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In this paper, we demonstrate how a generative model can be used to build a better recognizer through the control of content and style. We are building an online handwriting recognizer from a modest amount of training samples. By training…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Jen-Hao Rick Chang , Martin Bresler , Youssouf Chherawala , Adrien Delaye , Thomas Deselaers , Ryan Dixon , Oncel Tuzel

We propose to learn to generate grasping motion for manipulation with a dexterous hand using implicit functions. With continuous time inputs, the model can generate a continuous and smooth grasping plan. We name the proposed model…

Robotics · Computer Science 2024-04-10 Jianglong Ye , Jiashun Wang , Binghao Huang , Yuzhe Qin , Xiaolong Wang

Latent force models are a class of hybrid models for dynamic systems, combining simple mechanistic models with flexible Gaussian process (GP) perturbations. An extension of this framework to include multiplicative interactions between the…

Machine Learning · Statistics 2019-01-01 Daniel J. Tait , Bruce J. Worton

We study how to generate molecule conformations (i.e., 3D structures) from a molecular graph. Traditional methods, such as molecular dynamics, sample conformations via computationally expensive simulations. Recently, machine learning…

Machine Learning · Computer Science 2021-04-01 Minkai Xu , Shitong Luo , Yoshua Bengio , Jian Peng , Jian Tang

Real-time interactive grasp synthesis for dynamic objects remains challenging as existing methods fail to achieve low-latency inference while maintaining promptability. To bridge this gap, we propose SPGrasp (spatiotemporal prompt-driven…

Robotics · Computer Science 2025-09-03 Yunpeng Mei , Hongjie Cao , Yinqiu Xia , Wei Xiao , Zhaohan Feng , Gang Wang , Jie Chen

Object recognition and object pose estimation in robotic grasping continue to be significant challenges, since building a labelled dataset can be time consuming and financially costly in terms of data collection and annotation. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Dongmyoung Lee , Wei Chen , Nicolas Rojas

This work explores conditions under which multi-finger grasping algorithms can attain robust sim-to-real transfer. While numerous large datasets facilitate learning generative models for multi-finger grasping at scale, reliable real-world…

Gaussian process (GP) models provide a powerful tool for prediction but are computationally prohibitive using large data sets. In such scenarios, one has to resort to approximate methods. We derive an approximation based on a composite…

Machine Learning · Statistics 2018-02-02 Xiuming Liu , Dave Zachariah , Edith C. H. Ngai

Algorithmic Recourse provides recommendations to individuals who are adversely impacted by automated model decisions, on how to alter their profiles to achieve a favorable outcome. Effective recourse methods must balance three conflicting…

Machine Learning · Computer Science 2025-05-13 Prateek Garg , Lokesh Nagalapatti , Sunita Sarawagi

In this work, we present GraspFlow, a refinement approach for generating context-specific grasps. We formulate the problem of grasp synthesis as a sampling problem: we seek to sample from a context-conditioned probability distribution of…

Robotics · Computer Science 2023-08-15 Tasbolat Taunyazov , Heng Zhang , John Patrick Eala , Na Zhao , Harold Soh

Building generalist robots capable of performing functional grasping in everyday, open-world environments remains a significant challenge due to the vast diversity of objects and tasks. Existing methods are either constrained to narrow…

Robotics · Computer Science 2026-04-10 Chao Tang , Jiacheng Xu , Haofei Lu , Bolin Zou , Wenlong Dong , Hong Zhang , Danica Kragic

A successful grasp requires careful balancing of the contact forces. Deducing whether a particular grasp will be successful from indirect measurements, such as vision, is therefore quite challenging, and direct sensing of contacts through…

We present a new model for singing synthesis based on a modified version of the WaveNet architecture. Instead of modeling raw waveform, we model features produced by a parametric vocoder that separates the influence of pitch and timbre.…

Sound · Computer Science 2017-08-18 Merlijn Blaauw , Jordi Bonada

Deep metric learning aims to learn embeddings that contain semantic similarity information among data points. To learn better embeddings, methods to generate synthetic hard samples have been proposed. Existing methods of synthetic hard…

Computer Vision and Pattern Recognition · Computer Science 2020-04-24 Geonmo Gu , Byungsoo Ko

Different manipulation tasks require different types of grasps. For example, holding a heavy tool like a hammer requires a multi-fingered power grasp offering stability, while holding a pen to write requires a multi-fingered precision grasp…

Robotics · Computer Science 2019-01-11 Qingkai Lu , Tucker Hermans

Deep learning has been widely used for inferring robust grasps. Although human-labeled RGB-D datasets were initially used to learn grasp configurations, preparation of this kind of large dataset is expensive. To address this problem, images…

The published method Generative Adversarial Networks for Recommender Systems (GANRS) allows generating data sets for collaborative filtering recommendation systems. The GANRS source code is available along with a representative set of…

Information Retrieval · Computer Science 2024-10-28 Jesús Bobadilla , Abraham Gutiérrez

Data-driven approach for grasping shows significant advance recently. But these approaches usually require much training data. To increase the efficiency of grasping data collection, this paper presents a novel grasp training system…

Robotics · Computer Science 2019-02-26 Junhao Cai , Hui Cheng , Zhanpeng Zhang , Jingcheng Su

Automatic gesture generation from speech generally relies on implicit modelling of the nondeterministic speech-gesture relationship and can result in averaged motion lacking defined form. Here, we propose a database-driven approach of…

Human-Computer Interaction · Computer Science 2021-03-05 Ylva Ferstl , Michael Neff , Rachel McDonnell

It is well-known that training of generative adversarial networks (GANs) requires huge iterations before the generator's providing good-quality samples. Although there are several studies to tackle this problem, there is still no universal…

Computer Vision and Pattern Recognition · Computer Science 2021-04-09 Makoto Takamoto , Yusuke Morishita
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