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As humans, we hear sound every second of our life. The sound we hear is often affected by the acoustics of the environment surrounding us. For example, a spacious hall leads to more reverberation. Room Impulse Responses (RIR) are commonly…

Artificial Intelligence · Computer Science 2023-10-10 Yinfeng Yu , Changan Chen , Lele Cao , Fangkai Yang , Fuchun Sun

This article explores a variant of Kac's famous problem, "Can one hear the shape of a drum?", by addressing a geometric inverse problem in acoustics. Our objective is to reconstruct the shape of a cuboid room using acoustic signals measured…

Optimization and Control · Mathematics 2025-09-11 Antoine Deleforge , Cédric Foy , Yannick Privat , Tom Sprunck

In mixed reality applications, a realistic acoustic experience in spatial environments is as crucial as the visual experience for achieving true immersion. Despite recent advances in neural approaches for Room Impulse Response (RIR)…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Xiulong Liu , Anurag Kumar , Paul Calamia , Sebastia V. Amengual , Calvin Murdock , Ishwarya Ananthabhotla , Philip Robinson , Eli Shlizerman , Vamsi Krishna Ithapu , Ruohan Gao

Room impulse response (RIR) functions capture how the surrounding physical environment transforms the sounds heard by a listener, with implications for various applications in AR, VR, and robotics. Whereas traditional methods to estimate…

Sound · Computer Science 2022-11-28 Sagnik Majumder , Changan Chen , Ziad Al-Halah , Kristen Grauman

The hearing sense on a mobile robot is important because it is omnidirectional and it does not require direct line-of-sight with the sound source. Such capabilities can nicely complement vision to help localize a person or an interesting…

Robotics · Computer Science 2016-02-29 Jean-Marc Valin , François Michaud , Jean Rouat , Dominic Létourneau

Room geometry inference (RGI) aims at estimating room shapes from measured room impulse responses (RIRs) and has received lots of attention for its importance in environment-aware audio rendering and virtual acoustic representation of a…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-22 Inmo Yeon , Jung-Woo Choi

Accurate estimation of indoor space geometries is vital for constructing precise digital twins, whose broad industrial applications include navigation in unfamiliar environments and efficient evacuation planning, particularly in low-light…

Sound · Computer Science 2024-11-25 Inmo Yeon , Iljoo Jeong , Seungchul Lee , Jung-Woo Choi

Knowing the room geometry may be very beneficial for many audio applications, including sound reproduction, acoustic scene analysis, and sound source localization. Room geometry inference (RGI) deals with the problem of reflector…

Audio and Speech Processing · Electrical Eng. & Systems 2023-08-29 Cagdas Tuna , Altan Akat , H. Nazim Bicer , Andreas Walther , Emanuël A. P. Habets

We propose Audio Noise Awareness using Visuals of Indoors for NAVIgation for quieter robot path planning. While humans are naturally aware of the noise they make and its impact on those around them, robots currently lack this awareness. A…

Robotics · Computer Science 2024-10-25 Vidhi Jain , Rishi Veerapaneni , Yonatan Bisk

Mobile robots in real-life settings would benefit from being able to localize sound sources. Such a capability can nicely complement vision to help localize a person or an interesting event in the environment, and also to provide enhanced…

Robotics · Computer Science 2016-03-01 Jean-Marc Valin , François Michaud , Brahim Hadjou , Jean Rouat

We show that one can reconstruct the shape of a room with planar walls from the first-order echoes received by four non-planar microphones placed on a drone with generic position and orientation. Both the cases where the source is located…

Commutative Algebra · Mathematics 2020-01-16 Mireille Boutin , Gregor Kemper

We consider exploration tasks in which an autonomous mobile robot incrementally builds maps of initially unknown indoor environments. In such tasks, the robot makes a sequence of decisions on where to move next that, usually, are based on…

Robotics · Computer Science 2021-04-23 Matteo Luperto , Luca Fochetta , Francesco Amigoni

The inference of the absorption configuration of an existing room solely using acoustic signals can be challenging. This research presents two methods for estimating the room dimensions and frequency-dependent absorption coefficients using…

Sound · Computer Science 2023-04-26 Yuanxin Xia , Cheol-Ho Jeong

A microphone array can provide a mobile robot with the capability of localizing, tracking and separating distant sound sources in 2D, i.e., estimating their relative elevation and azimuth. To combine acoustic data with visual information in…

Audio and Speech Processing · Electrical Eng. & Systems 2020-07-23 Simon Michaud , Samuel Faucher , François Grondin , Jean-Samuel Lauzon , Mathieu Labbé , Dominic Létourneau , François Ferland , François Michaud

Binaural audio provides human listeners with an immersive spatial sound experience, but most existing videos lack binaural audio recordings. We propose an audio spatialization method that draws on visual information in videos to convert…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Rishabh Garg , Ruohan Gao , Kristen Grauman

Acoustical behavior of a room for a given position of microphone and sound source is usually described using the room impulse response. If we rely on the standard uniform sampling, the estimation of room impulse response for arbitrary…

Audio and Speech Processing · Electrical Eng. & Systems 2018-02-19 Helena Peić Tukuljac , Thach Pham Vu , Hervé Lissek , Pierre Vandergheynst

In this thesis, we propose an artificial auditory system that gives a robot the ability to locate and track sounds, as well as to separate simultaneous sound sources and recognising simultaneous speech. We demonstrate that it is possible to…

Robotics · Computer Science 2016-02-23 Jean-Marc Valin

Estimation of the location of sound sources is usually done using microphone arrays. Such settings provide an environment where we know the difference between the received signals among different microphones in the terms of phase or…

Sound · Computer Science 2026-01-08 Helena Peic Tukuljac , Herve Lissek , Pierre Vandergheynst

In real-world acoustic scenarios, there often are multiple sound sources present in a room. These sources are situated in various locations and produce sounds that reach the listener from multiple directions. The presence of multiple…

Sound · Computer Science 2023-05-26 Kyungyun Lee , Jeonghun Seo , Keunwoo Choi , Sangmoon Lee , Ben Sangbae Chon

Recent years have seen immense progress in 3D computer vision and computer graphics, with emerging tools that can virtualize real-world 3D environments for numerous Mixed Reality (XR) applications. However, alongside immersive visual…

Sound · Computer Science 2024-06-12 Mason Wang , Ryosuke Sawata , Samuel Clarke , Ruohan Gao , Shangzhe Wu , Jiajun Wu
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