Related papers: Landmark Assisted CycleGAN for Cartoon Face Genera…
We are interested in attribute-guided face generation: given a low-res face input image, an attribute vector that can be extracted from a high-res image (attribute image), our new method generates a high-res face image for the low-res input…
Face synthesis is an important problem in computer vision with many applications. In this work, we describe a new method, namely LandmarkGAN, to synthesize faces based on facial landmarks as input. Facial landmarks are a natural, intuitive,…
The face reenactment is a popular facial animation method where the person's identity is taken from the source image and the facial motion from the driving image. Recent works have demonstrated high quality results by combining the facial…
This paper presents an innovative approach to achieve face cartoonisation while preserving the original identity and accommodating various poses. Unlike previous methods in this field that relied on conditional-GANs, which posed challenges…
In this paper we are concerned with the challenging problem of producing a full image sequence of a deformable face given only an image and generic facial motions encoded by a set of sparse landmarks. To this end we build upon recent…
Facial landmarks constitute the most compressed representation of faces and are known to preserve information such as pose, gender and facial structure present in the faces. Several works exist that attempt to perform high-level…
Human face synthesis and manipulation are increasingly important in entertainment and AI, with a growing demand for highly realistic, identity-preserving images even when only unpaired, unaligned datasets are available. We study unpaired…
Face photo-sketch synthesis and recognition has many applications in digital entertainment and law enforcement. Recently, generative adversarial networks (GANs) based methods have significantly improved the quality of image synthesis, but…
Facial expression recognition is a challenging task due to two major problems: the presence of inter-subject variations in facial expression recognition dataset and impure expressions posed by human subjects. In this paper we present a…
We propose a simple yet powerful Landmark guided Generative Adversarial Network (LandmarkGAN) for the facial expression-to-expression translation using a single image, which is an important and challenging task in computer vision since the…
In this paper, we proposed a generative model that learns to synthesize the 4D facial expression with the neutral landmark. Existing works mainly focus on the generation of sequences guided by expression labels, speech, etc, while they are…
With the increased accuracy of modern computer vision technology, many access control systems are equipped with face recognition functions for faster identification. In order to maintain high recognition accuracy, it is necessary to keep…
Caricature generation is an interesting yet challenging task. The primary goal is to generate plausible caricatures with reasonable exaggerations given face images. Conventional caricature generation approaches mainly use low-level…
Generative adversary networks (GANs) have recently led to highly realistic image synthesis results. In this work, we describe a new method to expose GAN-synthesized images using the locations of the facial landmark points. Our method is…
Automatic generation of facial images has been well studied after the Generative Adversarial Network (GAN) came out. There exists some attempts applying the GAN model to the problem of generating facial images of anime characters, but none…
In this paper, we investigate an open research task of generating 3D cartoon face shapes from single 2D GAN generated human faces and without 3D supervision, where we can also manipulate the facial expressions of the 3D shapes. To this end,…
Recently, deep learning-based facial landmark detection for in-the-wild faces has achieved significant improvement. However, there are still challenges in face landmark detection in other domains (e.g. cartoon, caricature, etc). This is due…
Morph images threaten Facial Recognition Systems (FRS) by presenting as multiple individuals, allowing an adversary to swap identities with another subject. Morph generation using generative adversarial networks (GANs) results in…
Facial attributes are important since they provide a detailed description and determine the visual appearance of human faces. In this paper, we aim at converting a face image to a sketch while simultaneously generating facial attributes. To…
Facial landmarks refer to the localization of fundamental facial points on face images. There have been a tremendous amount of attempts to detect these points from facial images however, there has never been an attempt to synthesize a…