Related papers: A Game Model for Proofs with Costs
We propose a model for games in which the players have shared access to a blockchain that allows them to deploy smart contracts to act on their behalf. This changes fundamental game-theoretic assumptions about rationality since a contract…
In a multi-battle contest, each time a player competes by investing some of her budgets or resources in a component battle to collect a value if winning the battle. There are multiple battles to fight, and the budgets get consumed over…
Adversarial machine learning, i.e., increasing the robustness of machine learning algorithms against so-called adversarial examples, is now an established field. Yet, newly proposed methods are evaluated and compared under unrealistic…
Traditional solvable game theory and mean-field-type game theory (risk-aware games) predominantly focus on quadratic costs due to their analytical tractability. Nevertheless, they often fail to capture critical non-linearities inherent in…
A term calculus for the proofs in multiplicative-additive linear logic is introduced and motivated as a programming language for channel based concurrency. The term calculus is proved complete for a semantics in linearly distributive…
We relate two contract models: one based on event structures and game theory, and the other one based on logic. In particular, we show that the notions of agreement and winning strategies in the game-theoretic model are related to that of…
Causal reasoning and game-theoretic reasoning are fundamental topics in artificial intelligence, among many other disciplines: this paper is concerned with their intersection. Despite their importance, a formal framework that supports both…
This paper coins the notion of Joker games, a variant of concurrent games where the players are not strictly adversarial. Instead, Player 1 can get help from Player 2 by playing a Joker move. We formalize these games as cost games and…
The cost-sharing connection game is a variant of routing games on a network. In this model, given a directed graph with edge costs and edge capacities, each agent wants to construct a path from a source to a sink with low cost. The users…
We study a variant of the modal $\mu$-calculus based on the constructive modal logic $\mathsf{CK}$. We define game semantics for the constructive $\mu$-calculus and prove its equivalence to the birelational Kripke semantics. We then use the…
Interactive-proof games model the scenario where an honest party interacts with powerful but strategic provers, to elicit from them the correct answer to a computational question. Interactive proofs are increasingly used as a framework to…
Proof search has been used to specify a wide range of computation systems. In order to build a framework for reasoning about such specifications, we make use of a sequent calculus involving induction and co-induction. These proof principles…
In this work we present a computation paradigm based on a concurrent and incremental construction of proof nets (de-sequentialized or graphical proofs) of the pure multiplicative and additive fragment of Linear Logic, a resources conscious…
Game-theoretical approach to the analysis of parallel algorithms is proposed. The approach is based on presentation of the parallel computing as a congestion game. In the game processes compete for resources such as core of a central…
Consider a mechanism that cannot observe how many players there are directly, but instead must rely on their self-reports to know how many are participating. Suppose the players can create new identities to report to the auctioneer at some…
Fact checking is a challenging task because verifying the truthfulness of a claim requires reasoning about multiple retrievable evidence. In this work, we present a method suitable for reasoning about the semantic-level structure of…
Additively separable hedonic games and fractional hedonic games have received considerable attention. They are coalition forming games of selfish agents based on their mutual preferences. Most of the work in the literature characterizes the…
The cost and scarcity of fully supervised labels in statistical machine learning encourage using partially labeled data for model validation as a cheaper and more accessible alternative. Effectively collecting and leveraging weakly…
I present a formal connection between algebraic effects and game semantics, two important lines of work in programming languages semantics with applications in compositional software verification. Specifically, the algebraic signature…
We consider two-player games played on finite graphs equipped with costs on edges and introduce two winning conditions, cost-parity and cost-Streett, which require bounds on the cost between requests and their responses. Both conditions…