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It is not surprise for machine learning models to provide decent prediction accuracy of soccer games outcomes based on various objective metrics. However, the performance is not that decent in terms of predicting difficult and valuable…
In this paper, we propose a framework to infer the topic preferences of Donald Trump's followers on Twitter. We first use latent Dirichlet allocation (LDA) to derive the weighted mixture of topics for each Trump tweet. Then we use negative…
We propose a constraint-based algorithm, which automatically determines causal relevance thresholds, to infer causal networks from data. We call these topological thresholds. We present two methods for determining the threshold: the first…
We show experimentally that the accuracy of a trained neural network can be predicted surprisingly well by looking only at its weights, without evaluating it on input data. We motivate this task and introduce a formal setting for it. Even…
We investigate how well traditional fiction genres like Fantasy, Thriller, and Literature represent readers' preferences. Using user data from Goodreads we construct a book network where two books are strongly linked if the same people tend…
Understanding how users navigate in a network is of high interest in many applications. We consider a setting where only aggregate node-level traffic is observed and tackle the task of learning edge transition probabilities. We cast it as a…
Network Creation Games are an important framework for understanding the formation of real-world networks. These games usually assume a set of indistinguishable agents strategically buying edges at a uniform price leading to a network among…
Complex networks are a great tool for simulating the outcomes of different strategies used within the iterated prisoners' dilemma game. However, because the strategies themselves rely on the connection between nodes, then initial network…
There are diverse mechanisms driving the evolution of social networks. A key open question dealing with understanding their evolution is: How various preferential linking mechanisms produce networks with different features? In this paper we…
Networks determine our social circles and the way we cooperate with others. We know that topological features like hubs and degree assortativity affect cooperation, and we know that cooperation is favoured if the benefit of the altruistic…
A central goal in algorithmic game theory is to analyze the performance of decentralized multiagent systems, like communication and information networks. In the absence of a central planner who can enforce how these systems are utilized,…
Time series analysis is a field of data science which is interested in analyzing sequences of numerical values ordered in time. Time series are particularly interesting because they allow us to visualize and understand the evolution of a…
State-of-the-art link prediction utilizes combinations of complex features derived from network panel data. We here show that computationally less expensive features can achieve the same performance in the common scenario in which the data…
We construct neural network regression models to predict key metrics of complexity for Gr\"obner bases of binomial ideals. This work illustrates why predictions with neural networks from Gr\"obner computations are not a straightforward…
It has been experimentally shown that communities in social networks tend to have a core-periphery topology. However, there is still a limited understanding of the precise structure of core-periphery communities in social networks including…
Link prediction, which consists of predicting edges based on graph features, is a fundamental task in many graph applications. As for several related problems, Graph Neural Networks (GNNs), which are based on an attribute-centric…
The importance of a node in a social network is identified through a set of measures called centrality. Degree centrality, closeness centrality, betweenness centrality and clustering coefficient are the most frequently used metrics to…
Predicting traffic agents' trajectories is an important task for auto-piloting. Most previous work on trajectory prediction only considers a single class of road agents. We use a sequence-to-sequence model to predict future paths from…
The structure of an online social network in most cases cannot be described just by links between its members. We study online social networks, in which members may have certain attitude, positive or negative toward each other, and so the…
We applied Generative Adversarial Networks (GANs) to learn a model of DOOM levels from human-designed content. Initially, we analysed the levels and extracted several topological features. Then, for each level, we extracted a set of images…