English
Related papers

Related papers: A Constant-Factor Approximation Algorithm for Vert…

200 papers

In the MINIMUM CONVEX COVER (MCC) problem, we are given a simple polygon $\mathcal P$ and an integer $k$, and the question is if there exist $k$ convex polygons whose union is $\mathcal P$. It is known that MCC is $\mathsf{NP}$-hard…

Computational Geometry · Computer Science 2021-06-07 Mikkel Abrahamsen

We explore an Art Gallery variant where each point of a polygon must be seen by k guards, and guards cannot see through other guards. Surprisingly, even covering convex polygons under this variant is not straightforward. For example,…

Computational Geometry · Computer Science 2025-09-18 MIT CompGeom Group , Hugo A. Akitaya , Erik D. Demaine , Adam Hesterberg , Anna Lubiw , Jayson Lynch , Joseph O'Rourke , Frederick Stock

Let an orthogonal polyhedron be the union of a finite set of boxes in $\mathbb R^3$ (i.e., cuboids with edges parallel to the coordinate axes), whose surface is a connected 2-manifold. We study the NP-complete problem of guarding a…

Computational Geometry · Computer Science 2019-10-25 Giovanni Viglietta

We study the art gallery problem for opposing half guards: guards that can either see to their left or to their right only. We present art gallery theorems, show that the location of half guards in 2-guardable polygons is not restricted to…

Computational Geometry · Computer Science 2022-07-12 Erik Krohn , Bengt J. Nilsson , Christiane Schmidt

A searcher is tasked with exploring a graph with edge lengths and vertex weights, starting from a designated vertex. Initially, only the starting vertex is considered explored. At each step, the searcher adds an edge to the solution,…

Data Structures and Algorithms · Computer Science 2025-05-13 Svenja M. Griesbach , Felix Hommelsheim , Max Klimm , Kevin Schewior

A set $G$ of points on a 1.5-dimensional terrain, also known as an $x$-monotone polygonal chain, is said to guard the terrain if any point on the terrain is 'seen' by a point in $G$. Two points on the terrain see each other if and only if…

Computational Geometry · Computer Science 2009-07-08 James King , Erik Krohn

$\delta$-Covering, for some covering range $\delta>0$, is a continuous facility location problem on undirected graphs where all edges have unit length. The facilities may be positioned on the vertices as well as on the interior of the…

Data Structures and Algorithms · Computer Science 2024-08-09 Tim A. Hartmann , Tom Janßen

Herein, we consider the continuous 1.5-dimensional(1.5D) terrain guarding problem with two-sided guarding. We provide an x-monotone chain T and determine the minimal number of vertex guards such that all points of T have been two-sided…

Computational Geometry · Computer Science 2018-05-08 Wei-Yu Lai , Tien-Ruey Hsiang

We prove that the art gallery problem is equivalent under polynomial time reductions to deciding whether a system of polynomial equations over the real numbers has a solution. The art gallery problem is a classical problem in computational…

Computational Geometry · Computer Science 2018-05-10 Mikkel Abrahamsen , Anna Adamaszek , Tillmann Miltzow

The minimum convex cover problem seeks to cover a polygon $P$ with the fewest convex polygons that lie within $P$. This problem is $\exists\mathbb R$-complete, and the best previously known algorithm, due to Eidenbenz and Widmayer (2001),…

Computational Geometry · Computer Science 2026-04-21 Omrit Filtser , Tzalik Maimon , Ofir Yomtovyan

The eternal vertex cover problem is a variant of the classical vertex cover problem where a set of guards on the vertices have to be dynamically reconfigured from one vertex cover to another in every round of an attacker-defender game. The…

Discrete Mathematics · Computer Science 2019-05-01 Jasine Babu , L. Sunil Chandran , Mathew Francis , Veena Prabhakaran , Deepak Rajendraprasad , J. Nandini Warrier

Given an orthogonal polygon $ P $ with $ n $ vertices, the goal of the watchman route problem is finding a path $ S $ of the minimum length in $ P $ such that every point of the polygon $ P $ is visible from at least one of the point of $ S…

Computational Geometry · Computer Science 2017-08-07 Hamid Hoorfar , Alireza Bagheri

Placing a minimum number of guards on a given watchman route in a polygonal domain is called the {\em minimum vision points problem}. We prove that finding the minimum number of vision points on a shortest watchman route in a simple polygon…

Computational Geometry · Computer Science 2022-07-12 Mayank Chaturvedi , Bengt J. Nilsson

In this paper we consider the problem of computing the weak visibility polygon of any query line segment $pq$ (or $WVP(pq)$) inside a given polygon $P$. Our first non-trivial algorithm runs in simple polygons and needs $O(n^3 \log n)$ time…

Computational Geometry · Computer Science 2013-10-29 Mojtaba Nouri Bygi , Mohammad Ghodsi

Our first focus is the Capacitated Partition Vertex Cover (C-PVC) problem in hypergraphs. In C-PVC, we are given a hypergraph with capacities on its vertices and a partition of the hyperedge set into $\omega$ distinct groups. The objective…

Data Structures and Algorithms · Computer Science 2025-12-22 Rajni Dabas , Samir Khuller , Emilie Rivkin

Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…

Computational Geometry · Computer Science 2012-04-13 Minati De , Anil Maheshwari , Subhas C. Nandy

The Searchlight Scheduling Problem was first studied in 2D polygons, where the goal is for point guards in fixed positions to rotate searchlights to catch an evasive intruder. Here the problem is extended to 3D polyhedra, with the guards…

Computational Geometry · Computer Science 2015-03-19 Giovanni Viglietta

We address the problem of covering a target segment $\overline{uv}$ using a finite set of guards $\mathcal{S}$ placed on a source segment $\overline{xy}$ within a simple polygon $\mathcal{P}$, assuming weak visibility between the target and…

Computational Geometry · Computer Science 2025-06-26 Arash Vaezi

We give a nearly optimal sublinear-time algorithm for approximating the size of a minimum vertex cover in a graph G. The algorithm may query the degree deg(v) of any vertex v of its choice, and for each 1 <= i <= deg(v), it may ask for the…

Data Structures and Algorithms · Computer Science 2011-10-06 Krzysztof Onak , Dana Ron , Michal Rosen , Ronitt Rubinfeld

Minimum sum vertex cover of an $n$-vertex graph $G$ is a bijection $\phi : V(G) \to [n]$ that minimizes the cost $\sum_{\{u,v\} \in E(G)} \min \{\phi(u), \phi(v) \}$. Finding a minimum sum vertex cover of a graph (the MSVC problem) is…

Data Structures and Algorithms · Computer Science 2024-01-11 Shubhada Aute , Fahad Panolan