Related papers: Obj-GloVe: Scene-Based Contextual Object Embedding
In this paper the intermediary visual content verification method based on multi-level co-occurrences is studied. The co-occurrence statistics are in general used to determine relational properties between objects based on information…
Conditional diffusion models have demonstrated impressive performance on various tasks like text-guided semantic image editing. Prior work requires image regions to be identified manually by human users or use an object detector that only…
Open-world instance-level scene understanding aims to locate and recognize unseen object categories that are not present in the annotated dataset. This task is challenging because the model needs to both localize novel 3D objects and infer…
With the rapid advancement of image captioning and visual question answering at single-round level, the question of how to generate multi-round dialogue about visual content has not yet been well explored.Existing visual dialogue methods…
Scene graph is a structured representation of a scene that can clearly express the objects, attributes, and relationships between objects in the scene. As computer vision technology continues to develop, people are no longer satisfied with…
We present a scene parsing method that utilizes global context information based on both the parametric and non- parametric models. Compared to previous methods that only exploit the local relationship between objects, we train a context…
Visual relationship detection aims to identify objects and their relationships in images. Prior methods approach this task by adding separate relationship modules or decoders to existing object detection architectures. This separation…
The success of deep learning in computer vision is based on availability of large annotated datasets. To lower the need for hand labeled images, virtually rendered 3D worlds have recently gained popularity. Creating realistic 3D content is…
Scene graphs are nodes and edges consisting of objects and object-object relationships, respectively. Scene graph generation (SGG) aims to identify the objects and their relationships. We propose a bidirectional GRU (BiGRU) transformer…
Scene recognition is a fundamental task in robotic perception. For human beings, scene recognition is reasonable because they have abundant object knowledge of the real world. The idea of transferring prior object knowledge from humans to…
This paper focuses on vision-based pose estimation for multiple rigid objects placed in clutter, especially in cases involving occlusions and objects resting on each other. Progress has been achieved recently in object recognition given…
Scene recognition is currently one of the top-challenging research fields in computer vision. This may be due to the ambiguity between classes: images of several scene classes may share similar objects, which causes confusion among them.…
Deep learning has shown state-of-art classification performance on datasets such as ImageNet, which contain a single object in each image. However, multi-object classification is far more challenging. We present a unified framework which…
Existing scene understanding systems mainly focus on recognizing the visible parts of a scene, ignoring the intact appearance of physical objects in the real-world. Concurrently, image completion has aimed to create plausible appearance for…
Given a video and a set of input object masks, an omnimatte method aims to decompose the video into semantically meaningful layers containing individual objects along with their associated effects, such as shadows and reflections. Existing…
Automatic instance segmentation is a problem that occurs in many biomedical applications. State-of-the-art approaches either perform semantic segmentation or refine object bounding boxes obtained from detection methods. Both suffer from…
Transformers have been successful for many natural language processing tasks. However, applying transformers to the video domain for tasks such as long-term video generation and scene understanding has remained elusive due to the high…
This paper introduces key machine learning operations that allow the realization of robust, joint 6D pose estimation of multiple instances of objects either densely packed or in unstructured piles from RGB-D data. The first objective is to…
Grounded Situation Recognition (GSR) is capable of recognizing and interpreting visual scenes in a contextually intuitive way, yielding salient activities (verbs) and the involved entities (roles) depicted in images. In this work, we focus…
Human-annotated attributes serve as powerful semantic embeddings in zero-shot learning. However, their annotation process is labor-intensive and needs expert supervision. Current unsupervised semantic embeddings, i.e., word embeddings,…