Related papers: A q-queens problem. VII. Combinatorial types of no…
We introduce a new combinatorial game, named Triangle Game. In this game, a directed $3$-cycle graph is given, and tokens are placed on each vertex. The player chooses an edge and takes at least one token from the initial vertex. At the…
In this paper we study the number $M_{m,n}$ of ways to place nonattacking pawns on an $m\times n$ chessboard. We find an upper bound for $M_{m,n}$ and analyse its asymptotic behavior. It turns out that $\lim_{m,n\to\infty}(M_{m,n})^{1/mn}$…
We construct a finite deterministic graphical (DG) game without Nash equilibria in pure stationary strategies. This game has 3 players $I=\{1,2,3\}$ and 5 outcomes: 2 terminal $a_1$ and $a_2$ and 3 cyclic. Furthermore, for 2 players a…
In this paper, we consider a game beginning with a multiset of elements from a group. On a move, two elements are replaced by their sum. This is a no strategy game, and can be modeled as a graded poset with the rank of a node equal to the…
We define a counting function that is related to the binomial coefficients. An explicit formula for this function is proved. In some particular cases, simpler explicit formuls are derived. We also derive a formula for the number of…
Positional games are a well-studied class of combinatorial game. In their usual form, two players take turns to play moves in a set (`the board'), and certain subsets are designated as `winning': the first person to occupy such a set wins…
We introduce symplectic billiards for pairs of possibly non-convex polygons. After establishing basic properties, we give several criteria on pairs of polygons for the symplectic billiard map to be fully periodic, i.e. $\textit{every}$…
A well-known combinatorial theorem says that a set of n non-collinear points in the plane determines at least n distinct lines. Chen and Chv\'atal conjectured that this theorem extends to metric spaces, with an appropriated definition of…
We define a two-player combinatorial game in which players take alternate turns; each turn consists on deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player's move then…
Building on tools that have been successfully used in the study of rational billiards, such as induced maps and interval exchange transformations, we provide a construction of a one-parameter family of isosceles triangles exhibiting…
Let $X_1,\ldots, X_{d+2}$ be random points in $\mathbb R^d$. The classical Sylvester problem asks to determine the probability that the convex hull of these points, denoted by $P:= [X_1,\ldots, X_{d+2}]$, is a simplex. In the present paper,…
Let $1 \le m \le n$. We prove various results about the chessboard complex $M_{m,n}$, which is the simplicial complex of matchings in the complete bipartite graph $K_{m,n}$. First, we demonstrate that there is nonvanishing 3-torsion in…
We classify the connected quivers with the property that all the quivers in their mutation class have the same number of arrows. These are the ones having at most two vertices, or the ones arising from triangulations of marked bordered…
By treating combinatorial games as dynamical systems, we are able to address a longstanding open question in combinatorial game theory, namely, how the introduction of a "pass" move into a game affects its behavior. We consider two well…
Two players alternate moves in the following impartial combinatorial game: Given a finitely generated abelian group $A$, a move consists of picking some nonzero element $a \in A$. The game then continues with the quotient group $A/ \langle…
We present a survey of recent results, scattered in a series of papers that appeared during past five years, whose common denominator is the use of cubic relations in various algebraic structures. Cubic (or ternary) relations can represent…
Answering a pair of questions of Conrey, Gabbard, Grant, Liu, and Morrison, we prove that a triplet of dice drawn from the multiset model are intransitive with probability $1/4+o(1)$ and the probability a random pair of dice tie tends…
Let $H_n^{(3)}$ be a 3-uniform linear hypergraph, i.e. any two edges have at most one vertex common. A special hypergraph, {\em wicket}, is formed by three rows and two columns of a $3 \times 3$ point matrix. In this note, we give a new…
Billiard systems offer a simple setting to study regular and chaotic dynamics. Gravitational billiards are generalizations of these classical billiards which are amenable to both analytical and experimental investigations. Most previous…
Infinite chess is chess played on an infinite edgeless chessboard. The familiar chess pieces move about according to their usual chess rules, and each player strives to place the opposing king into checkmate. The mate-in-n problem of…