Related papers: L*-Based Learning of Markov Decision Processes (Ex…
Constructing an accurate system model for formal model verification can be both resource demanding and time-consuming. To alleviate this shortcoming, algorithms have been proposed for automatically learning system models based on observed…
Automata learning has many applications in artificial intelligence and software engineering. Central to these applications is the $L^*$ algorithm, introduced by Angluin. The $L^*$ algorithm learns deterministic finite-state automata (DFAs)…
Active automata learning in the framework of Angluin's $L^*$ algorithm has been applied to learning many kinds of automata models. In applications to timed models such as timed automata, the main challenge is to determine guards on the…
We present an algorithm for active learning of deterministic timed automata with multiple clocks. The algorithm is within the querying framework of Angluin's $L^*$ algorithm and follows the idea proposed in existing work on the active…
In this paper, we present a categorical approach to learning automata over words, in the sense of the $L^*$-algorithm of Angluin. This yields a new generic $L^*$-like algorithm which can be instantiated for learning deterministic automata,…
We present a novel algorithm that uses exact learning and abstraction to extract a deterministic finite automaton describing the state dynamics of a given trained RNN. We do this using Angluin's L* algorithm as a learner and the trained RNN…
The design of decision and control strategies for switched systems typically requires complete knowledge of (i) mathematical models of the subsystems and (ii) restrictions on admissible switches between the subsystems. We propose an active…
Extracting finite state automata (FSAs) from black-box models offers a powerful approach to gaining interpretable insights into complex model behaviors. To support this pursuit, we present a weighted variant of Angluin's (1987)…
We present an algorithm for active learning of deterministic timed automata with a single clock. The algorithm is within the framework of Angluin's $L^*$ algorithm and inspired by existing work on the active learning of symbolic automata.…
Expert demonstrations have proven an easy way to indirectly specify complex tasks. Recent algorithms even support extracting unambiguous formal specifications, e.g. deterministic finite automata (DFA), from demonstrations. Unfortunately,…
We propose a novel model-based reinforcement learning algorithm -- Dynamics Learning and predictive control with Parameterized Actions (DLPA) -- for Parameterized Action Markov Decision Processes (PAMDPs). The agent learns a…
Learning automata by queries is a long-studied area initiated by Angluin in 1987 with the introduction of the $L^*$ algorithm to learn regular languages, with a large body of work afterwards on many different variations and generalizations…
A DFA separates two disjoint languages $L_1$ and $L_2$ if it accepts every word in $L_1$ and rejects every word in $L_2$. Algorithms for active learning of small separating DFAs have many applications, e.g., for learning network invariants,…
Traditional approaches to inference of deterministic finite-state automata (DFA) stem from symbolic AI, including both active learning methods (e.g., Angluin's L* algorithm and its variants) and passive techniques (e.g., Biermann and…
In this paper, we suggest a novel data-driven approach to active learning (AL). The key idea is to train a regressor that predicts the expected error reduction for a candidate sample in a particular learning state. By formulating the query…
There are situations in which an agent should receive rewards only after having accomplished a series of previous tasks, that is, rewards are non-Markovian. One natural and quite general way to represent history-dependent rewards is via a…
Strategies for partially observable Markov decision processes (POMDP) typically require memory. One way to represent this memory is via automata. We present a method to learn an automaton representation of a strategy using a modification of…
Model learning has gained increasing interest in recent years. It derives behavioural models from test data of black-box systems. The main advantage offered by such techniques is that they enable model-based analysis without access to the…
Active automata learning (AAL) algorithms can learn a behavioral model of a system from interacting with it. The primary challenge remains scaling to larger models, in particular in the presence of many possible inputs to the system. Modern…
In supervised learning, we fit a single statistical model to a given data set, assuming that the data is associated with a singular task, which yields well-tuned models for specific use, but does not adapt well to new contexts. By contrast,…