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The Age-of-Information (AoI) is a new performance metric recently proposed for measuring the freshness of information in information-update systems. In this work, we conduct a systematic and comparative study to investigate the impact of…

Information Theory · Computer Science 2020-10-07 Zhongdong Liu , Liang Huang , Bin Li , Bo Ji

We investigate the age-of-information (AoI) in the context of random access networks, in which transmitters need to send a sequence of information packets to the intended receivers over a shared spectrum. Due to interference, the dynamics…

Information Theory · Computer Science 2021-09-21 Howard H. Yang , Ahmed Arafa , Tony Q. S. Quek , H. Vincent Poor

Internet of Things (IoT) has been emerging as one of the use cases permeating our daily lives in 5th Generation wireless networks, where status update packages are usually required to be timely delivered for many IoT based intelligent…

Information Theory · Computer Science 2019-01-29 Chao Xu , Howard H. Yang , Xijun Wang , Tony Q. S. Quek

Characterizing Age of Information (AoI) in status updating systems with general arrival and service processes has great significance considering that the interarrival and service time of updates can possibly be arbitrary in a real world.…

Systems and Control · Electrical Eng. & Systems 2026-01-15 Jixiang Zhang , Han Xu , Daming Cao , Yinfei Xu , Minghao Chen , Chengyu Lin

The freshness of information in real-time monitoring systems has received increasing attention, with Age of Information (AoI) emerging as a novel metric for measuring information freshness. In many applications, update packets need to be…

Information Theory · Computer Science 2024-04-04 Jianhang Zhu , Jie Gong

The notion of age-of-information (AoI) is investigated in the context of large-scale wireless networks, in which transmitters need to send a sequence of information packets, which are generated as independent Bernoulli processes, to their…

Information Theory · Computer Science 2020-12-24 Howard H. Yang , Chao Xu , Xijun Wang , Daquan Feng , Tony Q. S. Quek

In this paper, we examine a system where status updates are generated by a source and are forwarded in a First-Come-First-Served (FCFS) manner to the monitor. We consider the case where the server has other tasks to fulfill, a simple…

Information Theory · Computer Science 2018-05-31 Ali Maatouk , Mohamad Assaad , Anthony Ephremides

A source submits status updates to a network for delivery to a destination monitor. Updates follow a route through a series of network nodes. Each node is a last-come-first-served queue supporting preemption in service. We characterize the…

Information Theory · Computer Science 2018-03-22 Roy D. Yates

When designing a message transmission system, from the point of view of making sure that the information transmitted is as fresh as possible, two rules of thumb seem reasonable: use small buffers and adopt a last-in-first-out policy. In…

Performance · Computer Science 2021-10-19 George Kesidis , Takis Konstantopoulos , Michael A. Zazanis

This paper considers a large-scale wireless network consisting of source-destination (SD) pairs, where the sources send time-sensitive information, termed status updates, to their corresponding destinations in a time-slotted fashion. We…

Information Theory · Computer Science 2021-01-11 Praful D. Mankar , Mohamed A. Abd-Elmagid , Harpreet S. Dhillon

Age of Information (AoI), which measures the time elapsed since the generation of the last received packet at the destination, is a new metric for real-time status update tracking applications. In this paper, we consider a status-update…

Information Theory · Computer Science 2022-02-15 Jianhang Zhu , Jie Gong

Timely status updates are crucial to enabling applications in massive Internet of Things (IoT). This paper measures the data-freshness performance of a status update system with an energy harvesting transmitter, considering the randomness…

Information Theory · Computer Science 2019-06-04 Xi Zheng , Sheng Zhou , Zhiyuan Jiang , Zhisheng Niu

This paper considers the distribution of a general peak age of information (AoI) model and develops a general analysis approach for probabilistic performance guarantee from the time-domain perspective. Firstly, a general relationship…

Performance · Computer Science 2022-08-08 Ailing Zhong , Zhidu Li , Tong Tang , Dapeng Wu , Ruyan Wang , Yuming Jiang

In this paper we analyze the distribution of the Age of Information (AoI) of a tagged data stream sharing a processor with a set of other data streams. We do so in the highly general setting in which the interarrival times pertaining to the…

Networking and Internet Architecture · Computer Science 2025-02-20 Yoshiaki Inoue , Michel Mandjes

A large body of applications that involve monitoring, decision making, and forecasting require timely status updates for their efficient operation. Age of Information (AoI) is a newly proposed metric that effectively captures this…

Information Theory · Computer Science 2018-10-09 George Stamatakis , Nikolaos Pappas , Apostolos Traganitis

The paper deals with Age of Information (AoI) in a network of multiple sources and parallel queues with buffering capabilities, preemption in service and losses in served packets. The queues do not communicate between each other and the…

Performance · Computer Science 2020-12-03 Josu Doncel , Mohamad Assaad

In this paper, we consider a single-source multi-server generate-at-will discrete-time non-preemptive status update system where update packets are transmitted using {\em only one} of the available servers, according to a server selection…

Information Theory · Computer Science 2025-12-23 Nail Akar , Ismail Cosandal , Sennur Ulukus

Age of Information (AoI) is emerging as a novel metric for measuring information freshness in real-time monitoring systems. For computation-intensive status data, the information is not revealed until being processed. We consider a status…

Information Theory · Computer Science 2025-08-21 Jianhang Zhu , Jie Gong

A service system with multiple types of customers, arriving as Poisson processes, is considered. The system has infinite number of servers, ranked by $1,2,3, \ldots$; a server rank is its ``location." Each customer has an independent…

Probability · Mathematics 2025-02-21 Alexander Stolyar

Mobile Edge Computing (MEC) is expected to play a significant role in the development of 6G networks, as new applications such as cooperative driving and eXtended Reality (XR) require both communication and computational resources from the…

Networking and Internet Architecture · Computer Science 2023-07-06 Federico Chiariotti