Related papers: Universal audio synthesizer control with normalizi…
Sound effects model design commonly uses digital signal processing techniques with full control ability, but it is difficult to achieve realism within a limited number of parameters. Recently, neural sound effects synthesis methods have…
Sonification, or encoding information in meaningful audio signatures, has several advantages in augmenting or replacing traditional visualization methods for human-in-the-loop decision-making. Standard sonification methods reported in the…
In this work we study Variational Autoencoders (VAEs) from the perspective of harmonic analysis. By viewing a VAE's latent space as a Gaussian Space, a variety of measure space, we derive a series of results that show that the encoder…
Use a parametric representation of audio to train a generative model in the interest of obtaining more flexible control over the generated sound.
A sound field synthesis method enhancing perceptual quality is proposed. Sound field synthesis using multiple loudspeakers enables spatial audio reproduction with a broad listening area; however, synthesis errors at high frequencies called…
The goal of this contribution is to use a parametric speech synthesis system for reducing background noise and other interferences from recorded speech signals. In a first step, Hidden Markov Models of the synthesis system are trained. Two…
An adversarial autoencoder conditioned on known parameters of a physical modeling bowed string synthesizer is evaluated for use in parameter estimation and resynthesis tasks. Latent dimensions are provided to capture variance not explained…
We present a VAE architecture for encoding and generating high dimensional sequential data, such as video or audio. Our deep generative model learns a latent representation of the data which is split into a static and dynamic part, allowing…
In this paper, we present a vocoder-free framework for audio super-resolution that employs a flow matching generative model to capture the conditional distribution of complex-valued spectral coefficients. Unlike conventional two-stage…
This study presents a deep-learning framework for controlling multichannel acoustic feedback in audio devices. Traditional digital signal processing methods struggle with convergence when dealing with highly correlated noise such as…
Modeling of music audio semantics has been previously tackled through learning of mappings from audio data to high-level tags or latent unsupervised spaces. The resulting semantic spaces are theoretically limited, either because the chosen…
In order to build language technologies for majority of the languages, it is important to leverage the resources available in public domain on the internet - commonly referred to as `Found Data'. However, such data is characterized by the…
We present a strategy for the recovery of a sparse solution of a common problem in acoustic engineering, which is the reconstruction of sound source levels and locations applying microphone array measurements. The considered task bears…
Neural audio synthesis methods now allow specifying ideas in natural language. However, these methods produce results that cannot be easily tweaked, as they are based on large latent spaces and up to billions of uninterpretable parameters.…
Digital audio effects are widely used by audio engineers to alter the acoustic and temporal qualities of audio data. However, these effects can have a large number of parameters which can make them difficult to learn for beginners and…
We propose a completely unsupervised method to understand audio scenes observed with random microphone arrangements by decomposing the scene into its constituent sources and their relative presence in each microphone. To this end, we…
Passive Acoustic Monitoring (PAM) analysis is often hindered by the intensive manual effort needed to create labelled training data. This study introduces a synthetic data framework to generate large volumes of richly labelled training data…
Thanks to recent advances in deep learning, sophisticated generation tools exist, nowadays, that produce extremely realistic synthetic speech. However, malicious uses of such tools are possible and likely, posing a serious threat to our…
In this paper, we introduce the Variational Autoencoder (VAE) to an end-to-end speech synthesis model, to learn the latent representation of speaking styles in an unsupervised manner. The style representation learned through VAE shows good…
Convolutional layers with 1-D filters are often used as frontend to encode audio signals. Unlike fixed time-frequency representations, they can adapt to the local characteristics of input data. However, 1-D filters on raw audio are hard to…