Related papers: No-boarding buses: Agents allowed to cooperate or …
This paper reconsiders the problem of the absent-minded driver who must choose between alternatives with different payoff with imperfect recall and varying degrees of knowledge of the system. The classical absent-minded driver problem…
We study a complementarity game with multiple populations whose members' offered contributions are put together towards some common aim. When the sum of the players' offers reaches or exceeds some threshold K, they each receive K minus…
Situations where individuals have to contribute to joint efforts or share scarce resources are ubiquitous. Yet, without proper mechanisms to ensure cooperation, the evolutionary pressure to maximize individual success tends to create a…
We investigate the emergent social dynamics of Large Language Model (LLM) agents in a spatially extended El Farol Bar problem, observing how they autonomously navigate this classic social dilemma. As a result, the LLM agents generated a…
Game theory formalizes certain interactions between physical particles or between living beings in biology, sociology, and economics, and quantifies the outcomes by payoffs. The prisoner's dilemma (PD) describes situations in which it is…
Denied boarding in congested transit systems induces queuing delays and departure-time shifts that can reshape passenger flows. Correctly modeling these responses in transit assignment hinges on the enforcement of two priority rules:…
The complete cooperation and the complete defection are two typical strategies considered in evolutionary games in many previous works. However, in real life, strategies of individuals are full of variety rather than only two complete ones.…
Agents rarely act in isolation -- their behavioral history, in particular, is public to others. We seek a non-asymptotic understanding of how a leader agent should shape this history to its maximal advantage, knowing that follower agent(s)…
We study the phase diagram of a minority game where three classes of agents are present. Two types of agents play a risk-loving game that we model by the standard Snowdrift Game. The behaviour of the third type of agents is coded by {\em…
We consider a version of large population games whose agents compete for resources using strategies with adaptable preferences. Diversity among the agents reduces their maladpative behavior. We find interesting scaling relations with…
We study an ensemble of individuals playing the two games of the so-called Parrondo paradox. In our study, players are allowed to choose the game to be played by the whole ensemble in each turn. The choice cannot conform to the preferences…
It is commonly seen that buses are blocked by the ones in front serving passengers and have to queue outside a curbside bus stop although there are vacant berths at the stop. The resultant bus delays degrade the service level of urban…
In this work we study opinion formation in a population participating of a public debate with two distinct choices. We considered three distinct mechanisms of social interactions and individuals' behavior: conformity, nonconformity and…
This paper presents research comparing the effects of different environments on the outcome of an extended Prisoner's Dilemma, in which agents have the option to abstain from playing the game. We consider three different pure strategies:…
A multi-class single-server queueing model with finite buffers, in which scheduling and admission of customers are subject to control, is studied in the moderate deviation heavy traffic regime. A risk-sensitive cost set over a finite time…
We study the dynamics of a version of the batch minority game, with random external information and with different types of inhomogeneous decision noise (additive and multiplicative), using generating functional techniques \`{a} la De…
This study investigates the effect of behavioral mistakes on the evolutionary stability of the cooperative equilibrium in a repeated public goods game. Many studies show that behavioral mistakes have detrimental effects on cooperation…
Individual choices are either based on personal experience or on information provided by peers. The latter case, causes individuals to conform to the majority in their neighborhood. Such herding behavior may be very efficient in aggregating…
We consider the evolutionary dynamics of a cooperative game on an adaptive network, where the strategies of agents (cooperation or defection) feed back on their local interaction topology. While mutual cooperation is the social optimum,…
The bus system is a critical component of sustainable urban transportation. However, due to the significant uncertainties in passenger demand and traffic conditions, bus operation is unstable in nature and bus bunching has become a common…