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This paper presents a robotic pick-and-place system that is capable of grasping and recognizing both known and novel objects in cluttered environments. The key new feature of the system is that it handles a wide range of object categories…

We address the problem of recognizing situations in images. Given an image, the task is to predict the most salient verb (action), and fill its semantic roles such as who is performing the action, what is the source and target of the…

Computer Vision and Pattern Recognition · Computer Science 2017-08-16 Ruiyu Li , Makarand Tapaswi , Renjie Liao , Jiaya Jia , Raquel Urtasun , Sanja Fidler

Text-based simulated environments have proven to be a valid testbed for machine learning approaches. The process of affordance extraction can be used to generate possible actions for interaction within such an environment. In this paper the…

Computation and Language · Computer Science 2023-02-22 P. Gelhausen , M. Fischer , G. Peters

Grasping objects of different shapes and sizes - a foundational, effortless skill for humans - remains a challenging task in robotics. Although model-based approaches can predict stable grasp configurations for known object models, they…

Robotics · Computer Science 2022-11-22 Malte Mosbach , Sven Behnke

Grasping unknown objects in unstructured environments is a critical challenge for service robots, which must operate in dynamic, real-world settings such as homes, hospitals, and warehouses. Success in these environments requires both…

Robotics · Computer Science 2026-02-17 Avihai Giuili , Rotem Atari , Avishai Sintov

Affordances are a fundamental concept in robotics since they relate available actions for an agent depending on its sensory-motor capabilities and the environment. We present a novel Bayesian deep network to detect affordances in images, at…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Lorenzo Mur-Labadia , Ruben Martinez-Cantin , Jose J. Guerrero

Grasping objects is one of the most important abilities that a robot needs to master in order to interact with its environment. Current state-of-the-art methods rely on deep neural networks trained to jointly predict a graspability score…

Robotics · Computer Science 2021-04-01 Amaury Depierre , Emmanuel Dellandréa , Liming Chen

We review the work on data-driven grasp synthesis and the methodologies for sampling and ranking candidate grasps. We divide the approaches into three groups based on whether they synthesize grasps for known, familiar or unknown objects.…

Robotics · Computer Science 2016-04-15 Jeannette Bohg , Antonio Morales , Tamim Asfour , Danica Kragic

Knowledge graphs represent real-world entities and their relations in a semantically-rich structure supported by ontologies. Exploring this data with machine learning methods often relies on knowledge graph embeddings, which produce latent…

Machine Learning · Computer Science 2023-06-23 Rita T. Sousa , Sara Silva , Catia Pesquita

Human affordance learning investigates contextually relevant novel pose prediction such that the estimated pose represents a valid human action within the scene. While the task is fundamental to machine perception and automated interactive…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Prasun Roy , Saumik Bhattacharya , Subhankar Ghosh , Umapada Pal , Michael Blumenstein

Learning robotic grasps from visual observations is a promising yet challenging task. Recent research shows its great potential by preparing and learning from large-scale synthetic datasets. For the popular, 6 degree-of-freedom (6-DOF)…

Computer Vision and Pattern Recognition · Computer Science 2020-09-29 Chaozheng Wu , Jian Chen , Qiaoyu Cao , Jianchi Zhang , Yunxin Tai , Lin Sun , Kui Jia

Robots in the real world frequently come across identical objects in dense clutter. When evaluating grasp poses in these scenarios, a target-driven grasping system requires knowledge of spatial relations between scene objects (e.g.,…

Robotics · Computer Science 2022-03-03 Xibai Lou , Yang Yang , Changhyun Choi

Humans coordinate the abundant degrees of freedom (DoFs) of hands to dexterously perform tasks in everyday life. We imitate human strategies to advance the dexterity of multi-DoF robotic hands. Specifically, we enable a robot hand to grasp…

Robotics · Computer Science 2023-03-31 Kunpeng Yao , Aude Billard

Graphs are fundamental data structures which concisely capture the relational structure in many important real-world domains, such as knowledge graphs, physical and social interactions, language, and chemistry. Here we introduce a powerful…

Machine Learning · Computer Science 2018-03-12 Yujia Li , Oriol Vinyals , Chris Dyer , Razvan Pascanu , Peter Battaglia

Objects, in particular tools, provide several action possibilities to the agents that can act on them, which are generally associated with the term of affordances. A tool is typically designed for a specific purpose, such as driving a nail…

Robotics · Computer Science 2024-07-17 Bosong Ding , Erhan Oztop , Giacomo Spigler , Murat Kirtay

In this study, we focus on the graph representation learning (a.k.a. network embedding) in attributed graphs. Different from existing embedding methods that treat the incorporation of graph structure and semantic as the simple combination…

Social and Information Networks · Computer Science 2023-05-12 Meng Qin

Contrary to the vast literature in modeling, perceiving, and understanding agent-object (e.g., human-object, hand-object, robot-object) interaction in computer vision and robotics, very few past works have studied the task of object-object…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Kaichun Mo , Yuzhe Qin , Fanbo Xiang , Hao Su , Leonidas Guibas

Deep object pose estimators are notoriously overconfident. A grasping agent that both estimates the 6-DoF pose of a target object and predicts the uncertainty of its own estimate could avoid task failure by choosing not to act under high…

Robotics · Computer Science 2025-06-27 Eric C. Joyce , Qianwen Zhao , Nathaniel Burgdorfer , Long Wang , Philippos Mordohai

We focus on the generalization ability of the 6-DoF grasp detection method in this paper. While learning-based grasp detection methods can predict grasp poses for unseen objects using the grasp distribution learned from the training set,…

Robotics · Computer Science 2024-04-03 Haoxiang Ma , Modi Shi , Boyang Gao , Di Huang

Reasoning about objects, relations, and physics is central to human intelligence, and a key goal of artificial intelligence. Here we introduce the interaction network, a model which can reason about how objects in complex systems interact,…

Artificial Intelligence · Computer Science 2016-12-02 Peter W. Battaglia , Razvan Pascanu , Matthew Lai , Danilo Rezende , Koray Kavukcuoglu