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Related papers: Neural Point-Based Graphics

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Modeling object dynamics with a neural network is an important problem with numerous applications. Most recent work has been based on graph neural networks. However, physics happens in 3D space, where geometric information potentially plays…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Chanho Kim , Li Fuxin

Recent advances in implicit neural representations have achieved impressive results by sampling and fusing individual points along sampling rays in the sampling space. However, due to the explosively growing sampling space, finely…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Yuhan Ding , Fukun Yin , Jiayuan Fan , Hui Li , Xin Chen , Wen Liu , Chongshan Lu , Gang YU , Tao Chen

3D point clouds acquired by scanning real-world objects or scenes have found a wide range of applications including immersive telepresence, autonomous driving, surveillance, etc. They are often perturbed by noise or suffer from low density,…

Computer Vision and Pattern Recognition · Computer Science 2021-11-04 Haolan Chen , Bi'an Du , Shitong Luo , Wei Hu

Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Philipp Schröppel , Christopher Wewer , Jan Eric Lenssen , Eddy Ilg , Thomas Brox

Processing point clouds using deep neural networks is still a challenging task. Most existing models focus on object detection and registration with deep neural networks using point clouds. In this paper, we propose a deep model that learns…

Computer Vision and Pattern Recognition · Computer Science 2021-03-08 Farzan Erlik Nowruzi , Dhanvin Kolhatkar , Prince Kapoor , Robert Laganiere

Extracting high-level structural information from 3D point clouds is challenging but essential for tasks like urban planning or autonomous driving requiring an advanced understanding of the scene at hand. Existing approaches are still not…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Lukas Bode , Michael Weinmann , Reinhard Klein

Accurate 3D geometry acquisition is essential for a wide range of applications, such as computer graphics, autonomous driving, robotics, and augmented reality. However, raw point clouds acquired in real-world environments are often…

Graphics · Computer Science 2025-08-26 Jinxi Wang , Ben Fei , Dasith de Silva Edirimuni , Zheng Liu , Ying He , Xuequan Lu

In the last few years, deep neural networks opened the doors for big advances in novel view synthesis. Many of these approaches are based on a (coarse) proxy geometry obtained by structure from motion algorithms. Small deficiencies in this…

Computer Vision and Pattern Recognition · Computer Science 2023-11-09 Linus Franke , Darius Rückert , Laura Fink , Matthias Innmann , Marc Stamminger

Point cloud reconstruction from raw point cloud has been an important topic in computer graphics for decades, especially due to its high demand in modeling and rendering applications. An important way to solve this problem is establishing a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Hui Tian , Kai Xu

Semantic segmentation of point clouds is an essential task for understanding the environment in autonomous driving and robotics. Recent range-based works achieve real-time efficiency, while point- and voxel-based methods produce better…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Daniel Fusaro , Simone Mosco , Emanuele Menegatti , Alberto Pretto

Point cloud based place recognition is still an open issue due to the difficulty in extracting local features from the raw 3D point cloud and generating the global descriptor, and it's even harder in the large-scale dynamic environments. In…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Zhe Liu , Shunbo Zhou , Chuanzhe Suo , Yingtian Liu , Peng Yin , Hesheng Wang , Yun-Hui Liu

Constructing and maintaining a consistent scene model on-the-fly is the core task for online spatial perception, interpretation, and action. In this paper, we represent the scene with a Bayesian nonparametric mixture model, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Zike Yan , Xin Wang , Hongbin Zha

We present Neural Strands, a novel learning framework for modeling accurate hair geometry and appearance from multi-view image inputs. The learned hair model can be rendered in real-time from any viewpoint with high-fidelity view-dependent…

Computer Vision and Pattern Recognition · Computer Science 2022-08-01 Radu Alexandru Rosu , Shunsuke Saito , Ziyan Wang , Chenglei Wu , Sven Behnke , Giljoo Nam

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

We present a method to map 2D image observations of a scene to a persistent 3D scene representation, enabling novel view synthesis and disentangled representation of the movable and immovable components of the scene. Motivated by the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Prafull Sharma , Ayush Tewari , Yilun Du , Sergey Zakharov , Rares Ambrus , Adrien Gaidon , William T. Freeman , Fredo Durand , Joshua B. Tenenbaum , Vincent Sitzmann

We propose a method for detecting structural changes in a city using images captured from vehicular mounted cameras over traversals at two different times. We first generate 3D point clouds for each traversal from the images and approximate…

Computer Vision and Pattern Recognition · Computer Science 2021-03-29 Zi Jian Yew , Gim Hee Lee

We propose a novel scene flow method that captures 3D motions from point clouds without relying on ground-truth scene flow annotations. Due to the irregularity and sparsity of point clouds, it is expensive and time-consuming to acquire…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Bing Li , Cheng Zheng , Guohao Li , Bernard Ghanem

Conventional methods of 3D object generative modeling learn volumetric predictions using deep networks with 3D convolutional operations, which are direct analogies to classical 2D ones. However, these methods are computationally wasteful in…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Chen-Hsuan Lin , Chen Kong , Simon Lucey

We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Jeffrey Yunfan Liu , Yun Chen , Ze Yang , Jingkang Wang , Sivabalan Manivasagam , Raquel Urtasun

3D point cloud segmentation aims to assign semantic labels to individual points in a scene for fine-grained spatial understanding. Existing methods typically adopt data augmentation to alleviate the burden of large-scale annotation.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Hongbin Lin , Yifan Jiang , Juangui Xu , Jesse Jiaxi Xu , Yi Lu , Zhengyu Hu , Ying-Cong Chen , Hao Wang
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