Related papers: DAL: Dual Adversarial Learning for Dialogue Genera…
Recent work has proposed several efficient approaches for generating gradient-based adversarial perturbations on embeddings and proved that the model's performance and robustness can be improved when they are trained with these contaminated…
The field of Natural Language Generation (NLG) suffers from a severe shortage of labeled data due to the extremely expensive and time-consuming process involved in manual annotation. A natural approach for coping with this problem is active…
In retrieval-based dialogue systems, a response selection model acts as a ranker to select the most appropriate response among several candidates. However, such selection models tend to rely on context-response content similarity, which…
In this paper, we propose a new approach to train deep learning models using game theory concepts including Generative Adversarial Networks (GANs) and Adversarial Training (AT) where we deploy a double-oracle framework using best response…
Open-domain dialog generation is a challenging problem; maximum likelihood training can lead to repetitive outputs, models have difficulty tracking long-term conversational goals, and training on standard movie or online datasets may lead…
We present an approach for generating clarification questions with the goal of eliciting new information that would make the given textual context more complete. We propose that modeling hypothetical answers (to clarification questions) as…
One of the most significant challenges in statistical signal processing and machine learning is how to obtain a generative model that can produce samples of large-scale data distribution, such as images and speeches. Generative Adversarial…
Generative adversarial nets (GAN) has been successfully introduced for generating text to alleviate the exposure bias. However, discriminators in these models only evaluate the entire sequence, which causes feedback sparsity and mode…
End-to-end generation-based approaches have been investigated and applied in task-oriented dialogue systems. However, in industrial scenarios, existing methods face the bottlenecks of controllability (e.g., domain-inconsistent responses,…
Visual Dialogue task requires an agent to be engaged in a conversation with human about an image. The ability of generating detailed and non-repetitive responses is crucial for the agent to achieve human-like conversation. In this paper, we…
Generative Adversarial Networks (GANs) have gathered a lot of attention from the computer vision community, yielding impressive results for image generation. Advances in the adversarial generation of natural language from noise however are…
While deep learning (DL) is data-hungry and usually relies on extensive labeled data to deliver good performance, Active Learning (AL) reduces labeling costs by selecting a small proportion of samples from unlabeled data for labeling and…
Traditionally, approximate dynamic programming is employed in dialogue generation with greedy policy improvement through action sampling, as the natural language action space is vast. However, this practice is inefficient for reinforcement…
Deep active learning (DAL) seeks to reduce annotation costs by enabling the model to actively query instance annotations from which it expects to learn the most. Despite extensive research, there is currently no standardized evaluation…
Deep learning has undoubtedly offered tremendous improvements in the performance of state-of-the-art speech emotion recognition (SER) systems. However, recent research on adversarial examples poses enormous challenges on the robustness of…
Generative dialogue models suffer badly from the generic response problem, limiting their applications to a few toy scenarios. Recently, an interesting approach, namely negative training, has been proposed to alleviate this problem by…
The recent application of RNN encoder-decoder models has resulted in substantial progress in fully data-driven dialogue systems, but evaluation remains a challenge. An adversarial loss could be a way to directly evaluate the extent to which…
In this paper, we propose a new approach to train Generative Adversarial Networks (GANs) where we deploy a double-oracle framework using the generator and discriminator oracles. GAN is essentially a two-player zero-sum game between the…
One of the hardest problems in the area of Natural Language Processing and Artificial Intelligence is automatically generating language that is coherent and understandable to humans. Teaching machines how to converse as humans do falls…
Effective inference for a generative adversarial model remains an important and challenging problem. We propose a novel approach, Decomposed Adversarial Learned Inference (DALI), which explicitly matches prior and conditional distributions…