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The massive growth of sports videos has resulted in a need for automatic generation of sports highlights that are comparable in quality to the hand-edited highlights produced by broadcasters such as ESPN. Unlike previous works that mostly…

Multimedia · Computer Science 2016-06-30 Vinay Bettadapura , Caroline Pantofaru , Irfan Essa

Predicting outcomes in sports is important for teams, leagues, bettors, media, and fans. Given the growing amount of player tracking data, sports analytics models are increasingly utilizing spatially-derived features built upon player…

Machine Learning · Computer Science 2022-07-29 Peter Xenopoulos , Claudio Silva

Shooting location is a core indicator of offensive style in invasion sports. Existing basketball shot-chart analyses often use spatial information for descriptive visualization, location-based efficiency modeling, or clustering players into…

Methodology · Statistics 2026-03-26 Kazuhiro Yamada , Keisuke Fujii

In a soccer game, the information provided by detecting and tracking brings crucial clues to further analyze and understand some tactical aspects of the game, including individual and team actions. State-of-the-art tracking algorithms…

Computer Vision and Pattern Recognition · Computer Science 2020-11-23 Samuel Hurault , Coloma Ballester , Gloria Haro

Timeout is a short interruption during games used to communicate a change in strategy, to give the players a rest or to stop a negative flow in the game. Whatever the reason, coaches expect an improvement in their team's performance after a…

Applications · Statistics 2022-04-12 Niander Assis , Renato Assunção , Pedro O. S. Vaz-De-Melo

Tracking the trajectory of tennis players can help camera operators in production. Predicting future movement enables cameras to automatically track and predict a player's future trajectory without human intervention. Predicting future…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Ali K. AlShami , Terrance Boult , Jugal Kalita

We present an open, sport-agnostic platform that turns tracking into comparable spatial measures across professional Ultimate, basketball, and soccer. Coaches in all three sports ask the same question: where is the usable space, and when…

Human-Computer Interaction · Computer Science 2026-03-10 Shunsuke Iwashita , Titouan Jeannot , Braden Eberhard , Jacob Miller , Rikako Kono , Calvin Yeung , Keisuke Fujii

The development of deep reinforcement learning (DRL) has benefited from the emergency of a variety type of game environments where new challenging problems are proposed and new algorithms can be tested safely and quickly, such as Board…

Artificial Intelligence · Computer Science 2020-12-08 Hangtian Jia , Yujing Hu , Yingfeng Chen , Chunxu Ren , Tangjie Lv , Changjie Fan , Chongjie Zhang

As 3-point shooting in the NBA continues to increase, the importance of perimeter defense has never been greater. Perimeter defenders are often evaluated by their ability to tightly contest shots, but how exactly does contesting a jump shot…

Applications · Statistics 2019-05-03 Luke Bornn , Daniel Daly-Grafstein

In online action detection, the goal is to detect the start of an action in a video stream as soon as it happens. For instance, if a child is chasing a ball, an autonomous car should recognize what is going on and respond immediately. This…

Computer Vision and Pattern Recognition · Computer Science 2016-08-31 Roeland De Geest , Efstratios Gavves , Amir Ghodrati , Zhenyang Li , Cees Snoek , Tinne Tuytelaars

Anomaly detection is a method for discovering unusual and suspicious behavior. In many real-world scenarios, the examined events can be directly linked to the actions of an adversary, such as attacks on computer networks or frauds in…

Machine Learning · Computer Science 2020-04-23 Olga Petrova , Karel Durkota , Galina Alperovich , Karel Horak , Michal Najman , Branislav Bosansky , Viliam Lisy

Recent advances of deep learning makes it possible to identify specific events in videos with greater precision. This has great relevance in sports like tennis in order to e.g., automatically collect game statistics, or replay actions of…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Emil Hovad , Therese Hougaard-Jensen , Line Katrine Harder Clemmensen

We use a simple machine learning model, logistically-weighted regularized linear least squares regression, in order to predict baseball, basketball, football, and hockey games. We do so using only the thirty-year record of which visiting…

Applications · Statistics 2017-05-16 Alexander Dubbs

Basketball analytics has significantly advanced our understanding of the game, with shot selection emerging as a critical factor in both individual and team performance. With the advent of player tracking technologies, a wealth of granular…

Applications · Statistics 2025-03-12 Jiahao Cao , Hou-Cheng Yang , Guanyu Hu

It is customary for researchers and practitioners to fit linear models in order to predict NBA player's salary based on the players' performance on court. On the contrary, we focus on the players salary share (with regards to the team…

Applications · Statistics 2022-02-07 Ioanna Papadaki , Michail Tsagris

Objectively quantifying the value of player actions in football (soccer) is a challenging problem. To date, studies in football analytics have mainly focused on the attacking side of the game, while there has been less work on event-driven…

Artificial Intelligence · Computer Science 2021-06-04 Charbel Merhej , Ryan Beal , Sarvapali Ramchurn , Tim Matthews

The objective of action quality assessment is to score sports videos. However, most existing works focus only on video dynamic information (i.e., motion information) but ignore the specific postures that an athlete is performing in a video,…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Ling-An Zeng , Fa-Ting Hong , Wei-Shi Zheng , Qi-Zhi Yu , Wei Zeng , Yao-Wei Wang , Jian-Huang Lai

Proper training and analytics in eSports require accurately collected and annotated data. Most eSports research focuses exclusively on in-game data analysis, and there is a lack of prior work involving eSports athletes' psychophysiological…

Human-Computer Interaction · Computer Science 2021-08-24 Anton Smerdov , Bo Zhou , Paul Lukowicz , Andrey Somov

This paper explores the concept of "momentum" in sports competitions through the use of the TOPSIS model and 0-1 logistic regression model. First, the TOPSIS model is employed to evaluate the performance of two tennis players, with…

Econometrics · Economics 2024-09-05 Mingpu Ma

Capturing the playing style of professional soccer coaches is a complex, and yet barely explored, task in sports analytics. Nowadays, the availability of digital data describing every relevant spatio-temporal aspect of soccer matches,…

Artificial Intelligence · Computer Science 2021-06-30 Paolo Cintia , Luca Pappalardo
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