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Direct modeling is a very recent CAD modeling paradigm featuring direct, intuitive push-pull interactions with the geometry of the model to much increase model editing flexibility. The major issue for push-pull direct modeling is the…

Computational Geometry · Computer Science 2018-11-12 Qiang Zou , Hsi-Yung Feng

The very recent CAD paradigm of direct modeling gives rise to the need of processing 3D geometric constraint systems defined on boundary representation (B-rep) models. The major issue of processing such variational B-rep models (in the STEP…

Computational Geometry · Computer Science 2019-03-20 Qiang Zou , Hsi-Yung Feng

Boundary representation (B-rep) of geometric models is a fundamental format in Computer-Aided Design (CAD). However, automatically generating valid and high-quality B-rep models remains challenging due to the complex interdependence between…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Jing Li , Yihang Fu , Falai Chen

Parametric boundary representation models (B-Reps) are the de facto standard in CAD, graphics, and robotics, yet converting them into valid meshes remains fragile. The difficulty originates from the unavoidable approximation of high-order…

Graphics · Computer Science 2026-04-03 YunFan Zhou , Daniel Zint , Nafiseh Izadyar , Michael Tao , Daniele Panozzo , Teseo Schneider

Direct B-Rep generation is increasingly important in CAD workflows, eliminating costly modeling sequence data and supporting complex features. A key challenge is modeling joint distribution of the misaligned geometry and topology. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Weilin Lai , Tie Xu , Hu Wang

Large Computer-Aided Design (CAD) projects usually require collaboration across many different CAD systems as well as applications that interoperate with them for manufacturing, visualization, or simulation. A fundamental barrier to such…

Graphics · Computer Science 2023-06-07 Benjamin Jones , James Noeckel , Milin Kodnongbua , Ilya Baran , Adriana Schulz

Boundary representation (B-rep) is the industry standard for computer-aided design (CAD). While deep learning shows promise in processing B-rep models, existing methods suffer from a representation gap: continuous approaches offer…

Machine Learning · Computer Science 2026-02-10 Yuanxu Sun , Yuezhou Ma , Haixu Wu , Guanyang Zeng , Muye Chen , Jianmin Wang , Mingsheng Long

Sweeping is a powerful and versatile method of designing objects. Boundary of volumes (henceforth envelope) obtained by sweeping solids have been extensively investigated in the past, though, obtaining an accurate parametrization of the…

Other Computer Science · Computer Science 2012-04-05 Bharat Adsul , Jinesh Machchhar , Milind Sohoni

As the most essential part of CAD modeling operations, boolean operations on B-rep CAD models often suffer from errors. Errors caused by geometric precision or numerical uncertainty are hard to eliminate. They will reduce the reliability of…

Graphics · Computer Science 2023-10-17 Haomian Huang , Li Chen , Enya Shen , Jianmin Wang

Feature-based parametric modeling is the de facto standard in CAD. Boundary representation-based direct modeling is another CAD paradigm developed recently. They have complementary advantages and limitations, thereby offering huge potential…

Graphics · Computer Science 2023-01-10 Qiang Zou , Hsi-Yung Feng , Shuming Gao

We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview…

Graphics · Computer Science 2018-08-02 Stephen Lombardi , Jason Saragih , Tomas Simon , Yaser Sheikh

Direct modeling is a very recent CAD paradigm that can provide unprecedented modeling flexibility. It, however, lacks the parametric capability, which is indispensable to modern CAD systems. For direct modeling to have this capability, an…

Computational Geometry · Computer Science 2020-04-02 Qiang Zou , Hsi-Yung Feng

The boundary representation (B-Rep) is the standard data structure used in Computer-Aided Design (CAD) for defining solid models. Despite recent progress, directly generating B-Reps end-to-end with precise geometry and watertight topology…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Xiang Xu , Pradeep Kumar Jayaraman , Joseph G. Lambourne , Yilin Liu , Durvesh Malpure , Pete Meltzer

Parametric CAD models, represented as Boundary Representations (B-reps), are foundational to modern design and manufacturing workflows, offering the precision and topological breakdown required for downstream tasks such as analysis,…

Graphics · Computer Science 2025-04-08 James Noeckel , Benjamin Jones , Adriana Schulz , Brian Curless

The Boundary representation (B-rep) format is the de-facto shape representation in computer-aided design (CAD) to model solid and sheet objects. Recent approaches to generating CAD models have focused on learning sketch-and-extrude modeling…

Swept volume computation, the determination of regions occupied by moving objects, is essential in graphics, robotics, and manufacturing. Existing approaches either explicitly track surfaces, suffering from robustness issues under complex…

Computational Geometry · Computer Science 2025-09-12 Pengfei Wang , Yuexin Yang , Shuangmin Chen , Shiqing Xin , Changhe Tu , Wenping Wang

Template matching is a fundamental task in computer vision and has been studied for decades. It plays an essential role in manufacturing industry for estimating the poses of different parts, facilitating downstream tasks such as robotic…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Zhirui Gao , Renjiao Yi , Zheng Qin , Yunfan Ye , Chenyang Zhu , Kai Xu

This paper addresses the problem of appearance matching across different challenges while doing visual face tracking in real-world scenarios. In this paper, FaceTrack is proposed that utilizes multiple appearance models with its long-term…

Computer Vision and Pattern Recognition · Computer Science 2018-08-31 Tanushri Chakravorty , Guillaume-Alexandre Bilodeau , Eric Granger

Achieving physically accurate object manipulation in image editing is essential for its potential applications in interactive world models. However, existing visual generative models often fail at precise spatial manipulation, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Ruihang Xu , Dewei Zhou , Xiaolong Shen , Fan Ma , Yi Yang

This paper presents a novel sharp front-tracking method designed to address limitations in classical front-tracking approaches, specifically their reliance on smooth interpolation kernels and extended stencils for coupling the front and…

Fluid Dynamics · Physics 2025-05-13 Christian Gorges , Fabien Evrard , Robert Chiodi , Berend van Wachem , Fabian Denner
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