-25 Mark de Berg , Bart M. P. Jansen , Debankur Mukherjee

Various social dilemma games that follow different strategy updating rules have been studied on many networks.The reported results span the entire spectrum, from significantly boosting,to marginally affecting,to seriously decreasing the…

Physics and Society · Physics 2015-06-17 Qiang Zhang , Tianxiao Qi , Keqiang Li , Zengru Di , Jinshan Wu

We investigate the problem of equilibrium computation for "large" $n$-player games. Large games have a Lipschitz-type property that no single player's utility is greatly affected by any other individual player's actions. In this paper, we…

Computer Science and Game Theory · Computer Science 2016-10-28 Paul W. Goldberg , Francisco J. Marmolejo-Cossío , Zhiwei Steven Wu

In multi-agent reinforcement learning (MARL) and game theory, agents repeatedly interact and revise their strategies as new data arrives, producing a sequence of strategy profiles. This paper studies sequences of strategies satisfying a…

Computer Science and Game Theory · Computer Science 2024-10-02 Bora Yongacoglu , Gürdal Arslan , Lacra Pavel , Serdar Yüksel

Drafting, i.e., the selection of a subset of items from a larger candidate set, is a key element of many games and related problems. It encompasses team formation in sports or e-sports, as well as deck selection in many modern card games.…

Artificial Intelligence · Computer Science 2021-08-20 Timo Bertram , Johannes Fürnkranz , Martin Müller

Evolutionary algorithms have been used to evolve a population of actors to generate diverse experiences for training reinforcement learning agents, which helps to tackle the temporal credit assignment problem and improves the exploration…

Neural and Evolutionary Computing · Computer Science 2023-04-21 Chengpeng Hu , Jiyuan Pei , Jialin Liu , Xin Yao

In real-life complex systems, individuals often encounter multiple social dilemmas that cannot be effectively captured using a single-game model. Furthermore, the environment and limited resources both play a crucial role in shaping…

Physics and Society · Physics 2025-04-15 Chengbin Sun , Alfonso de Miguel-Arribas , Chaoqian Wang , Haoxiang Xia , Yamir Moreno
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