Related papers: Color Texture Classification Based on Proposed Imp…
We introduce Back to Basics (BTB), a fast iterative algorithm for noise reduction. Our method is computationally efficient, does not require training or ground truth data, and can be applied in the presence of independent noise, as well as…
We propose a simple method for estimating noise level from a single color image. In most image-denoising algorithms, an accurate noise-level estimate results in good denoising performance; however, it is difficult to estimate noise level…
Targeted color-dots with varying shapes and sizes in images are first exhaustively identified, and then their multiscale 2D geometric patterns are extracted for testing spatial uniformness in a progressive fashion. Based on color theory in…
Point clouds are widely used representations of 3D data, but determining the visibility of points from a given viewpoint remains a challenging problem due to their sparse nature and lack of explicit connectivity. Traditional methods, such…
Fine-grained image classification (FGIC) is a challenging task in computer vision for due to small visual differences among inter-subcategories, but, large intra-class variations. Deep learning methods have achieved remarkable success in…
Image inpaiting is an important task in image processing and vision. In this paper, we develop a general method for patch-based image inpainting by synthesizing new textures from existing one. A novel framework is introduced to find several…
This paper presents a new method for dynamic texture recognition based on spatiotemporal Gabor filters. Dynamic textures have emerged as a new field of investigation that extends the concept of self-similarity of texture image to the…
Binarization of degraded document images is an elementary step in most of the problems in document image analysis domain. The paper re-visits the binarization problem by introducing an adversarial learning approach. We construct a Texture…
Feature selection has remained a daunting challenge in machine learning and artificial intelligence, where increasingly complex, high-dimensional datasets demand principled strategies for isolating the most informative predictors. Despite…
Image representation and classification are two fundamental tasks towards multimedia content retrieval and understanding. The idea that shape and texture information (e.g. edge or orientation) are the key features for visual representation…
This article suggests an algorithm of impulse noise filtration, based on the community detection in graphs. The image is representing as non-oriented weighted graph. Each pixel of an image is corresponding to a vertex of the graph.…
Most superpixel algorithms compute a trade-off between spatial and color features at the pixel level. Hence, they may need fine parameter tuning to balance the two measures, and highly fail to group pixels with similar local texture…
Image perceptual hashing finds applications in content indexing, large-scale image database management, certification and authentication and digital watermarking. We propose a Block-DCT and PCA based image perceptual hash in this article…
Lossless image compression is required in various applications to reduce storage or transmission costs of images, while requiring the reconstructed images to have zero information loss compared to the original. Existing lossless image…
We propose a new algorithm for color transfer between images that have perceptually similar semantic structures. We aim to achieve a more accurate color transfer that leverages semantically-meaningful dense correspondence between images. To…
This paper presents a novel version of the hypergraph neural network method. This method is utilized to solve the noisy label learning problem. First, we apply the PCA dimensional reduction technique to the feature matrices of the image…
This paper aims to recover the intrinsic reflectance layer and shading layer given a single image. Though this intrinsic image decomposition problem has been studied for decades, it remains a significant challenge in cases of complex…
We propose a recurrent variational auto-encoder for texture synthesis. A novel loss function, FLTBNK, is used for training the texture synthesizer. It is rotational and partially color invariant loss function. Unlike L2 loss, FLTBNK…
Images acquired by computer vision systems under low light conditions have multiple characteristics like high noise, lousy illumination, reflectance, and bad contrast, which make object detection tasks difficult. Much work has been done to…
In this paper, we propose a new texture descriptor, completed local derivative pattern (CLDP). In contrast to completed local binary pattern (CLBP), which involves only local differences at each scale, CLDP encodes the directional variation…