Related papers: Real-Time Digital Video Streaming at Low-VHF for C…
This paper reports a detailed experimental characterization of optical performances of Visible Light Communication (VLC) system using a real traffic light for ultra-low latency, infrastructure-to-vehicle (I2V) communications for intelligent…
Applications like disaster management and industrial inspection often require experts to enter contaminated places. To circumvent the need for physical presence, it is desirable to generate a fully immersive individual live teleoperation…
Lossy compression and rate-adaptive streaming are a mainstay in traditional video steams. However, a new class of neuromorphic ``event'' sensors records video with asynchronous pixel samples rather than image frames. These sensors are…
In this paper, we investigate wireless streaming of multi-quality tiled 360 virtual reality (VR) videos from a multi-antenna server to multiple single-antenna users in a multi-carrier system. To capture the impact of field-of-view (FoV)…
Event cameras offer significant advantages for low-light video enhancement, primarily due to their high dynamic range. Current research, however, is severely limited by the absence of large-scale, real-world, and spatio-temporally aligned…
In virtual desktop infrastructure (VDI) environments, the remote display protocol has a big responsibility to transmit video data from a data center-hosted desktop to the endpoint. The protocol must ensure a high level of client perceived…
This paper investigates adaptive streaming of one or multiple tiled 360 videos from a multi-antenna base station (BS) to one or multiple single-antenna users, respectively, in a multi-carrier wireless system. We aim to maximize the video…
In many emerging applications, data streams are monitored in a network environment. Due to limited communication bandwidth and other resource constraints, a critical and practical demand is to online compress data streams continuously with…
Streaming services gradually support high-quality videos for better user experience. However, streaming high-quality video on mobile devices consumes a considerable amount of energy. This paper presents the design and prototype of EVSO,…
Low-Light Video Enhancement (LLVE) seeks to restore dynamic or static scenes plagued by severe invisibility and noise. In this paper, we present an innovative video decomposition strategy that incorporates view-independent and…
Visual Semantic Navigation (VSN) is the ability of a robot to learn visual semantic information for navigating in unseen environments. These VSN models are typically tested in those virtual environments where they are trained, mainly using…
Video frame transmission delay is critical in real-time applications such as online video gaming, live show, etc. The receiving deadline of a new frame must catch up with the frame rendering time. Otherwise, the system will buffer a while,…
As transceiver elevation angles increase from small to large, existing ultraviolet (UV) non-line-of-sight (NLoS) models encounter two challenges: i) cannot estimate the channel characteristics of UV NLoS communication scenarios when there…
With COVID-19, the interest for digital interactions has raised, putting in turn real-time (or low-latency) codecs into a new light. Most of the codec research has been traditionally focusing on coding efficiency, while very little…
Efficient dissemination of videos is an important problem for mobile telecom carriers. In this paper, to facilitate massive video dissemination, we study joint caching and multicasting for multi-quality videos encoded using two video…
The use of terahertz (THz) communications with massive multiple input multiple output (MIMO) systems in 6G can potentially provide high data rates and low latency communications. However, accurate channel estimation in THz frequencies…
Generative models are reshaping the live-streaming industry by redefining how content is created, styled, and delivered. Previous image-based streaming diffusion models have powered efficient and creative live streaming products but have…
Vision sensors are widely applied in vehicles, robots, and roadside infrastructure. However, due to limitations in hardware cost and system size, camera Field-of-View (FoV) is often restricted and may not provide sufficient coverage.…
Wireless support of virtual reality (VR) has challenges when a network has multiple users, particularly for 3D VR gaming, digital AI avatars, and remote team collaboration. This work addresses these challenges through investigation of the…
Recently, HTTP-Based Adaptive Streaming has become the de facto standard for video streaming over the Internet. It allows the client to adapt media characteristics to varying network conditions in order to maximize Quality of Experience…