Related papers: Efficient Peer-to-Peer Content Sharing for Learnin…
With the development of mobile technology, mobile virtual worlds have attracted massive users. To improve scalability, a peer-to-peer virtual world provides the solution to accommodate more users without increasing hardware investment. In…
Network Virtualization is one of the most promising technologies for future networking and considered as a critical IT resource that connects distributed, virtualized Cloud Computing services and different components such as storage,…
In order to better accommodate the dramatically increasing demand for data caching and computing services, storage and computation capabilities should be endowed to some of the intermediate nodes within the network. In this paper, we design…
Virtual Learning Environments (VLEs) are spaces designed to educate students remotely via online platforms. Although traditional VLEs such as iSocial have shown promise in educating students, they offer limited immersion that diminishes…
Network virtualization is a technology of running multiple heterogeneous network architecture on a shared substrate network. One of the crucial components in network virtualization is virtual network embedding, which provides a way to…
Similarity caching systems have recently attracted the attention of the scientific community, as they can be profitably used in many application contexts, like multimedia retrieval, advertising, object recognition, recommender systems and…
In this paper, we present a novel content caching and delivery approach for mobile virtual reality (VR) video streaming. The proposed approach aims to maximize VR video streaming performance, i.e., minimizing video frame missing rate, by…
We propose a novel, efficient, modular and scalable framework for content based visual media retrieval systems by leveraging the power of Deep Learning which is flexible to work both for images and videos conjointly and we also introduce an…
This article is based on studies of the existing literature, focusing on the states-of-the-arts on virtual reality (VR) and its potential uses in learning. Different platforms have been used to improve the learning effects of VR that offers…
We study robust and efficient distributed algorithms for searching, storing, and maintaining data in dynamic Peer-to-Peer (P2P) networks. P2P networks are highly dynamic networks that experience heavy node churn (i.e., nodes join and leave…
The metaverse is expected to provide immersive entertainment, education, and business applications. However, virtual reality (VR) transmission over wireless networks is data- and computation-intensive, making it critical to introduce novel…
Peer-to-Peer systems are based on the concept of resources localization and mutualisation in dynamic context. In specific environment such as mobile networks, characterized by high variability and dynamicity of network conditions and…
In this paper, the problem of content caching and transmission is studied for a wireless virtual reality (VR) network in which unmanned aerial vehicles (UAVs) capture videos on live games or sceneries and transmit them to small base…
Interdisciplinary collaboration is essential for the advance of research. As domain subjects become more and more specialized, researchers need to cross disciplines for insights from peers in other areas to have a broader and deeper…
Information dissemination is a fundamental and frequently occurring problem in large, dynamic, distributed systems. In order to solve this, there has been an increased interest in creating efficient overlay networks that can maintain…
In this paper, we address the problem of content placement in peer-to-peer systems, with the objective of maximizing the utilization of peers' uplink bandwidth resources. We consider system performance under a many-user asymptotic. We…
Peer-to-Peer streaming technology has become one of the major Internet applications as it offers the opportunity of broadcasting high quality video content to a large number of peers with low costs. It is widely accepted that with the…
360$^o$ video is an essential component of VR/AR/MR systems that provides immersive experience to the users. However, 360$^o$ video is associated with high bandwidth requirements. The required bandwidth can be reduced by exploiting the fact…
Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…
Peer-to-peer swarming protocols have been proven to be very efficient for content replication over Internet. This fact has certainly motivated proposals to adapt these protocols to meet the requirements of on-demand streaming system. The…