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The human language is one of the most natural interfaces for humans to interact with robots. This paper presents a robot system that retrieves everyday objects with unconstrained natural language descriptions. A core issue for the system is…

Robotics · Computer Science 2017-07-19 Mohit Shridhar , David Hsu

We are increasingly surrounded by artificially intelligent technology that takes decisions and executes actions on our behalf. This creates a pressing need for general means to communicate with, instruct and guide artificial agents, with…

Pose-estimation methods enable extracting human motion from common videos in the structured form of 3D skeleton sequences. Despite great application opportunities, effective content-based access to such spatio-temporal motion data is a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Nicola Messina , Jan Sedmidubsky , Fabrizio Falchi , Tomáš Rebok

Semantic matching is of central importance to many natural language tasks \cite{bordes2014semantic,RetrievalQA}. A successful matching algorithm needs to adequately model the internal structures of language objects and the interaction…

Computation and Language · Computer Science 2015-03-12 Baotian Hu , Zhengdong Lu , Hang Li , Qingcai Chen

Estimating 3D human pose and shape from a single image is highly under-constrained. To address this ambiguity, we propose a novel prior, namely kinematic dictionary, which explicitly regularizes the solution space of relative 3D rotations…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Ze Ma , Yifan Yao , Pan Ji , Chao Ma

Aligning multiple modalities in a latent space, such as images and texts, has shown to produce powerful semantic visual representations, fueling tasks like image captioning, text-to-image generation, or image grounding. In the context of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ginger Delmas , Philippe Weinzaepfel , Francesc Moreno-Noguer , Grégory Rogez

We build a virtual agent for learning language in a 2D maze-like world. The agent sees images of the surrounding environment, listens to a virtual teacher, and takes actions to receive rewards. It interactively learns the teacher's language…

Computation and Language · Computer Science 2018-08-15 Haonan Yu , Haichao Zhang , Wei Xu

We propose Text2Motion, a language-based planning framework enabling robots to solve sequential manipulation tasks that require long-horizon reasoning. Given a natural language instruction, our framework constructs both a task- and…

Robotics · Computer Science 2024-11-01 Kevin Lin , Christopher Agia , Toki Migimatsu , Marco Pavone , Jeannette Bohg

We propose a novel generative approach for 3D human pose estimation. 3D human pose estimation poses several key challenges due to the complex geometry of the human body, self-occluding joints, and the requirement for large-scale real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Hyunsoo Lee , Daeum Jeon , Hyeokjae Oh

Natural language interfaces to embodied AI are becoming more ubiquitous in our daily lives. This opens up further opportunities for language-based interaction with embodied agents, such as a user verbally instructing an agent to execute…

Computer Vision and Pattern Recognition · Computer Science 2024-11-11 Jiaqi Chen , Daniel Barath , Iro Armeni , Marc Pollefeys , Hermann Blum

Human-centric visual understanding is an important desideratum for effective human-robot interaction. In order to navigate crowded public places, social robots must be able to interpret the activity of the surrounding humans. This paper…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Shengnan Hu , Ce Zheng , Zixiang Zhou , Chen Chen , Gita Sukthankar

In this paper, we propose P3D, the human part-wise motion context learning framework for sign language recognition. Our main contributions lie in two dimensions: learning the part-wise motion context and employing the pose ensemble to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Taeryung Lee , Yeonguk Oh , Kyoung Mu Lee

This paper addresses the problem of cross-dataset generalization of 3D human pose estimation models. Testing a pre-trained 3D pose estimator on a new dataset results in a major performance drop. Previous methods have mainly addressed this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Mohsen Gholami , Bastian Wandt , Helge Rhodin , Rabab Ward , Z. Jane Wang

Large, human-annotated datasets are central to the development of natural language processing models. Collecting these datasets can be the most challenging part of the development process. We address this problem by introducing a general…

Computation and Language · Computer Science 2020-04-29 Alana Marzoev , Samuel Madden , M. Frans Kaashoek , Michael Cafarella , Jacob Andreas

We present a method for learning an embedding that places images of humans in similar poses nearby. This embedding can be used as a direct method of comparing images based on human pose, avoiding potential challenges of estimating body…

Computer Vision and Pattern Recognition · Computer Science 2015-07-02 Greg Mori , Caroline Pantofaru , Nisarg Kothari , Thomas Leung , George Toderici , Alexander Toshev , Weilong Yang

This paper presents CoLLIE: a simple, yet effective model for continual learning of how language is grounded in vision. Given a pre-trained multimodal embedding model, where language and images are projected in the same semantic space (in…

Computation and Language · Computer Science 2022-07-12 Gabriel Skantze , Bram Willemsen

Large language models have achieved great success in recent years, so as their variants in vision. Existing vision-language models can describe images in natural languages, answer visual-related questions, or perform complex reasoning about…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Jiarui Xu , Xingyi Zhou , Shen Yan , Xiuye Gu , Anurag Arnab , Chen Sun , Xiaolong Wang , Cordelia Schmid

Human pose plays a crucial role in the digital age. While recent works have achieved impressive progress in understanding and generating human poses, they often support only a single modality of control signals and operate in isolation,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yiheng Li , Ruibing Hou , Hong Chang , Shiguang Shan , Xilin Chen

Authoring an appealing animation for a virtual character is a challenging task. In computer-aided keyframe animation artists define the key poses of a character by manipulating its underlying skeletons. To look plausible, a character pose…

Graphics · Computer Science 2021-07-02 Léon Victor , Alexandre Meyer , Saïda Bouakaz

In this paper, we use the framework of neural machine translation to learn joint sentence representations across six very different languages. Our aim is that a representation which is independent of the language, is likely to capture the…

Computation and Language · Computer Science 2017-08-09 Holger Schwenk , Matthijs Douze